Thriller: The whip is the same for feudalism as it is for any other government. I use it occasionaly for whipping out military units/temples/barracks. The happiness penalty isn't that much of a problem when your cities are size 6 or less.
Dominae: I've tried republic I always go bankrupt, the unit costs are just way too high fo me to maintain an army + a workforce that early in the game. Maybe I'm a poor player and can't make it work? You are right that you have to change governments later in the game with feudalism. I've found that to be true for monarchy also. Communism and democracy are just way to good to stay in monarchy or feudalism. Communism is the natural progression for feudalism, communism has 6/6/6 unit support, good for those small towns. Fascism is the progression for monarchy. I usually have gotten rid of my small towns by the point that these governments are available so I go into democracy almost always.
Feudalism does come a bit late and that is a definite disadvantage, war weariness is a disadvantage in my opinion WW should be done away with. I think the strong point is the unit support. I know for my games I'd never be able to have the military that I've used without feudalism. I've checked using religous civs and for the way I place my towns feudalism is always the best choice with monarchy coming at a close second.
Dominae: I've tried republic I always go bankrupt, the unit costs are just way too high fo me to maintain an army + a workforce that early in the game. Maybe I'm a poor player and can't make it work? You are right that you have to change governments later in the game with feudalism. I've found that to be true for monarchy also. Communism and democracy are just way to good to stay in monarchy or feudalism. Communism is the natural progression for feudalism, communism has 6/6/6 unit support, good for those small towns. Fascism is the progression for monarchy. I usually have gotten rid of my small towns by the point that these governments are available so I go into democracy almost always.
Feudalism does come a bit late and that is a definite disadvantage, war weariness is a disadvantage in my opinion WW should be done away with. I think the strong point is the unit support. I know for my games I'd never be able to have the military that I've used without feudalism. I've checked using religous civs and for the way I place my towns feudalism is always the best choice with monarchy coming at a close second.
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