Here's a basic question (and I suppose I *could* test it myself, but I'm exhausted from trying to run my trade sleaze. 
Does it help to put the workers out to sea to boost trade in the source (or destination) city the instant that a convoy is about to be delivered, or does the program use the value from the beginning of the turn. I suspect that it *does* help, but I wish it didn't, given the tedious extra work to maximize the bonuses.
"Tedious extra work to maximize fillintheblank." Sounds like part and parcel of Civ2!
-- Hermann

Does it help to put the workers out to sea to boost trade in the source (or destination) city the instant that a convoy is about to be delivered, or does the program use the value from the beginning of the turn. I suspect that it *does* help, but I wish it didn't, given the tedious extra work to maximize the bonuses.
"Tedious extra work to maximize fillintheblank." Sounds like part and parcel of Civ2!

-- Hermann



I just checked the time stamps on the saved games, and the last three turns took me one hour each.
So whose idea was this???
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