Wow Dom, I think I'm finally starting to learn this game! My first 8 turns were pretty much the same as yours, except I went for a Warrior before the Grany to help with the happiness!
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AU 504 - DAR 1: 4000BC-2150BC
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So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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Emperor, stock rules.
4000BC:
The perfect city emplacement. Let’s built our capital, Erin, on the spot and go harvest the wheat. Writing in 50 turns.
The building queue: warrior, warrior, worker, 2 warriors (scouts), temple, and settlers.
Not much to say, the usual opening moves: explore and grow. Generally, I like to have my city size 4-5 before starting a settler, so 2 MP’s are useful, since I prefer to start with 0% luxuries and hoard my gold for later. This means a slow start in respect of the number of cities, but we’ll compensate later on. Since it’s all about culture, I chose a tight city placement CxxC to cram the max. of cities (with temples, libraries etc., of course).
3350BC:
The hut by the lake gave us Pottery! A Granary will become helpful…
3300BC:
Persia contacted. They have BW and Masonry; we have Alphabet, Pottery and CB. No trades for now.
2900BC:
Our 2nd and 3rd huts gave us barbs and a map.
2750BC:
Our 2nd city, Roxane, is founded. Contact with China. Traded CB for BW and 35 gold, then CB for WC and 10 gold with Persia.
2710BC:
Our 4th hut gave us Masonry!
2430BC:
Our granary is completed in Erin.
2030BC:
Our 3rd city, Madras, is founded.
As I forgot to save in 2150BC, this is the screenshot in 2030BC. We have only 3 cities, but already a granary in Erin and a temple soon. Writing is in 7 turns and we already discovered Masonry and Pottery.The Mountain Sage of the Swiss Alps
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This is my first post since a great while... I decided to pick up Civ and fire up the latest AU game...
I am playing Monarch, AU Mod.
Here are my notes:
Code:4000BC: Settled on the spot, Worker moved North 3550BC: Popped a settler from the hut!! 3500BC: Bombay is founded 6 of the goody hut. Temple started in Delhi 3200BC: Temple done in Delhi, started a settler 2950BC: Settler done in Delhi, queued another settler. 2800BC: Madras founded on the river delta, will be a worker pump I spot a green border up north (Greece?) 2750BC: Contact with Persia 2710BC: Contact with China. I have Alphabet and CB on both. They have Masonry, WC and BW. 2670BC: Delhi settler complete, to go on the southern chokepoint 2250BC?: Bangalore founded on the southern chokepoint. 2190BC: Writing Completed, going for Philosophy
I think Madras was a mistake (it was put there too early), but still, it makes for a nice worker pump until I can improve the terrain around it.
I don't have a 2150bc screenshot, as I was too busy playing the game, but I have one from my settler...
--Kon--
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SafaN's Try
Hi all, this is my first game here, so probably u won't learn much from me. Here's the report:
4000 BC
worker north
Settler northeast after seeing the lake for the free aquaducts
3500 BC
Found "The Bitter Lake"
Research pottery (max funding)
Build Warrior (possible need to defend barbs from hut)
3700 BC
first warior ready, stays in city until hut is removed
next build barracks (prebuild for gran)
3450 BC
hut gave us a warrior! 2 explorers now: lets seek the neighbours
pottery in 8
barracks in 8
3400 BC
Dyes AND ivory close to capital!
ivory opens way to Zeus! This will affect the science path!
3050 BC
pottery reasearched: granary is coming
Now focussing on Masonry and Mathematics
No contacts yet
2750 BC
contacts with persians:
trade 3 techs for 3 techs: Mas,WC and BW for alpha pot and CB
lost some reasearch for masonry, also no writing, focus on math.
2670 BC
first settler ready: goes to the wheat in the west, Next build is temple
2550 BC
The Salt Lake founded, Temple first build. This city is short of shields.
2150 BC
Ivory Channel founded: next to ivory and a portal to an inland sea, also temple first
Capital makes workers until 1/city reached
Seems Persia has ivory too
No other contacts.
Persia has a little more score than me too
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Monarch, AU Mod
(first time playing mod and DAR course)
Build strategy: build settlers whenever possible (without shield waste), otherwise build 1) temple 2) granary 3) hordes of workers
Tech strategy: Rush to Philosophy and then to Literature, Build Great Library, Rush to The Republic. No more research
Highlights
4000 B.C. Build Settler, begin researching writing
3400 B.C. First Settler built, send NE toward river/goody hut
3200 Found Bombay, start temple there
2850 Settler built at Delhi, send W toward grassland, possible lake
2670 Found Madras, start temple
2590 Bombay finishes temple, start settler
2430 Delhi builds settler, send toward S and ivory
2310 Found Bangalore despite poor location for food
2230 Bombay builds settler, now granary
2150 See Screen Shot
Any advice appreciated!
