I was curious to see how early a landing could be made in a game without huts and without sources of income other than taxes or trade. I just finished my first attempt using the following rules to eliminate as much “luck” as possible from the game:
1) No tipping of huts allowed by the human player. If a hut falls within the radius of any city, it can be eliminated by placing a citizen on the hut. (The hut disappears without producing any benefits when doing this.)
2) Barb leaders may not be ransomed for gold.
3) No asking for tribute or gifts from the AI is allowed, although tech trades or gifts of tech can be made.
So a meaningful comparison could be made, I used the start also used in the last game of my “Going for 500 AD …” thread, where a landing of 421 AD was attained.
In this subsequent game, without huts and other sources of income based on chance, I managed a launch in 1080 with a landing ETA of 1116 AD. I think it is possible to do better, hence the title of this thread “Going for 1000 AD …”.
I will be trying again soon, and find it more enjoyable to play this way, where luck is much less of a factor, and invite others who might want to take a crack at beating the 1000 AD barrier first, to participate.
For now, I’ll post a log of my first attempt.
BC years
4000 Washington founded
3900 revolution
3850 government to Monarchy
3800 Was – warrior, New York founded
3650 Mysticism
3250 NY – settlers, Mathematics
3200 Was – settlers
2950 Boston founded
2850 Philadelphia founded
2800 Map Making, Bos – warrior
2750 NY – temple
2650 contact English, give tech, peace, share maps
2500 Astronomy, Was – temple
2350 Bos – temple
2300 Phi – settlers, NY – trireme
2200 Currency
2150 Atlanta founded
2050 contact Romans, give tech, peace, share maps
1950 Bos – settlers
1900 NY – settlers
1850 Construction
1750 Phi – temple, Chicago (SSC) founded
Things start off much more slowly without huts, since a settler had to be produced to found each new city. It took until 1750 to get 6 cities down in this game. In the previous game with huts, this was finished by 3000 AD. Discovering Trade is a priority, since taxes are producing very little income.
1650 Atl – settlers
1550 Trade, Was – settlers
1500 Romans – trade for Literacy
They had to get this by trade, since they did not have Writing!
1400 Bos – gems
1350 NY – trireme, Romans – trade for Republic!, contact Indians – peace, give tech, share maps, English – give tech, share maps
1300 Phi – beads
1200 Atl – temple
1150 contact French – trade for Writing, peace, share maps
It was odd to get Writing after Republic and Literacy. Since I was not tipping any huts, more were left for the AI. I was hoping they would tip a lot of useful techs, and it seemed like this was going to happen early on, but I ended up acquiring no more techs from the AI than in previous games, so more huts for them was not a big factor in the outcome.
1100 Was – silver, revolution
1050 government to Republic
The switch was made to Republic in 2250 AD in the previous game. I am already falling way behind in the acquisition of techs in the early part of the game.
1000 Chi – temple, Philosophy, Medicine as a freebie, San Francisco founded, the first colony
925 Bos – beads
900 Phi – copper, NY – hides, Romans – trade for Wheel
850 Banking, gems(d) to Veii, 205g, French – trade for Pottery
Finally, a little bit of gold to work with!
825 Atl – copper, Engineering
800 SF – temple, beads(d) to SF, 112g
750 Chi – beads, Was – copper, NY – diplomat
725 Chi – Shakespeare’s Theater, celebration begins, Bos – trireme, attacking barb archer bribed, 61g, contact Japanese – War!
It took until 725 to get the SSC to start growing. By 850 in the previous game, it was already size 21!
700 Seafaring, English, French, Indians, give tech, share maps
675 Chi – aqueduct, Atl – settlers
650 Phi – dye, Japanese – peace, give tech, share maps
525 contact Eqypt, last AI, peace, give tech, share maps
There were not any more wars after this, so I will not mention any further AI contacts, unless they involved a tech trade. Other contacts were to gift tech to keep them happy and to lower my tech costs.
500 NY – dye
475 Bos – beads, copper(d) to Paris, 200g, English – trade for Iron Working
450 SF – salt, Sanitation
425 Atl – hides
400 Chi – gems, Phi – copper, Was – silver
275 Buffalo founded, second colony
250 Chi – beads, University, NY – wine, dye(d) to Thebes, 208g
225 Chi – Copernicus, Bos – beads
Since the French were also building this wonder, I could not build the Colossus first, as desired.
