Re: AU 502 Post-game comments
1. What did you learn about C3C version of the Celts?
Agricultural is poweful, of course, but I agree with Nathan that the Celts offer a much less focused approach. Cheap barracks does indeed make the early aggression much easier -- with a militaristic trait the Celts are useful both for early archer rushes and for building up a horde of vet warriors for upgrade. The change to Ag reminds me a bit of the old Iroquois (before C3C) -- traits just a bit "off" for a very powerful, but often unwavering, approach (as militaristic, the Iroquois would have been killers in the early game pre-C3C).
2. About C3:Conquests in general?
Not much; but only because I've played a fair bit of C3C. Communism is crazy powerful in C3C for large empires.
3. Was there anything you would have done differently?
Mine was a "sandbox" game -- played for speed and fun; since I had fun, I wouldn't have done much differently. If I had played demi-god, I probably would have been boxed in early and would have elected to archer-trim the Iroquois and/or Sumerians even though archers are a bit of a dead-end for the Celts.
4. Which civ gave you the most trouble, and why?
Sandbox-game. France rated very high on the "annoyance meter" but not much trouble.
5. How did the AU mod affect gameplay?
N/A.
6. Did you find any Easter eggs?!
Nope.
Catt
Originally posted by ducki
Here are some questions, but by all means, freeform it if you like :
Here are some questions, but by all means, freeform it if you like :
Agricultural is poweful, of course, but I agree with Nathan that the Celts offer a much less focused approach. Cheap barracks does indeed make the early aggression much easier -- with a militaristic trait the Celts are useful both for early archer rushes and for building up a horde of vet warriors for upgrade. The change to Ag reminds me a bit of the old Iroquois (before C3C) -- traits just a bit "off" for a very powerful, but often unwavering, approach (as militaristic, the Iroquois would have been killers in the early game pre-C3C).
2. About C3:Conquests in general?
Not much; but only because I've played a fair bit of C3C. Communism is crazy powerful in C3C for large empires.
3. Was there anything you would have done differently?
Mine was a "sandbox" game -- played for speed and fun; since I had fun, I wouldn't have done much differently. If I had played demi-god, I probably would have been boxed in early and would have elected to archer-trim the Iroquois and/or Sumerians even though archers are a bit of a dead-end for the Celts.
4. Which civ gave you the most trouble, and why?
Sandbox-game. France rated very high on the "annoyance meter" but not much trouble.
5. How did the AU mod affect gameplay?
N/A.
6. Did you find any Easter eggs?!
Nope.
Catt
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