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AU 504 Glory of Culture DAR 4 - Contact with All Civs

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  • AU 504 Glory of Culture DAR 4 - Contact with All Civs

    How has your civilization evolved as you developed the technologies needed to meet the rest of the world (or they developed the technologies needed to meet you)? How are you doing culturally compared with the rest of the world, and how have your choices affected your scientific progress? Who are the Killer AIs, if any, and who were their victims? What governments are the AIs using? How much of your continent and its surrounding environs have your War Elephants exerted thier "cultural influence" over? And what are your plans as you move forward through the future?

  • #2
    Gandhi the Warmonger

    Monarch level, AU mod

    After a short brake, I returned to the Persians - bringing them their last war. Before I got Education, a couple core cities had time to finish some more War Elephants (only after finishing every building available). The Persians died fast, now that they had no more mountains to hide behind. While they were at it, the Chinese felt my wrath also. Their last two cities on the continent fell, leaving them on an island... not. The victorious army was moved from former Persia and landed on the Chinese island to finish them off. In 1080 AD both Persia and China were history. On the same turn Printing Press was Researched and contact made with all AIs (we knew the Iroquis and Spain from a suicide Galley run long ago).

    Found some unclaimed islands to the north, so Settlers will be sent shortly. I have to make it fast, because an Iroquis galley just came by my shores. Seems they found a way, darn them.

    In this game the reason for conquest is a special one. Normally I don't need or want that much land. But here I'm in constant need of new cities to put new culture in them, especially with so much cash on hand. I might combine two reasons for conquest, as my home continent holds only 3 luxuries.

    Research could be in 4-turn pace for some time now, but I'm keeping it at 5-7 to have a constant cash surpulus for rushes. After Gunpowder it was Education, Music Theory and Astronomy, followed by Printing Press.

    I addition to Sun Tzu's I also lost Leonardo's Workshop to the Iroquis. I got Bach's Cathedral instead, and the Iroquis had no more wonders to build, so Copernicus' will probably be mine. With Universities finished, some core cities have nothing to build, so I should probably start a prebuild for Smith's shortly.

    The Iroquis are definately going to be tough on me. They are the closest in score, have a much bigger army and nearly as much land as I do. They definately killed the Ottomans (I checked the city names and Istanbul was tere). They took big chunks of the Spanish, the Germans and probably Arabs. Luckily all those wars made them switch to Feudalism, so they don't have the expensive cultural buildings. I still have more than twice their culture with many rushes to do. What I fear is a huge invasion. [edit after watching the game replay: it was the Germans who hit Arabia early on, not the Iroquis]

    Right now I have some leftovers from my campaigns and am not disbanding them. For a while, some coastal cities lacked defenders. SoZ and Knights Templar help a little for now. Will probably add some Elephants and Muskets from core cities, before they start on banks. The big problem: I need all the cash for the rushes, so upgrades will be slow. There are still many spearmen sitting around.

    India in 1100 AD. I have 5 cities still to put on the continent. Then it's off to the islands.
    Attached Files
    Seriously. Kung freaking fu.

    Comment


    • #3
      Gandhi the Warmonger

      Here's the Indian Culture. Well, parts of it. Increase this turn will be 448 points for the whole Indian empire.

      [edit]
      Note the cultural value of the Temple and Library compared to other buildings.
      [/edit]
      Attached Files
      Seriously. Kung freaking fu.

      Comment


      • #4
        Gandhi the Warmonger

        And the rival:
        Attached Files
        Seriously. Kung freaking fu.

        Comment


        • #5
          Picking up my notes where I left off in DARIII:

          590 AD - Having just loaded the game for a new night of playing, I notice China is building the GW. This would trigger their GA, which is unacceptable. We switch our best city to the GW, losing 60 shields from a Leo's prebuild, damn.

          The Chinese and Persians are fighting a long, pointless war. The Persians are weak, the Chinese are strong, but both must use galleys to send troops at each other. Thus, nothing much happens.

          600 AD - We finish the GW.

          750 AD - We finish the Sistine.

          790 AD - Navigation! Finally, we can get across the ocean.

          800 AD - Contact with the Iroquois. I had seen their borders far earlier, but my FIVE suicide galleys all died.

          860 AD - Contact with the Ottomans. Iroquois and Arabians have allied to fight them. They're toast.

          880 AD - Contact with the Arabs. They're CRAP!! They're still in the ancient age. Currency for their World Map & 1 gold.

          890 AD - Iroquois finish Sun Tzu. Oh well. Contact with Spain. Dyes + Incense to Spain for World Map, 60 gold, 6 gpt.

          900 AD - Monotheism to Iroquois for 504 gold, wine, spices, and their WM.

          930 AD - Leonardo's complete. Contact with Germany.

          On to DAR V.

