New and useful mechanics for unit management. Thanks, JCP, debeest and Smash!! 
Is there method of predicting repeat commodity cities (city size, special resources present...)?? Is this game-long, or perhaps tied to a specific age or advance (eg pre-Industrial)?
Is there method of predicting repeat commodity cities (city size, special resources present...)?? Is this game-long, or perhaps tied to a specific age or advance (eg pre-Industrial)?
Usually hides or some such.
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