Changes to RULES.TXT arose in another thread, and I'm hoping we can revisit that issue.
I did a search and found numerous threads with scattered references to rules changes, but only this one dedicated to it:
I was surprised not to find anything in the Great Library index, unless I missed the obvious. If anyone knows of other links please let me know.
Otherwise I'd like to use this thread to discuss modifying RULES.TXT.
-- Is there a write-up somewhere that explains the process? Much of it is obvious, but there are some subtleties. (For example, I once tried to modify helicopters so they could carry a unit. I changed the flag that specifies that for ships, but it evidently doesn't apply to aircraft.)
-- What are some useful changes you've made? If possible I'd like to focus on changes that affect game play rather than cosmetic things like unit or wonder name changes.
I did a search and found numerous threads with scattered references to rules changes, but only this one dedicated to it:
I was surprised not to find anything in the Great Library index, unless I missed the obvious. If anyone knows of other links please let me know.
Otherwise I'd like to use this thread to discuss modifying RULES.TXT.
-- Is there a write-up somewhere that explains the process? Much of it is obvious, but there are some subtleties. (For example, I once tried to modify helicopters so they could carry a unit. I changed the flag that specifies that for ships, but it evidently doesn't apply to aircraft.)
-- What are some useful changes you've made? If possible I'd like to focus on changes that affect game play rather than cosmetic things like unit or wonder name changes.
I never edited the rules.txt myself anyway (or just once to see what it did) but play quite a lot of scenarios, so:
But why not make it harder (the Super Deity setting, Barbarian Wrath, etc)? I've played with changing the settings on Deity to give the AI production advantages (like Deity +2), but keeping the unhappiness factor on Deity. Makes the game a bit more challenging. I remember the Super Deity threads a while back indicated that the game was pretty much unplayable except as OCC on Super Deity and higher, due to unhappiness. So you drop the unhappiness factor back to Deity levels, and then try to keep up with AI production.

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