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freud - Reasonable early expansion, though you are going to pay for it in the next DAR. Your city placement seems a trifle wide and your build priorities have promoted early expansion at the expense of some more important things. Granaries and Workers! You don't seem to have built any Granaries, though you have at least one underway....this will hurt you in the longer term. With a Granary, Delhi can spit out a Settler every 4 turns or a Worker every 2. The biiggest issue I see though is that you don't have enough Workers....in fact, only one! This is really going to hurt your commerce/research during the next DAR. You need to bite the bullet and build 5 or 6 right away.
I'd also suggest a few Warriors may help prevent that AI Persian Warrior from declaring war on a civ with 4 cities and not a single military unit!
I see you've got another Settler heading out to capture the Dyes. Next town should probably be near the Flood Plains to keep growth moving along, which helps with commerce.
On strategy....I would build Granaries in your 4 core cities before Temples. Happiness can be managed with MP and using the luxury slider. Due to the course objective though, Temples should be slotted in as soon as possible. Research - you must at least research Monotheism and Education for the Cathedrals and Universities, or you will never hit 100k Culture.So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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The GL is indeed a good culture generator, but early universities al ALL cities generate much more then one GL ... I didn't build the gl, and captured it later on. No problems
Greetz
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i know that, but since I captured it it didn't generate culture for them either.
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My first AU game! Plain C3C, Emperor.
4000 Delhi founded. Start building worker, researching Pottery at 100%. Worker to wheat to irrigate and road.
3650 Delhi builds worker, starts Temple.
3300 Warrior from hut, starts exploring east.
3150 Delhi builds Temple, starts Settler.
3050 Warrior meets Chinese. They are polite and have Masonry, Warrior Code, 10 gold and 2 cities.
3000 Researched Pottery, start Writing.
Meet Persians. They are annoyed and have Bronze Working and Masonry, 10 gold and 1 city.
Trade Masonry and 10 gold for CB and Pottery with Chinese.
Trade 10 gold for CB with Persians.
2900 Delhi builds Settler and starts Granary.
2800 Bombay founded south of Wheat, starts worker.
2510 Delhi builde Granary, starts Settler.
Bombay builds Worker, starts another one.
2390 Delhi builds Settler and stats another one. It will be doing so for a long long time so I won't mention it any more...
2310 Bombaybuilds worker, starts Granary.
2230 Madras founded across the lake east of Delhi. Starts building Warrior.
And thus ends the early history of the Indian people...
Both the Chinese and the Persians offer BW and WC for Writing but I'm still too far away from Writing (26 turns) to go for it.
China: BW, WC, 0 gold, 4 cities, polite.
Persia: BW, WC, 0 gold, 3 cities, Ivory conncted, annoyed.
Moi: Alphabet, 4 gold. Tax 20%, Science 60%, Happiness 20%.
Units: 1 Settler, 4 Workers and 1 Warrior.Within weeks they'll be re-opening the shipyards
And notifying the next of kin
Once again...
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Sup all. Long time lurker, first time poster. I played the "Power of Seafaring" AU and the one conquests one about agriculture. So, Here goes my first round...decided to go til 1950 BC.
Playing on Emperor (for the third time). This is the first time I have shot for the cultural victory other than one OCC a long time ago on an easy level, I am usually a warmonger.
Found capital right where i started and immediately started working on a pump. Got it up and running and now have 5 total cities and one settler one turn away (1950). Troubles with happiness, decided to settle south first to take advantage of the ivory.
My general goal here is to build cities and rush temples as fast as possible. Already I have 2 temples, and another one two turns away, and another one about 5 turns away. Pretty good by my standards.
After meeting the two neighbors, traded techs and now have all first column techs. Wow, they are friendly. I guess that is what happens when you don't attack early.
For now going for Oracle just because and thinking about math next or poly. I am concerned about the ToA value in this situation. Do the temples created by the ToA stick around after it expires? I don't want to lose those ancient temples just when i need them.
Will post more as i go: as of 1950: 92 total culture.
(How do you take and post a screenshot?)
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