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  • #76
    some more hints:

    a barbarian uprising might not be caused by the human player...

    the human player, in fact, might not even notice it...

    it is, in fact, caused by the second time something happens...
    - What's that?
    - It's a cannon fuse.
    - What's it for?
    - It's for my cannon.

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    • #77
      Okay...here's my stab at the ol' barbarian uprising thing, based on all current hints:

      The barbarians, resentful of the encroachment on their territory by the ever expanding cultural borders of their more civilized neighbors, strike out en mass after the second barb encampment is nixed by expanding borders.

      Or...not?

      -=Vel=-
      The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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      • #78
        Vel, that's a good one. It would explain a few of my uprisings... but still... how does this (indirectly) link to changing govs?

        DeepO

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        • #79
          The second time a city goes into civil disorder? This could be caused by a government switch if you don't manage your citizens...

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          • #80
            Hmmm....I guess it doesn't....'cept the timing is about right. I mean, by the time your civ experiences it's 3rd or 4th big border push, that's about when you're ready to switch out of Despotism....dunno....

            -=Vel=-
            The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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            • #81
              Vel's theory might be right, but disorder thing is wrong. As I say, uprisings don't happen every game, while disorders do.

              Asides from barbarian camps being pushed by borders (IMO, very rare, though, I've not seen the AI settle without clearing Barbars out), it might also be caused by the second time... eh... oh... a second time a civilization hits certain level of bad things? Unprotected cities? Hmm, hardly.
              Solver, WePlayCiv Co-Administrator
              Contact: solver-at-weplayciv-dot-com
              I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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              • #82
                Originally posted by Soren Johnson Firaxis
                some more hints:
                a barbarian uprising might not be caused by the human player...
                the human player, in fact, might not even notice it
                ...
                You know what's really mean and nasty about these hints is that, especially in the period when barbarians are around, us humans generally know very little about what's going on with the rest of the civs.

                Still awaiting the time when I can play the game with NO players (all AI). I am sure I would watch it at least once or twice.

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                • #83
                  It could be the second time a goody hut gets popped by a cultural expansion, as the AI will leave some of those alone (and if I go after them they always contain Barbs.) But that wouldn't be a very logical reason, and still it is not linked to gov changes.

                  I've seen uprisings nearly every time I play, a lot of the times you are not affected because you cleared all camps in your surroundings. I guess that the times you don't see them, somebody else just get hit.

                  A few other possible things:
                  • the second time a barb is beaten by a superiour unit
                  • the second time a barb beats a superious unit
                  • the second time a barb is beaten / beats a unit of a civ that is in anarchy (makes most sense if it has to be indirectly linked to gov changes)
                  • the second time a period of anarchy occurs

                  of course all the above global: it doesn't matter whether you are responsible for the trigger, or some AI. All camps will uprise (rise up?) at the same time.

                  DeepO

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                  • #84
                    * the second time a barb is beaten / beats a unit of a civ that is in anarchy (makes most sense if it has to be indirectly linked to gov changes)


                    Might really be it, a very good bet, IMO.
                    Solver, WePlayCiv Co-Administrator
                    Contact: solver-at-weplayciv-dot-com
                    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                    • #85
                      second time a barb gets to elite and produces a 'barb GL'?
                      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                      Then why call him God? - Epicurus

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                      • #86
                        and the guessing continues...

                        second time a city (any city) ends / starts a WLTKD. This one I like as well, those barbarians are attracted to a city, and it is indirectly linked to gov changes.

                        DeepO

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                        • #87
                          alva848, do Barbs promote? Never seen that....

                          DeepO

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                          • #88
                            Originally posted by DeepO
                            and the guessing continues...

                            second time a city (any city) ends / starts a WLTKD. This one I like as well, those barbarians are attracted to a city, and it is indirectly linked to gov changes.

                            DeepO
                            Try thinking in larger terms... it doesn't have anything to do with any particular city or any particular unit...
                            - What's that?
                            - It's a cannon fuse.
                            - What's it for?
                            - It's for my cannon.

                            Comment


                            • #89
                              Barbs do not promote, by definiton, I've proven it.

                              Also: it can't be WLTKD, since those require size 6+ cities, and I've certainly seen uprsising with my biggest cities like size 2.
                              Solver, WePlayCiv Co-Administrator
                              Contact: solver-at-weplayciv-dot-com
                              I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                              • #90
                                Thanks Soren , so it's a civ-range event. Nah... kill me... a second time there's an Anarchy?

                                If I understand correctly, there might be an uprising for the AI, with hordes running at each cities, so that I don't even notice, right?
                                Solver, WePlayCiv Co-Administrator
                                Contact: solver-at-weplayciv-dot-com
                                I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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