I don't want to disable this feature in the game, but I'd like to hear from the experience war mongers on the following situation.
In a recent game, I sailed a large flotilla filled with knights, pikemen, and medieval infantry to the southern flank of a nearby AI. The city had some fur I needed...
So, I landed my invasion force of well over 20 units, declared war and attacked the city the next turn. I captured it, fortified my force inside the city fended off the first counter-attack wave, then a couple turns later, while I was healing up my forces, the city flipped back to the Celts!!! Bamb, lost 15 units!!!
I read somewhere in here, that positioning a lot of troops in a city was supposed to prevent a culture flip.
How could I have prevented this???
In a recent game, I sailed a large flotilla filled with knights, pikemen, and medieval infantry to the southern flank of a nearby AI. The city had some fur I needed...
So, I landed my invasion force of well over 20 units, declared war and attacked the city the next turn. I captured it, fortified my force inside the city fended off the first counter-attack wave, then a couple turns later, while I was healing up my forces, the city flipped back to the Celts!!! Bamb, lost 15 units!!!
I read somewhere in here, that positioning a lot of troops in a city was supposed to prevent a culture flip.
How could I have prevented this???
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