Okay, for some time now, I've tended to rushbuild anything that was down to the last -20 gold, with occasional exceptions, such as when I had two units coming to that state, and I couldn't afford both of them, while still mainlining some sort of credit balance (say, over 100).
I'm curious about what more experienced players might do about this. Is rushbuilding, perhaps,. something that should be saved for very particular occasions?
In the last stages of the game, when I am pulling in large amounts of gold, I will often spend 200- 500 gold to rushbuild things, usually Spaceship parts.
And in the normal way of things, I am expecting responses from a wide spectrum of views, which I will then carefully assess and decide that most of them require too much micromanaging for an old crosk like me.
Thanks,
Jim W-
I'm curious about what more experienced players might do about this. Is rushbuilding, perhaps,. something that should be saved for very particular occasions?
In the last stages of the game, when I am pulling in large amounts of gold, I will often spend 200- 500 gold to rushbuild things, usually Spaceship parts.
And in the normal way of things, I am expecting responses from a wide spectrum of views, which I will then carefully assess and decide that most of them require too much micromanaging for an old crosk like me.
Thanks,
Jim W-
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