The problem
The Knight the first fast-moving offensive unit that does not require defensive support. It's appeal is that is can move into enemy territory and attack without the fear of getting slaughtered in a counterattack, and without having to wait for slow defenders to catch up.
The Mongol UU is a Knight replacement with a reduced defense and cost. That means that Keshiks can't attack as effectively without defensive support, so they have to advance more slowly. Not only is this unfair to the Mongols, it's also historically inaccurate.
Consider a vet Knight in enemy plains, attacked by a vet Medieval Infantry. The attacker will win 60% of the time, which results in an expected shield loss of 42.3. Now consider a Keshik in the same situation. The Medieval Infantry wins 80% of the time, which is an expected shield loss of 47.5. Surely a UU should give the Mongols a better deal than that!
Possible Solution:
Give the Keshik zero-range bombardment of 2.
That means that it has a 50% chance of removing a hit point from an attacking Medieval Infantry, which improves its overall chance of defending from 20% to about 30%. That's an expected shield loss of 42.7, almost identical to that of a Knight in that situation!
A nice element of flavor from this change is that the zero-range bombard is an ability given to Archer-type units in stock C3C, and the Keshik is actually a mounted Archer, according the unit graphics!
So what do you think about the Keshik? Does it need some help, or are the Mongols doing fine as they are now? any other ideas?
The Knight the first fast-moving offensive unit that does not require defensive support. It's appeal is that is can move into enemy territory and attack without the fear of getting slaughtered in a counterattack, and without having to wait for slow defenders to catch up.
The Mongol UU is a Knight replacement with a reduced defense and cost. That means that Keshiks can't attack as effectively without defensive support, so they have to advance more slowly. Not only is this unfair to the Mongols, it's also historically inaccurate.
Consider a vet Knight in enemy plains, attacked by a vet Medieval Infantry. The attacker will win 60% of the time, which results in an expected shield loss of 42.3. Now consider a Keshik in the same situation. The Medieval Infantry wins 80% of the time, which is an expected shield loss of 47.5. Surely a UU should give the Mongols a better deal than that!
Possible Solution:
Give the Keshik zero-range bombardment of 2.
That means that it has a 50% chance of removing a hit point from an attacking Medieval Infantry, which improves its overall chance of defending from 20% to about 30%. That's an expected shield loss of 42.7, almost identical to that of a Knight in that situation!
A nice element of flavor from this change is that the zero-range bombard is an ability given to Archer-type units in stock C3C, and the Keshik is actually a mounted Archer, according the unit graphics!
So what do you think about the Keshik? Does it need some help, or are the Mongols doing fine as they are now? any other ideas?
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