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  • the 'show enemy moves' option

    I noticed that if the option 'show enemy moves' is set on, I sometimes see enemy moving units (out of my sight) but sometimes not. Do you know what this phenomenom depends on?
    Civ2 "Great Library Index": direct download, Apolyton attachment

  • #2
    Hi ST - Happy New Year!

    Please join us in our new Succession Game over in Civ2|General

    The SGs (lubricated)
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

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    • #3
      Originally posted by Scouse Gits
      Hi ST - Happy New Year!

      Please join us in our new Succession Game over in Civ2|General

      The SGs (lubricated)
      such blatant spam
      I'm 49% Apathetic, 23% Indifferent, 46% Redundant, 26% Repetative and 45% Mathetically Deficient.

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      • #4
        you should talk caesar....i have noticed the same thing.....not sure why that is though
        Boston Red Sox are 2004 World Series Champions!

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        • #5
          There are a few bugs where you see things you shouldn't or don't see things you should.

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          • #6
            Originally posted by DrSpike
            There are a few bugs where you see things you shouldn't or don't see things you should.
            So what do you think I should see with 'show enemy moves' on? Every enemy's moving unit?
            Civ2 "Great Library Index": direct download, Apolyton attachment

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            • #7
              IIRC correctly with the option checked you should see all enemy moves within your sphere of observation. With it unchecked you only see moves resulting in combat.

              When you say you see enemy moves out of your sight I take it you mean you can sometimes see units move when they are one square too far away for observation to be possible. This happens from time to time (someone else can probably tell you the exact circumstances), and of course, most of the time you would only notice it if observe enemy moves was checked.

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              • #8
                i always have fast unit slide on anyway so i hardly notice any enemy moves

                Originally posted by War4ever
                you should talk caesar....i have noticed the same thing.....not sure why that is though
                takes one to know one!
                I'm 49% Apathetic, 23% Indifferent, 46% Redundant, 26% Repetative and 45% Mathetically Deficient.

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                • #9
                  Does it tend to happen more often just after you have "shared maps"??
                  so long and thanks for all the fish

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                  • #10
                    Bloody, yes, it does. But not only for one turn.
                    Civ2 "Great Library Index": direct download, Apolyton attachment

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                    • #11
                      @ST,

                      I was trying to clarify where and when it was happening as you get to see enemy moves for several turns after map sharing.

                      Let's ask the question another way. Are you asking about seeing enemy moves that are not around your cities, troops, and not after map sharing?? Is it some random unit out in the middle of nowhere, for instance??

                      Otherwise, the Monk agrees with DrSpike's response.
                      so long and thanks for all the fish

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                      • #12
                        I always see all enemy moves after sharing maps - I think just for one turn, but perhaps for 2 turns in some cases. Oddly, once you have uncovered terrain, you can always see barbs attacking/defending, but you can't see the AI units they're attacking.

                        I assume everyone here knows that when you see an irrigated square in the middle of enemy territory, on its own, that means the AI has placed a city there.

                        Also, I often see barb ships at the edges of unexplored water - even far from my coast (i.e. outside of normal visual range).
                        "I'm a guy - I take everything seriously except other people's emotions"

                        "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
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                        • #13
                          Originally posted by Six Thousand Year Old Man
                          Also, I often see barb ships at the edges of unexplored water - even far from my coast (i.e. outside of normal visual range).
                          I see plenty more after a couple of bottles on a Friday night ... sure I can't remember much about it though

                          ------------------

                          SG(2)
                          "Our words are backed by empty wine bottles! - SG(2)
                          "One of our Scouse Gits is missing." - -Jrabbit

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                          • #14
                            Monk, I don't remenmer if forepast appearances were after map sharing or not...

                            Originally posted by Six Year Old Man
                            I always see all enemy moves after sharing maps - I think just for one turn, but perhaps for 2 turns in some cases.
                            Do you mean moves of all civs or just moves in the area uncovered by map sharing?
                            Also I saw moves longer than 2 turns in the Mongol scenario.
                            I assume everyone here knows that when you see an irrigated square in the middle of enemy territory, on its own, that means the AI has placed a city there.
                            Do you mean that if an opponent builds a city out of zone of my sight then I will see an irrigated square? And that if an opponent irrigate a square then I will see no change (until I will move there my unit)?

                            Barbs: I supposed I always see every barb on the uncovered map...It isn't true?
                            Civ2 "Great Library Index": direct download, Apolyton attachment

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                            • #15
                              After map exchanges more information becomes available in the way described by STYOM.

                              In the same turn as the map exchange you can right click on any of the cities of the civ concerned and see the garrison's strongest defender.

                              ------------------------------

                              SG(2)
                              "Our words are backed by empty wine bottles! - SG(2)
                              "One of our Scouse Gits is missing." - -Jrabbit

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