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  • Super Trieme?

    OK heres the deal, was playing last night.... got lazy and decided to just press the left mouse button down to faciliate the 'go to' command on a tri. The boat actualy starts going the opposite way than what I wanted. As I had a ton of them any way, I was prepared to lose it, but decided to see how long it would last before being destroyed by being out of sight of land.

    The trouble is the damn thing didn't sink!!!!!! and it went five consecutive turns without sighting land. I had not discovered any other sea faring techs and did not build the light house. When I tried folloiwng in another Tri, moving manually rather than on auto, the boat sank in a turn or two.

    This represents two possible conclusions.

    1) If you move Tri's on auto (go to X) they do not sink

    or

    2) I was damn lucky in this instance.

    Does anyone else have experience with this or should I just buy a lotto ticket?
    "the bigger the smile, the sharper the knife"
    "Every now and again, declare peace. it confuses the hell out of your enemies."

  • #2
    Certainly needs testing - can't remember ever sending a pre Lighthouse trireme on 'goto' - too scared.

    Could be a mega catch!

    SG[1]
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

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    • #3
      Interesting. To bad the GOTO is so reliable.
      But there may be a few situations where this might be useful. If anyone else tests it, please report back.
      It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
      RIP Tony Bogey & Baron O

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      • #4
        I have used the goto command with a trireme. The idiot thing moved the wrong way and died.

        Have never used goto with triremes again.
        The difference between genius and stupidity is that genius has its limits

        Hydey the no-limits man.

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        • #5
          Looks like i should buy the lotto (or world cup ticket then....must have been luck of the'draw' that the thing didn't sink...
          "the bigger the smile, the sharper the knife"
          "Every now and again, declare peace. it confuses the hell out of your enemies."

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          • #6
            Originally posted by atomant
            Looks like i should buy the lotto (or world cup ticket then....must have been luck of the'draw' that the thing didn't sink...
            Don't feel too bad... I've seen many brilliant discoveries dashed to pieces on the shoals of repeated testing, here.

            My oedo-year-for-huts theory comes to mind
            "I'm a guy - I take everything seriously except other people's emotions"

            "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
            "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

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            • #7
              Originally posted by Six Thousand Year Old Man
              My oedo-year-for-huts theory comes to mind
              That was yours...

              Yeah... a few "great ideas" have been proved wrong over time. I still find it great that things like this are still coming up years after the game was introduced...
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

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              • #8
                lol i didn't realize it was HIS either seeing as i playtested that theory with Ming Eons ago

                but yes, many come to a crashing thud
                Boston Red Sox are 2004 World Series Champions!

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                • #9
                  Originally posted by War4ever
                  ... Eons ago
                  Now I've just been slated for 'British understatement' in the General forum - this must be 'Canadian overstatement' - don't forget just how recent the oedo discovery actually is.

                  SG[1]
                  "Our words are backed by empty wine bottles! - SG(2)
                  "One of our Scouse Gits is missing." - -Jrabbit

                  Comment


                  • #10
                    As noted, there were to possible options.... looks like the second one was more accurate....
                    "the bigger the smile, the sharper the knife"
                    "Every now and again, declare peace. it confuses the hell out of your enemies."

                    Comment


                    • #11
                      Isn't the going the wrong way with goto related to crossing the 'edge' of the world? It's been so long since I used it since it is not exactly the epitome of reliability in any case.

                      The rest was almost certainly just luck. What are your lottery numbers this week btw?

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                      • #12
                        remember way back in the day using go to on the RR...stupid units would move back and forth one square without stoping ...then the game would ask if i still wanted to keep moving the units how lame
                        Boston Red Sox are 2004 World Series Champions!

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                        • #13

                          Yes, I always wondered how many iterations it did before it branched out. I can see the programmers considering that, "yeah after about 100 tries, there's probably a problem so let's put in an verification window". On an AI unit, it just stops in place.
                          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                          RIP Tony Bogey & Baron O

                          Comment


                          • #14
                            Actually, I think the program just limits the number of squares moved, whether the unit is "stuck" or not. I remember some succession/challenge games on really large maps (shudder) where I had the goto routes to the front line worked out, and a unit would stop partway to its destination with that "do you want to continue" message. I didn't count out the squares, but 64 would be a good guess (based on the programmers' affinity for base 2).

                            Edit: I'm betting this cutoff was put in to limit the search space for the goto calculation, and the fact that it kept a unit from moving back and forth between the same two squares forever was just serendipity.
                            Last edited by DaveV; February 7, 2003, 16:27.

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                            • #15
                              DaveV, you were still able to move the units after that though ? B/c other than a lack of mp left on the unit, i always believe it could move forever on a rail system if you had the time to manually do it ?
                              Boston Red Sox are 2004 World Series Champions!

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