Do you build them? When?
Since I play Deity (Single Player), I cannot afford building them in the beginning. I need the shields (and the money - I must pay for the support)for the caravans needed for wonder building.
I build granaries in the industrial age, after a temple, an aqueduct, a colosseum and a market place.
What's your strategy?
And with some exceptions (cities with direct contact to AI civs - then a must have) I won't build barracks until mobil warfare. I must sell them too often.
That results of my strategy: I want to reach AC, I'm don't interested in long wars. I prefer building libraries and caravans instead of dragoons and howiitzers ...Why shall I kill an AI that brings me so much money by caravans and freight?
In my last ganem for example, a transport with 8 freights brought me up to 10,000 Gold (I needed three turns to deliver them till I had my ship chain).
I can image that barracks are a must have in MP games - or am I wrong?
Since I play Deity (Single Player), I cannot afford building them in the beginning. I need the shields (and the money - I must pay for the support)for the caravans needed for wonder building.
I build granaries in the industrial age, after a temple, an aqueduct, a colosseum and a market place.
What's your strategy?
And with some exceptions (cities with direct contact to AI civs - then a must have) I won't build barracks until mobil warfare. I must sell them too often.
That results of my strategy: I want to reach AC, I'm don't interested in long wars. I prefer building libraries and caravans instead of dragoons and howiitzers ...Why shall I kill an AI that brings me so much money by caravans and freight?
In my last ganem for example, a transport with 8 freights brought me up to 10,000 Gold (I needed three turns to deliver them till I had my ship chain).
I can image that barracks are a must have in MP games - or am I wrong?
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