Somehow I edited my save out So here it is
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AUSG101 – Spaceship Team DAR 4
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It is almost midnight EST so I'm going to go ahead and officially declare the fourth turn block over. Now we will start the process of deciding which saves will begin the next turn block. For this turn block the opportunist team would choose for the spaceship team and in turn the spaceship team will choose for the domination team.
In the domination DAR 4 thread please post your preference for the next turn save for that team. It is also encouraged, though not mandatory, to discuss and critique the individual saves while posting your preference. The time period for discussing and posting your preference will last until 23:59 EST Saturday, and the next turn block will begin on Sunday.
I will keep a running count of the voting updated in the first post of this thread. The choice for the next savegame will be posted in this thread and a brand new DAR 5 thread for the third turn block on Sunday.
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Since a few people have problems downloading right now I have uploaded all the saves and provided links to them. Happy voting.
alexman's save
Maki's save
Mountain Sage's save
vmxa1's save
ZargonX's save
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Ok I found that I can download anything and all the buttons work, if I used an Ultra Light style. If not then, I get the problem.
I don't like this style as it does not let me see who made the last post. Only that there is one and the time it was posted. So when I need to get a download, I can go to the main page and select Ultra Light Civ3 and it works.
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Just to let you know that this week I will be out of computer reach. Therefore, no posting and no voting from me (well, maybe I'l manage to post my turns if I get the winning save today).
Alexman, don't you dare launch the spaceship without me being present...The Mountain Sage of the Swiss Alps
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So I get to decide who gets chosen next round?
alexman, as usual you've done almost everything right. Of course, I can't vote for you as you were chosen the last two rounds. I would probably have researched Theology instead of Feudalism to start with but that's as much a criticism of your last save and isn't at all necessarily better even with hindsight.
Makahlua, you seem to have a more total units and improvements than the others I'm considering. I've no idea why that is but it's obviously a good thing. Basra would be 40 turns off Leos and you'd want to be in a position to attack America sooner. Even now, I'd go with the FP and waste shields but as I've just said, you seem to have made up for those elsewhere. You're behind the others in tech/gold. You'd have been better off having less gold and being able to trade tech for Republic earlier since you have enough improvements to gain from the switch.
vmax1, you're the only person other than alexman to have realised that researching towards Education would allow the AI to research more techs to trade for. Consequently, you'd be ahead of everyone else in tech and gold shortly. However you'd have been much better off not using valuable attacking units as MP when you could have used the entertainment slider and done much better against Japan. The point of building the FP in Basra was to move the palace. Unless a leader was going to show up, this was to have been achieved by abandoning Mecca. Like everyone else, you've built there. This would be wasted as a lot would be gained by moving the palace before your GA.
You are behind the others in the timetable for an American attack amd I'd imagine that would cost this save in the long run.
ZargonX, this save is balanced. I wouldn't be researching Gunpowder when you have the military you'll need for the war that's planned and there are techs that will help the economy. You'll need more horsemen before you can think about attacking America but building marketplaces first will probably pay off. For some reason, you seem to have more entertainers than are strictly necessary.
MS, you're in the positon to attack America soonest. But I think that you'd have been better off with more building. Mecca is not building Leo's as the Americans would probably have Gunpowder before you attack if you waited for it for the upgrade. You don't need as many troops as you are now building.
This turn is very hard to decide. I considered the possibility of chosing each of the four saves at some point. I'm running out of time: it's too late for reasons.
Final vote: ZargonX
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Nor Me, thanks for taking the time to comment and to vote. At least someone still cares!
Just for the record, I didn't actually research Feudalism, I got it from the Germans after bringing them to the Middle ages. I researched Engineering first, and then went for Theology.
By the way, since I knew that my save would not be chosen, I had some time and continued with the next block of turns to see what happens. After 30 turns (450 AD), I got within 3 turns from the Industrial Age, and it looks like a 4-turn pace until the launch. Take away 2-6 free techs from the scientific civs, and the two ToE free techs, and you can get a good estimate of the launch date. Yawn.
Attached Files
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