I've read a lot of strategies on the strategy board, including, the great library with all those strategies. ICS and all that. So I figured I should be able to handle it.
My settings were Deity, 7 players, normal map, raging hordes. And within the first 10-20 turns both cases, one of my cities were mowed down by enemies or barbs and the next was coming.
I tried to produce warriors first, for martial law as everyone has said, in the first game, went for monarchy first. One of the enemies found me right after I built my second city and just got a warrior. He attacked with his warrior and almost wiped mine out. Then he came in with a horseman and destroyed the city. And came towards my next one.
So I started over. Figured maybe I needed more defenses, so I built a second city, same settings, still going for monarchy first. A 10 turns or so after the second city was built, a whole bunch of archers come in by boat. I rush build a phalanx, in addition to my warrior. They mow both down and my city.
So my question is, how do all you good players deal with attacks, if your expanding so quickly. In deity it seems like there's a huge penalty to all your units, attacking and defending. I mean, an archer mowed down my phalanx in my city on the first try. Doesn't seem quite right, its only 3 attack vs 2 defense plus the city modifier.
In case it matters, I'm playing the Gold edition.
My settings were Deity, 7 players, normal map, raging hordes. And within the first 10-20 turns both cases, one of my cities were mowed down by enemies or barbs and the next was coming.
I tried to produce warriors first, for martial law as everyone has said, in the first game, went for monarchy first. One of the enemies found me right after I built my second city and just got a warrior. He attacked with his warrior and almost wiped mine out. Then he came in with a horseman and destroyed the city. And came towards my next one.
So I started over. Figured maybe I needed more defenses, so I built a second city, same settings, still going for monarchy first. A 10 turns or so after the second city was built, a whole bunch of archers come in by boat. I rush build a phalanx, in addition to my warrior. They mow both down and my city.
So my question is, how do all you good players deal with attacks, if your expanding so quickly. In deity it seems like there's a huge penalty to all your units, attacking and defending. I mean, an archer mowed down my phalanx in my city on the first try. Doesn't seem quite right, its only 3 attack vs 2 defense plus the city modifier.
In case it matters, I'm playing the Gold edition.
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