175 Chi – salt, Atl – hides
150 Theory of Gravity, Phi – copper
125 Chi – harbor, Was – coal
75 Buf – temple
50 gems to Paris, 260g
25 Bridge Building, Chi – sewer system, celebration resumes, NY – cloth
Just to compare, I was on the verge of learning Automobile by this time in the first game.
AD years
1 SF – harbor, Chi – Colossus, beads(d) to Orleans, 368g
20 Bos – beads
40 Chi – marketplace, Economics
60 Atl – hides
80 Chi – bank, Phi – hides, Was – coal
100 wine(d) to Veii, 260g
120 Chemistry, Chi – library, salt(d) to Veii, 400g
140 Invention, NY – coal
160 Chi – university, size 21
200 SF – settlers, Democracy, revolution
220 govt. to Democracy
240 Buf – harbor, Chi –food, Atl – hides, Bos – cloth
260 Chi – stock exchange, Gunpowder
280 Chi – Sir Isaac Newton’s College, Explosives, Phi – copper, St. Louis founded, the third colony and 9th city
300 Navigation, Was – silver
320 Physics, Ny – coal
340 Steam Engine, Chi – food
380 Railroad, silver(d) to Was – 67g
400 Chi – food, Atl – hides, Bos – beads, Industrialization
This was the launch turn in the first game, but Industrialization is not all that bad by now in this one, when the slower start is considered.
420 Phi – cloth
440 Buf – engineers, Magnetism, Chi – transport
460 Chi – Darwin’s Voyage, Corporation, Atomic Theory
480 Chi – dye, Refining
500 Chi – oil
520 Metallurgy, Was – harbor
540 Buf – silk, Chi – courthouse
560 Combustion, NY – harbor, dye(d) to Orleans, 552g
580 StL – oil, Buf – colosseum, SF – colosseum, Electricity, Bos – beads
600 Phi – coal, NY – colosseum, silk(d) to Chi, 151g
620 Buf – coal, Chi – dye, Electronics, Bos – harbor, Atl, SF – transports, oil(d) to Paris, 276g, celebration started for helpers and colonies
640 Chi – gold, Phi – harbor
660 Atl – harbor, Was – coal, gold(d) to Paris, 672g, coal(d) to Chi – 136g
680 StL – cloth, Steel, Buf, Chi – gold, Phi, Bos – oil, NY – cloth, gold(d) to Paris, 745g, coal(d) to Paris, 235g
700 Automobile, Bos – colosseum, Was – gems, dye(d) to Neapolis, 392g, coal(d) to Orleans, 250g
720 StL, Atl, Phi – colosseums, Chi – superhighways, Mass Production, cloth(d) to Chi, 202g, oil(d) to Chi, 714g, beads(d) to Buf, 180g
740 Conscription, Buf – copper, SF – wine, Chi – gold, NY – dye, Was – colosseum, Nuclear Fission, gold(d) to Orleans, 768g, cloth(d) to Buf, 165g, Indians – trade for Warrior Code, Detroit founded, the 4th colony and final city
760 StL – wine, Buf – oil, Atl – coal, Phi – hides, Bos – library, Nuclear Power, gold(d) to Elephatine, 318g, hides to Chi – 51g, Indians – trade for Horseback Riding
780 Det – spice, Chi – gold, Laser, NY, Was – libraries, gold(d) to Orleans, 816g, copper to Chi – 262g, coal(d) to Orleans, 290g
800 Feudalism, StL – dye, Buf – wool, SF, Bos – universities, Chi gold, Atl – spice, Phi – library, Chivalry, dye(d) to Rheims, 244g, wine(d) to London, 290g, dye(d) to Bangalore, 184g, oil(d) to Bos, 315g, Japanese – trade for Polytheism
820 Det, Chi – dye, Leadership, NY, Was – universities, cloth(d) to Calcutta, 95g, gold(d) to Orleans, 880g, spice(d) to Chi, 470g
840 Tactics, StL – library, Buf –food, SF, Chi – gold, Atl – copper, Phi – university, Bos –wine, Refrigeration, dye(d) to Paris, 912g, gems(d) to Osaka, 108g, spice(d) to Buffalo, 216g, cloth(d) to Calcutta, 95g