          -Arrian
          grog want tank...Grog Want Tank... GROG WANT TANK!

          The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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          • #6
            Emperor Level, AU Mod Rules

            Since I actually had contact with all civilizations before I learned how my own continent's northern area was shaped, I don't really have any events to post here. However, there are some gaps in what I described in my last DAR that need to be filled in.

            1) The demise of the Arabs turned out to have been a result of a classic German early rush, although not so early that the Arabs hadn't had time to build a couple additional cities. Spain had been conquered later on by the Iroquois. That left the Iroquois as the biggest civ on the continent, with the Germans and Ottomans both respectable.

            2) Germany and the Ottomans were behind the Iroquois technologically. As of AD 920, they were all lacking Chivalry, Monotheism, and Invention. The Iroquois were more advanced, with everything through Education and Gunpowder. India had a tech lead with Astronomy, Navigation, and Banking.

            3) All three civs on the other continent were using Feudalism as their form of government. That made for a relatively slow tech pace and not much in the way of prospects for selling techs for gold. This was definitely not shaping up to be a game with an early space race victory!

            4) The Iroquois were the only civ that I felt like was in a position to undercut my plans for a cultural victory. They had more than half my culture, but not by a huge amount.

            5) Speaking of Feudalism, I was pretty happy with its effects on corruption. With a courthouse, no city anywhere on the home continent was totally corrupt. And with how many cities I built and conquered, many of which remained small, I didn't have to worry at all about unit support. I missed Republic's trade bonus from a research perspective, and I missed Monarchy's lack of war weariness, and I definitely missed getting out of Despotism as early as I usually do. But Feudalism seemed to work out reasonably well. For a civ that wants to conquer its home continent and doesn't mind doing it a little bit at a time, the AU Moid version of Feudalism is not necessarily a bad option.
            Attached Files

            Comment


            • #7
              Monarch, AU Mod, 750 AD...

              Culture: I'm kicking ass in the wonder races. Right now (building Leo's, Sistene is complete), the only wonders I don't have are the Hanging Gardens, The Oracle, Temple of Artemis, and Mausoleum of Mausollo, which are all owned by the Iroquois. They captured the ToA from the Spanish, and I captured the Great Lighthouse from the Chinese. Due to the Great Library, I've been able to rush Temples/Libraries/Marketplaces, and some courthouses in newly taken Chinese cities, and of course all my cities are fully built up. Even with the Great Library, I kept research up for a good 1/3rd of this last DAR (since 70 AD or so). I only did this because I had run out of wonders to build Now that I've met everyone on the other continent, and will have some new Chinese cities to rush build in, research is back down to 0%.

              Tech: The Iroquois and Germans are closest in tech, but they're still 6 techs behind each. I don't know if I should get the most out of the GL by leaving research on 0%, or forge ahead and try to build wonders before everyone else even knows the techs... I think this will depend on A. how long it takes me to conquer and build in former Chinese lands, and B. if I can take out the Persians as well before everyone else gets to education. I think I should be able to do this.

              War Machine: I just love them War Elephants... They roll through spearmen like nobody's business. I'm a little worried about taking on immortals with them, but I think I can cut both of Persia's iron supplies early on in the war. Since I'm running out of building to build in my core, I should have quite the surplus of Elephants by the time I move on to Persia.


              I'm not including a map screen shot, simply because not much has changed. If you really need to see one, imagine that the Chinese are left with only their tundra cities, the persians are untouched, and the other continent, except for embassies, is entirely unknown.
              Drive your cart and your plow over the bones of the dead. -William Blake

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              • #8
                First the victory screen...
                Attached Files
                Drive your cart and your plow over the bones of the dead. -William Blake

                Comment


                • #9
                  ...and now the culture screen....
                  Attached Files
                  Drive your cart and your plow over the bones of the dead. -William Blake

                  Comment


                  • #10
                    Originally posted by cracky

                    I don't know if I should get the most out of the GL by leaving research on 0%, or forge ahead and try to build wonders before everyone else even knows the techs... I think this will depend on A. how long it takes me to conquer and build in former Chinese lands, and B. if I can take out the Persians as well before everyone else gets to education.
                    The faster you get to Education, the sooner you will win this. Like you said, you have many cities maxed out. You should give them some culture to build ASAP. After all, this game is about a speedy win.

