First of all, think of the fact that I'm a newbie in playing deity (=since February 2002).
You need the following WoW:
1. HG
2. MPE (or GB or, even better, both)
3. LH (not a must have, but nice to have)
4. Mike's
5. SoL
The Hanging Gardens help you to expand - you need an economical base for your world conquest.
With Marco Polo you change maps - even if it costs some techs.
Switch to Rep when you get Mike's. Get Theology and Demo - build the SoL - then switch to Fundy.
At that moment your conquest begins.
Early in the game I send 2-3 triremes with diplos on it around the world. Their orders:
1. find new civs (when you didn't manage to get MPE)
2. find advanced tribes
3. find gold
4. find techs
5. find units
6. bribe units
7. bribe cities
8. steal techs
9. open embassies
Each trireme brings me about 3-5 cities, 6-8 NONE-units,
about 2000 gold and so on. It's important for my strategy that I have a city next to every other civ on the map.
When I build the SoL I switch to Fundy (celebrating Fundamentalism - I've got the HG, Mike's and J.S.Bach's - tons of money!). With that money I bribe the other civs.
The first thing I rush build in a bribed city is - a temple, the 2nd and 3rd are diplomats to continue bribing.
In my last game, I bribed the Chinese, the English, the Japanese and the German Civ. Only their capitals were taken by some dragoons after destroying their city walls.
The Spanish were my allies - but they stole tech after tech. My revenge: I subverted their cities
If a civ develops a tech I need for a WoW, I steal it.
I ended that mentioned game with a new personal record of 771% (about 6000 Points) - quite good for a newbie.
While I'm bribing the world, my cities build city improvements to prepare democracy. When I switch to demo, I celebrate for some turns, then I push my research rate.
You need the following WoW:
1. HG
2. MPE (or GB or, even better, both)
3. LH (not a must have, but nice to have)
4. Mike's
5. SoL
The Hanging Gardens help you to expand - you need an economical base for your world conquest.
With Marco Polo you change maps - even if it costs some techs.
Switch to Rep when you get Mike's. Get Theology and Demo - build the SoL - then switch to Fundy.
At that moment your conquest begins.
Early in the game I send 2-3 triremes with diplos on it around the world. Their orders:
1. find new civs (when you didn't manage to get MPE)
2. find advanced tribes
3. find gold
4. find techs
5. find units
6. bribe units
7. bribe cities
8. steal techs
9. open embassies
Each trireme brings me about 3-5 cities, 6-8 NONE-units,
about 2000 gold and so on. It's important for my strategy that I have a city next to every other civ on the map.
When I build the SoL I switch to Fundy (celebrating Fundamentalism - I've got the HG, Mike's and J.S.Bach's - tons of money!). With that money I bribe the other civs.
The first thing I rush build in a bribed city is - a temple, the 2nd and 3rd are diplomats to continue bribing.
In my last game, I bribed the Chinese, the English, the Japanese and the German Civ. Only their capitals were taken by some dragoons after destroying their city walls.
The Spanish were my allies - but they stole tech after tech. My revenge: I subverted their cities
If a civ develops a tech I need for a WoW, I steal it.
I ended that mentioned game with a new personal record of 771% (about 6000 Points) - quite good for a newbie.
While I'm bribing the world, my cities build city improvements to prepare democracy. When I switch to demo, I celebrate for some turns, then I push my research rate.
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