860 Det – oil, StL – University, Buf – library, Machine Tools, Chi – food, Atl – silver, Bos, NY – courthouses, Was – gems, Mobile Warfare, gold(d) to Paris, 944g, oil(d) to Paris, 441g, wool(d) to Kyoto, 196g, wine to Chi, 73g
880 Miniaturization, SF – wine, Chi – dye, Phi, Bos – beads, NY – oil, Computers, copper(d) to StL – 130g, silver(d) to Lyon, 385g, oil(d) to Paris, 560g
900 Det – food, StL, Chi, Was – research labs, Buf – university, Flight, Atl – library, dye(d) to Rome, 524g, wine to Chi, 141g
920 SF, Phi, NY – food, Chi – oil, Bos – salt, Radio, beads(d) to Orleans, 182g, gems to Chi, 43g, beads(d) to Orleans, 134g
940 Det, Atl – food, StL – wine, Buf – wool, Chi –gold, Was – cloth, Advanced Flight, oil(d) to Paris, 910g, gold(d) to Paris, 780g, salt to Chi – 34g
960 Amphibious Warfare, SF, Phi, Bos, NY – food, Chi – gold, Rocketry
980 Det, StL, Buf, Atl, Was – food, Space Flight, gold(d) to Paris, 780g, oil(d) to Paris, 248g
1000 Chi – oil, Plastics, Phi – Apollo Program, Bos, NY – food, gold(d) to Elephantine, 268g
1020 Det, StL, Buf, Atl – food, SF, Bos, NY – SS structurals, Chi, Phi – SS Components, oil(d) to Paris, 910g
1040 Phi, NY, Was – SS Structurals, Superconductor
1060 Det, StL, Buf – SS Modules, SF, Chi, Atl, Bos, NY, Was – food, Phi – SS Structural
1080 StL, Buf, SF, Atl, Phi, Bos, NY, Was – SS Structurals, Fusion Power, Launch 15-1-1-1-1-1, ETA 1116
The save of this turn is attached below
1) No tipping of huts allowed by the human player. If a hut falls within the radius of any city, it can be eliminated by placing a citizen on the hut. (The hut disappears without producing any benefits when doing this.)
2) Barb leaders may not be ransomed for gold.
3) No asking for tribute or gifts from the AI is allowed, although tech trades or gifts of tech can be made.
So a meaningful comparison could be made, I used the start also used in the last game of my “Going for 500 AD …” thread, where a landing of 421 AD was attained.
In this subsequent game, without huts and other sources of income based on chance, I managed a launch in 1080 with a landing ETA of 1116 AD. I think it is possible to do better, hence the title of this thread “Going for 1000 AD …”.
I will be trying again soon, and find it more enjoyable to play this way, where luck is much less of a factor, and invite others who might want to take a crack at beating the 1000 AD barrier first, to participate.
For now, I’ll post a log of my first attempt.
BC years
4000 Washington founded
3900 revolution
3850 government to Monarchy
3800 Was – warrior, New York founded
3650 Mysticism
3250 NY – settlers, Mathematics
3200 Was – settlers
2950 Boston founded
2850 Philadelphia founded
2800 Map Making, Bos – warrior
2750 NY – temple
2650 contact English, give tech, peace, share maps
2500 Astronomy, Was – temple
2350 Bos – temple
2300 Phi – settlers, NY – trireme
2200 Currency
2150 Atlanta founded
2050 contact Romans, give tech, peace, share maps
1950 Bos – settlers
1900 NY – settlers
1850 Construction
1750 Phi – temple, Chicago (SSC) founded
Things start off much more slowly without huts, since a settler had to be produced to found each new city. It took until 1750 to get 6 cities down in this game. In the previous game with huts, this was finished by 3000 AD. Discovering Trade is a priority, since taxes are producing very little income.
1650 Atl – settlers
1550 Trade, Was – settlers
1500 Romans – trade for Literacy
They had to get this by trade, since they did not have Writing!
