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  • #16
    Yep, the issue is already being debated on how it will be listed in "RAH RULES".

    Not that I expect much debate CHEAT

    But the similar trick of building the wonder the same turn you develop the tech, using the same methodolgy, might actually foster some debate.
    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
    RIP Tony Bogey & Baron O

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    • #17
      Originally posted by rah
      Yep, the issue is already being debated on how it will be listed in "RAH RULES".

      Not that I expect much debate CHEAT

      But the similar trick of building the wonder the same turn you develop the tech, using the same methodolgy, might actually foster some debate.
      The method the game uses to update each turn can be exploited, variously. Building CfC or SETI in a newish dirthole near the back end of the city list, for example. All the subsequent cities benefit from the 'new' Happy face or Science boost. This is superior sequencing and great logistics. Fiddling around with keypad arrows is cheesy by comparison.

      Monk (being rather free with his two cents)
      so long and thanks for all the fish

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      • #18
        Those don't bother me as much because of the one turn nature of the benefit. And I don't think we can start dictating where you can build things.
        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
        RIP Tony Bogey & Baron O

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        • #19
          Originally posted by rah
          Those don't bother me as much because of the one turn nature of the benefit. And I don't think we can start dictating where you can build things.
          Maybe I was not clear. I was trying to point out the difference between a well chosen exploit (clearly OK) and (just my opinion) a cheese loaded cheat.

          Nothing about dictating where one can build. That the arrow keys are enabled at all seems to be a backwardly compatible toss to folk who still don't have a numeric keypad; IIRC that's how it's mentioned in the manual.

          Monk
          so long and thanks for all the fish

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          • #20
            Well for MP, i think we can agree on one thing, the shorter the game turns the better ...this won't wash with our group....

            i think i saw Xins' picture in the dictionary beside "genius"
            Boston Red Sox are 2004 World Series Champions!

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            • #21
              uh, did anybody actually tried this? I just THOUGHT about them but never actually tried

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              • #22
                NO, your word is legendary, no need to test
                Boston Red Sox are 2004 World Series Champions!

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                • #23
                  Originally posted by DrSpike
                  Too late.

                  Expect the SG's "shield saving" program this evening.
                  Are you calling us 'irresponsible'?

                  SG[1]
                  "Our words are backed by empty wine bottles! - SG(2)
                  "One of our Scouse Gits is missing." - -Jrabbit

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                  • #24
                    Originally posted by Xin Yu
                    uh, did anybody actually tried this? I just THOUGHT about them but never actually tried
                    Knowing that the Wonder building trick on the same turn you get the tech works, convinced me that this similar type trick will work also.
                    It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                    RIP Tony Bogey & Baron O

                    Comment


                    • #25
                      Originally posted by rah
                      Those don't bother me as much because of the one turn nature of the benefit. And I don't think we can start dictating where you can build things.
                      Hehe, imagine explaining this to Rah rules newbies. Yes, you can build wonder x, but only in the cities we say! If you wanna play you have to abide by the group rules.

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                      • #26
                        well that is pretty much how it is now, with rah rules
                        Boston Red Sox are 2004 World Series Champions!

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                        • #27
                          Originally posted by rah
                          Yes, you're not quite understanding it. If you don't complete the rush buy, it won't offer you the opportunity to stop during city cycling to change the host city on the units.
                          Yes, I understand that you must complete the item to get the Zoom to City option that makes this possible. I see the cleverness of the technique, I was just pointing out that I thought it would only be useful in certain cases - not as a general strategy. My point about "partial rush build" is this: If you rush the entire purchase of the improvement/non-combat units in B and C, then the shields produced by cities B/C are unused in production and you may as well rehome the units to B and C before the turn starts (Unless B&C would be in sheild shortage by supporting the units). It seems like it's only of value if you rush part of the item (say, for example, 20 shields toward a diplomat) and let city B/C complete the build with it's own shields, AND the shields that would have been spent supporting the units put you over the 10 shields needed to complete the Dip. If the B or C could complete the 10 shields and still support the units, it's again not helping. That's all I was trying to say.
                          Death awaits you all...with nasty, big, pointy teeth

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                          • #28
                            There is no need to rush build in both B and C if you have a unit hosted by C but stationed in B. Just rush build in B is enough since you can get to C from there.

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                            • #29
                              I gather you are talking about exploiting how the game processes cities from the bottom (most recent built) of the list to the top, is that right? Then when a city screen comes up you can link to a lower city by using the unit's click list?

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