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I did not want to have to post a thread on this but I could not find any information in the searchs I conducted. I have seen the term Xinning used in many discusions but have no idea what it means. Could someone please help this Apolyton newb.
Probably known also as size 5ing.A technique first mentioned by Xin Yu(iirc)
Any city size 5 or better>turn all citizens to specialists(scientist,tax collector) disregarding food supplies until the food box is completely empty,Then put workers back for 1 turn so that the foodbox gets at least 1 food.You can then put all citizens to specialists again.As long as you have at least 1 food in the foodbox,the city population will not suffer famine
Particularly useful in scenarios.
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
Or Xinning can be used to describe somoene noticing and defining an obscure fact about CIV and then figuring out how to use it to your advantage. (Thanks for a lot of good ones Xin. Like how to terraform in one turn, etc.)
RAH
It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
Or d/l any recent save of the current 'No Science' succession game to see Xinning in action.
The advantage to Xinning is that in certain governments, you can get more science or cash by turning all citizens to scientists/taxmen respectively, than you would by having the citizens work the terrain (as they normally would be doing).
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Xin Yu has come up with many ingenious techniques for Civ2.My favorite is the X-pack stack.
The core of the "stack" is 4 engineers,at least 1 fighter(many fighters is optimal),2 bombers and preferably 2 of your best defenders.To set up- 2 of the engineers will build an airbase.You then fly in your fighter(s) and bomber(s).Then pillage the airbase with the defensive unit.The other 2 engineers build a fort.You now basically have a bomber stack with great offensive power.Each turn your fighters can attack and return to the airbase(pillage fort and 2 engineers build airbase after airstrikes).Just remember the order in which you command units and use the (W)ait comand wisely.Its brilliantly simple when you set one up.
You can add in other units such as spys and the whole thing is moveable.There are only 2 ways to remove an X pack and the AI will certainly not use either.
The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu
Originally posted by Smash
Xin Yu has come up with many ingenious techniques for Civ2.My favorite is the X-pack stack.
The core of the "stack" is 4 engineers,at least 1 fighter(many fighters is optimal),2 bombers and preferably 2 of your best defenders.To set up- 2 of the engineers will build an airbase.You then fly in your fighter(s) and bomber(s).Then pillage the airbase with the defensive unit.The other 2 engineers build a fort.You now basically have a bomber stack with great offensive power.Each turn your fighters can attack and return to the airbase(pillage fort and 2 engineers build airbase after airstrikes).
I understand that the airbase allows the air units to "recharge." But, why do you pillage the airbase??? Probably, something to do with a vulnerability of an airbase??
I understand that the airbase allows the air units to "recharge." But, why do you pillage the airbase??? Probably, something to do with a vulnerability of an airbase??
Monk
I've only tried to build an X pack once, but I'll try to answer.
Like Smash says, the bomber 'stack' isn't a stack if it's on the ground - i.e land units like howitzers (or nukes) can attack it. You don't want that - you want bombers in the air forcing your opponent to use fighters or stealths.
That, and (I think) you pillage the airbase so you can build the fortress. Fortresses and airbases can't coexist in the same tile. And you want the fortress so that if your opponent does manage to win an attack, he'll only kill one unit, not the whole stack.
Devilish.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
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