1400 Bos – gems
1350 NY – trireme, Romans – trade for Republic!, contact Indians – peace, give tech, share maps, English – give tech, share maps
1300 Phi – beads
1200 Atl – temple
1150 contact French – trade for Writing, peace, share maps
It was odd to get Writing after Republic and Literacy. Since I was not tipping any huts, more were left for the AI. I was hoping they would tip a lot of useful techs, and it seemed like this was going to happen early on, but I ended up acquiring no more techs from the AI than in previous games, so more huts for them was not a big factor in the outcome.
1100 Was – silver, revolution
1050 government to Republic
The switch was made to Republic in 2250 AD in the previous game. I am already falling way behind in the acquisition of techs in the early part of the game.
1000 Chi – temple, Philosophy, Medicine as a freebie, San Francisco founded, the first colony
925 Bos – beads
900 Phi – copper, NY – hides, Romans – trade for Wheel
850 Banking, gems(d) to Veii, 205g, French – trade for Pottery
Finally, a little bit of gold to work with!
825 Atl – copper, Engineering
800 SF – temple, beads(d) to SF, 112g
750 Chi – beads, Was – copper, NY – diplomat
725 Chi – Shakespeare’s Theater, celebration begins, Bos – trireme, attacking barb archer bribed, 61g, contact Japanese – War!
It took until 725 to get the SSC to start growing. By 850 in the previous game, it was already size 21!
700 Seafaring, English, French, Indians, give tech, share maps
675 Chi – aqueduct, Atl – settlers
650 Phi – dye, Japanese – peace, give tech, share maps
525 contact Eqypt, last AI, peace, give tech, share maps
There were not any more wars after this, so I will not mention any further AI contacts, unless they involved a tech trade. Other contacts were to gift tech to keep them happy and to lower my tech costs.
500 NY – dye
475 Bos – beads, copper(d) to Paris, 200g, English – trade for Iron Working
450 SF – salt, Sanitation
425 Atl – hides
400 Chi – gems, Phi – copper, Was – silver
275 Buffalo founded, second colony
250 Chi – beads, University, NY – wine, dye(d) to Thebes, 208g
225 Chi – Copernicus, Bos – beads
Since the French were also building this wonder, I could not build the Colossus first, as desired.
175 Chi – salt, Atl – hides
150 Theory of Gravity, Phi – copper
125 Chi – harbor, Was – coal
75 Buf – temple
50 gems to Paris, 260g
25 Bridge Building, Chi – sewer system, celebration resumes, NY – cloth
Just to compare, I was on the verge of learning Automobile by this time in the first game.
AD years
1 SF – harbor, Chi – Colossus, beads(d) to Orleans, 368g
20 Bos – beads
40 Chi – marketplace, Economics
60 Atl – hides
80 Chi – bank, Phi – hides, Was – coal
100 wine(d) to Veii, 260g
120 Chemistry, Chi – library, salt(d) to Veii, 400g
140 Invention, NY – coal
160 Chi – university, size 21
200 SF – settlers, Democracy, revolution
220 govt. to Democracy
240 Buf – harbor, Chi –food, Atl – hides, Bos – cloth
260 Chi – stock exchange, Gunpowder
280 Chi – Sir Isaac Newton’s College, Explosives, Phi – copper, St. Louis founded, the third colony and 9th city
300 Navigation, Was – silver
320 Physics, Ny – coal
340 Steam Engine, Chi – food
380 Railroad, silver(d) to Was – 67g
400 Chi – food, Atl – hides, Bos – beads, Industrialization
This was the launch turn in the first game, but Industrialization is not all that bad by now in this one, when the slower start is considered.
