Supposed I've found a far away city. What should it build first?
My answer: A trireme and two spies. I rush build them. Your investment will pay itself.
Send the ships with the diplos along the coast line until you can see another island/continent. Sometimes it's useful to send them to the poles. The diplos will "collect" goody huts and find new techs, gold, units, settlers, cities. They work as a team. Try to open the huts in that way that the diplo has one move left, if possible.
If you find a band of barbs, you can "convince" up to three of them that life in your empire is more amusing ... NONE-Units. Normally they can kill the rest of the barb gang. If not, one or two of them will survive, at least one diplo, too
The surviving units will continue to explore the poles, islands and continents. They help you to contact other civs if you didn't manage to get Marco Polo's.
I had had games where a diplo found 5 or more cities, 3 to 6 units and more than 500 gold.
And theres another reason to take diplos: If another civ declares war, a diplo can bribe, too ...
In one of my last games I was at war with the English and I could bribe Oxford. That city had just completed the Statue of Liberty.
Guess what the bribed city builds first ...
My answer: A trireme and two spies. I rush build them. Your investment will pay itself.
Send the ships with the diplos along the coast line until you can see another island/continent. Sometimes it's useful to send them to the poles. The diplos will "collect" goody huts and find new techs, gold, units, settlers, cities. They work as a team. Try to open the huts in that way that the diplo has one move left, if possible.
If you find a band of barbs, you can "convince" up to three of them that life in your empire is more amusing ... NONE-Units. Normally they can kill the rest of the barb gang. If not, one or two of them will survive, at least one diplo, too
The surviving units will continue to explore the poles, islands and continents. They help you to contact other civs if you didn't manage to get Marco Polo's.
I had had games where a diplo found 5 or more cities, 3 to 6 units and more than 500 gold.
And theres another reason to take diplos: If another civ declares war, a diplo can bribe, too ...
In one of my last games I was at war with the English and I could bribe Oxford. That city had just completed the Statue of Liberty.
Guess what the bribed city builds first ...
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