The AI aggression settings are why Bismark and Shaka are such a pain, while Joan and Ghandi are good trading partners. For the most part, civilization aggression settings are chosen to match the civilization traits quite well. Militaristic civilizations, or civilizations with strong ancient UU, get high aggression (Germany, Rome, Japan, Persia, Aztecs, Zululand, Mongols, Scandinavia, Celts, Hittites), and builder civilizations get low aggression (France, India, Carthage, Sumeria, Korea). However, there are some cases where the AI would benefit from a different aggression level than what Firaxis has assigned. For example:
Perhaps we can change AI aggression so that the total aggression of all civilizations remains the same, for example:
China: 2->4
Greece: 3->2
Russia: 4->2
America: 3->2
Iroquois: 2->4
On the other hand, some players feel that changing AI aggression levels is confusing because people are used to a friendly Mao and a mean Catherine.
So what do you think? Do you have any suggestions for changes to other civilizations' AI aggression? Would changing aggression levels change the feel of the AI leaders too much from stock? Do you think it's worth the change if it's going to make the AI take better advantage of their traits?
- Babylon is a classic builder civilization, so her AI aggression could be lower than 3/5. Notice how C3C changed the aggression of Hammurabi, down from 4/5. Another influence of the AU mod?
- China is a militaristic civilization, very popular among human warmongers, yet the AI aggression level is only 2/5.
- Greece is scientific builder civilization with a defensive UU. Her AI aggression could be lower than 3/5.
- Russia is another scientific civilization, with no clear reason for aggressive behavior. She could benefit from reducing her 4/5 aggression level.
- America is a builder civilization, with no UU until the modern age. Reducing her aggression from 3/5 might be in order.
- The Iroquois have one of the best UU in the game, yet their aggression level is only 2/5.
Perhaps we can change AI aggression so that the total aggression of all civilizations remains the same, for example:
China: 2->4
Greece: 3->2
Russia: 4->2
America: 3->2
Iroquois: 2->4
On the other hand, some players feel that changing AI aggression levels is confusing because people are used to a friendly Mao and a mean Catherine.
So what do you think? Do you have any suggestions for changes to other civilizations' AI aggression? Would changing aggression levels change the feel of the AI leaders too much from stock? Do you think it's worth the change if it's going to make the AI take better advantage of their traits?
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