If your population doesn't increase in the next 50 turns and you don't settle any new towns in the next 50 turns, the screen is 100% correct.
As you grow, both population and # of towns, you bring in more commerce and, depending on your sliders, beakers.
If you default to minimum research, when you grow, you're still at minimum research, so your time-to-discovery is still 50.
If you default to maximum(for, er, maximum effect) as you grow, you will see the time-to-discovery drop, often dramatically, though not always (dramatically, that is), depending on the beaker cost of the tech.
By the same token, at minimum research, instead of seeing your time-to-discovery drop (as a result of increased income spent on research), you'll see your treasury grow dramatically as a result of increased per turn income deposited directly into your treasury.
Did that help, or did I just muddy the waters further?
As you grow, both population and # of towns, you bring in more commerce and, depending on your sliders, beakers.
If you default to minimum research, when you grow, you're still at minimum research, so your time-to-discovery is still 50.
If you default to maximum(for, er, maximum effect) as you grow, you will see the time-to-discovery drop, often dramatically, though not always (dramatically, that is), depending on the beaker cost of the tech.
By the same token, at minimum research, instead of seeing your time-to-discovery drop (as a result of increased income spent on research), you'll see your treasury grow dramatically as a result of increased per turn income deposited directly into your treasury.
Did that help, or did I just muddy the waters further?
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