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ICS, changing old habits

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  • #16
    LotM - when you get Leadership, try closing down research completely and switch to all gold -- the AI will slow its own research to almost a standstill and you maximise the length of the windoe of opprotunity when your four footed friends can wreak their damage across the globe, at the same time your diplo corps is buying anything that moves with all that spare cash ....

    Fun, fun, fun, until Firaxis take the ICS awaaayyy!!

    ------------------
    Scouse Git[1] -- git1@scousers.net

    "Staring at your screen in horror and disbelief when you open a saved game is one of the fun things of a succession game " - Hueij
    "The Great Library must be built!"
    "A short cut has to be challenging,
    were it not so it would be 'the way'."
    - Paul Craven
    "Our words are backed by empty wine bottles! - SG(2)
    "One of our Scouse Gits is missing." - -Jrabbit

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    • #17
      quote:

      Originally posted by lord of the mark on 04-07-2001 03:56 PM
      thats plenty of time to master ICS

      Are you sure?
      IMO you should ask Dave.
      But AFAIK he is busy fighting against the Rome scenario (someone told him it was possible to win in less than 100 years and he was eager to verify whether that was bragging ).


      ------------------
      aux bords mystérieux du monde occidental
      Aux bords mystérieux du monde occidental

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      • #18
        quote:

        Originally posted by airdrik on 04-06-2001 04:35 PM
        Oh, ye ICS'ers, beware: When civ 3 comes out you will find it hard to play ICS since settlers (for building cities only) cost double the population. I want to see someone be very successful at ICS when you have to wait until size 3 to build a settler.



        Does this mean that when you build a settler in Civ3, that city loses two populations points (instead of just one like you do now in Civ2)?

        I'll have to agree with rah - this will not be enough of a limit on ICS. It will still be a very viable strategy. If they really want to limit ICS, then they should make the riot factor even more nasty than it is now, or better yet, fix the double black unhappy bug. Of course the surest way to end ICS would be to eliminate it's reason for existence - the "free" use of the city square.

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        • #19
          quote:

          Originally posted by La Fayette on 04-09-2001 08:15 AM
          Originally posted by lord of the mark on 04-07-2001 03:56 PM
          thats plenty of time to master ICS

          Are you sure?
          IMO you should ask Dave.
          But AFAIK he is busy fighting against the Rome scenario (someone told him it was possible to win in less than 100 years and he was eager to verify whether that was bragging ).

          well i dont mean mastering it enough to beat the experts in multiplay, just to know how it works and improve the rest of my game.

          I finished my game described above, winning by conquest in 1778 AD. Using a pretty much pure ICS. And you know what? Im not real keen to keep playing that way. It somehow feels "uncivish" to have all those cities and not a single library, temple, or marketplace. So now i will either try to move to less pure ICS, perhaps ICS with trade, or with an SSC, or perhaps use the lessons to start smaller closer cities at the very beginning, or maybe just go back to the saved game you commented on.

          LOTM


          "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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