                    Later technologies are not that important. Wonders built that late aren't much better for culture than Universities. First, you don't get the culture to double, unless you wait it out (bad idea for this couse ). Second, you can't rush a 2-culture wonder, but you can rush a 4-culture University.
                    Seriously. Kung freaking fu.

                    Comment


                    • #11
                      Still on this Great LIbrary thing....

                      *****There's no spoiler info here, but I am talking about a few dozen turns AFTER contact with all civs*****

                      The Persians and Chinese are no more, but all I've rushed in their cities are temples. I have a palace pre-build with 20 turns left and two turns left on gunpowder. I'm still 3-4 techs ahead of the Iroquois.

                      I think its time to ramp up the research for a number of reasons. To get to Smith's sooner. Universities. I don't want to waste the palace pre-build. Those persian and chinese outlying cities are never going to be worth a thing anyway. Basically, what Modo44 said. I'm sure that with those cities I'll still end up rushing whatever culture buildings I can afford.

                      I do have 30-40 war elephants left over, who have nothing to do , but I think I'm done with my warmongering for this game.
                      Drive your cart and your plow over the bones of the dead. -William Blake

                      Comment


                      • #12
                        How has your civilization evolved as you developed the technologies needed to meet the rest of the world (or they developed the technologies needed to meet you)?
                        I attacked Persia and really struggled to defeat them. Their Immortals started their Golden Age and I had only a few War Elephants + 2 armies ( 1 Horsemen, 1 War elephant, remember I got 3 leaders) available. My own Golden Age had already begun before the war; I think the Statue of Zeus started it. It was very useful to get some Middle Age Techs.. I did not build many units, because I was building improvements mostly. Finally, around 800 AD, I captured the Persian capital, and it went downhill for them from there. Also, around 800 AD, I had discovered Navigation, and met the other civs.


                        How are you doing culturally compared with the rest of the world, and how have your choices affected your scientific progress? Who are the Killer AIs, if any, and who were their victims? What governments are the AIs using? (.....) And what are your plans as you move forward through the future?
                        No Killer Ai's in my game. they have been peaceful. Only just after I met the other civs the Iroqoius captured Spain, who was only left with a few colonies. The weak Arabs and Germans are left untouched...So I have a large cultural lead over everyone else, three times more than the best AI (Iro's) I now have conquered my continent and going to build myself to victory. I hope to win before 1600 AD, that would be nice

                        I see I am very lucky with the AI's, as in some games the Iro's are very strong. The AI's are mostly in Feudalism, the Iro's switched when they got Democracy, although that was much later. I have a huge tech lead, ~7 techs on the Iro's, who get a tech every twenty turns for their luxuries, and the Germans too for their furs. That is why I can maintain a 4 turn tech pace during most of the game.
                        Attached Files
                        Alea iacta est!

                        Comment


                        • #13
                          Originally posted by Tarquinius
                          I have a huge tech lead, ~7 techs on the Iro's, who get a tech every twenty turns for their luxuries, and the Germans too for their furs. That is why I can maintain a 4 turn tech pace during most of the game.
                          But you don't need to go that fast with technology, now that you have Education. Your tech lead can hardly be taken away now. If you get more money, you can buy more buildings faster.
                          Seriously. Kung freaking fu.

                          Comment


                          • #14
                            Yeah maybe you are right Modo, but I wanted to get railroads quickly, so that my cities can grow and I make even more money
                            Alea iacta est!

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                            • #15
                              A Great Hosannah – The Saga of the Guru Ravi Shankar, Chapter IV
                              Emperor Level, AU Mod

                              50AD: Ravi instructs his scientists to pursue the secrets of Monotheism. This is the first of the required techs to bring War Elephants to India. Additionally, it will bring India closer to being able to build the Sistine Chapel, which is one of the two highest priority Wonders in the short term, along with Leonardo’s Workshop.

                              The town of Whaleview Heights is established on the northernmost peninsular of the western mainland.

                              70AD: Nelson’s intrepid Galley finally meets Germany, thus ending what must be one of the shortest DAR’s of all time…..and bringing to a close Chapter IV of Ravi’s saga!


                              Ravi has been rather distracted these last 40 years, and so hasn’t contributed much to his Saga. One hopes he has spent his time planning the future of his Empire!

                              As such, we shall not waste server storage space with screenshots for the last 2 turns
                              So if you meet me have some courtesy, have some sympathy and some taste
                              Use all your well-learned politesse, or I'll lay your soul to waste

                              Re-Organisation of remaining C3C PBEMS

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