420 Phi – cloth
440 Buf – engineers, Magnetism, Chi – transport
460 Chi – Darwin’s Voyage, Corporation, Atomic Theory
480 Chi – dye, Refining
500 Chi – oil
520 Metallurgy, Was – harbor
540 Buf – silk, Chi – courthouse
560 Combustion, NY – harbor, dye(d) to Orleans, 552g
580 StL – oil, Buf – colosseum, SF – colosseum, Electricity, Bos – beads
600 Phi – coal, NY – colosseum, silk(d) to Chi, 151g
620 Buf – coal, Chi – dye, Electronics, Bos – harbor, Atl, SF – transports, oil(d) to Paris, 276g, celebration started for helpers and colonies
640 Chi – gold, Phi – harbor
660 Atl – harbor, Was – coal, gold(d) to Paris, 672g, coal(d) to Chi – 136g
680 StL – cloth, Steel, Buf, Chi – gold, Phi, Bos – oil, NY – cloth, gold(d) to Paris, 745g, coal(d) to Paris, 235g
700 Automobile, Bos – colosseum, Was – gems, dye(d) to Neapolis, 392g, coal(d) to Orleans, 250g
720 StL, Atl, Phi – colosseums, Chi – superhighways, Mass Production, cloth(d) to Chi, 202g, oil(d) to Chi, 714g, beads(d) to Buf, 180g
740 Conscription, Buf – copper, SF – wine, Chi – gold, NY – dye, Was – colosseum, Nuclear Fission, gold(d) to Orleans, 768g, cloth(d) to Buf, 165g, Indians – trade for Warrior Code, Detroit founded, the 4th colony and final city
760 StL – wine, Buf – oil, Atl – coal, Phi – hides, Bos – library, Nuclear Power, gold(d) to Elephatine, 318g, hides to Chi – 51g, Indians – trade for Horseback Riding
780 Det – spice, Chi – gold, Laser, NY, Was – libraries, gold(d) to Orleans, 816g, copper to Chi – 262g, coal(d) to Orleans, 290g
800 Feudalism, StL – dye, Buf – wool, SF, Bos – universities, Chi gold, Atl – spice, Phi – library, Chivalry, dye(d) to Rheims, 244g, wine(d) to London, 290g, dye(d) to Bangalore, 184g, oil(d) to Bos, 315g, Japanese – trade for Polytheism
820 Det, Chi – dye, Leadership, NY, Was – universities, cloth(d) to Calcutta, 95g, gold(d) to Orleans, 880g, spice(d) to Chi, 470g
840 Tactics, StL – library, Buf –food, SF, Chi – gold, Atl – copper, Phi – university, Bos –wine, Refrigeration, dye(d) to Paris, 912g, gems(d) to Osaka, 108g, spice(d) to Buffalo, 216g, cloth(d) to Calcutta, 95g
860 Det – oil, StL – University, Buf – library, Machine Tools, Chi – food, Atl – silver, Bos, NY – courthouses, Was – gems, Mobile Warfare, gold(d) to Paris, 944g, oil(d) to Paris, 441g, wool(d) to Kyoto, 196g, wine to Chi, 73g
880 Miniaturization, SF – wine, Chi – dye, Phi, Bos – beads, NY – oil, Computers, copper(d) to StL – 130g, silver(d) to Lyon, 385g, oil(d) to Paris, 560g
900 Det – food, StL, Chi, Was – research labs, Buf – university, Flight, Atl – library, dye(d) to Rome, 524g, wine to Chi, 141g
920 SF, Phi, NY – food, Chi – oil, Bos – salt, Radio, beads(d) to Orleans, 182g, gems to Chi, 43g, beads(d) to Orleans, 134g
940 Det, Atl – food, StL – wine, Buf – wool, Chi –gold, Was – cloth, Advanced Flight, oil(d) to Paris, 910g, gold(d) to Paris, 780g, salt to Chi – 34g
960 Amphibious Warfare, SF, Phi, Bos, NY – food, Chi – gold, Rocketry
980 Det, StL, Buf, Atl, Was – food, Space Flight, gold(d) to Paris, 780g, oil(d) to Paris, 248g
1000 Chi – oil, Plastics, Phi – Apollo Program, Bos, NY – food, gold(d) to Elephantine, 268g
1020 Det, StL, Buf, Atl – food, SF, Bos, NY – SS structurals, Chi, Phi – SS Components, oil(d) to Paris, 910g
1040 Phi, NY, Was – SS Structurals, Superconductor
1060 Det, StL, Buf – SS Modules, SF, Chi, Atl, Bos, NY, Was – food, Phi – SS Structural
1080 StL, Buf, SF, Atl, Phi, Bos, NY, Was – SS Structurals, Fusion Power, Launch 15-1-1-1-1-1, ETA 1116
The save of this turn is attached below
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