Upon reflection, I've changed my mind. I think I can honestly say that there are only three units I've never, ever built: partisans, galleons, and frigates. But partisans are quite nice when they're NON, and I do like it when I get galleons in a Leo upgrade. That leaves frigates, which really do seem utterly useless. Other thoughts:
Fanatics - I can't believe you guys think these are useless! I don't play fundy anymore, but when I did I loved them: same offense/defense as rifleman for 1/3 the cost, plus you don't have to support them. What's not to like?
Marines - Recently, I finally found a use for these guys. I was invading a series of small land masses in an era before flight or automobile (hence no battleships), but I had amphibious warfare. I had been invading with vet cavalry, but every time I did a number of them would be left out in the open and slaughtered by partisans or troops from a neighboring city afterwards. But with marines, I could attack straight from the transport and, once the city was taken, move the transport in to create a city full of defenders (effectively giving marines two moves, one to attack the city and one to enter it!). It really was very effective.
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Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
Fanatics - I can't believe you guys think these are useless! I don't play fundy anymore, but when I did I loved them: same offense/defense as rifleman for 1/3 the cost, plus you don't have to support them. What's not to like?
Marines - Recently, I finally found a use for these guys. I was invading a series of small land masses in an era before flight or automobile (hence no battleships), but I had amphibious warfare. I had been invading with vet cavalry, but every time I did a number of them would be left out in the open and slaughtered by partisans or troops from a neighboring city afterwards. But with marines, I could attack straight from the transport and, once the city was taken, move the transport in to create a city full of defenders (effectively giving marines two moves, one to attack the city and one to enter it!). It really was very effective.
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Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
I don't go into demo very often. I can get one or two turn advances in fundy without much effort. And while in fundy I don't need to worry about bribing cause I have so much money nobody can afford to bribe me except right after a big bribing fest or war effort.
- but a frigate bribe has got to be my favourite. They sometimes appear quite early and you may be some way off that tech yourself. For a while they rule the seas and can carry your caravans in almost complete safety. And if you get lucky you decimate the A1's shipping. OK they don't seem to carry the punch of the ironclad when bombarding but they can still cut lines of communication to coastal cities so during the short time they rule they support invasion well.
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