Many of you probably know that near the “time line”, when x=0 that is, the squares can be used twice. For example :
-2 –1 .0 .1 .2
x s2..s2..s2.x
x being the cities and s2, the square used twice. It is very interesting with the specials, many being oddly placed on the time line when the x coordinates are not a multiple of 8 (25 instead of 24 for example).
But now, I am wondering :
1) if a square can be used thrice ?
2) if it only works with 0. It looks it also does with –1/1 and even –2/2.
3) Is there a pattern to ideally place cities along the time line ?
In fact, any information on the time line would be welcome and I’m going to do a few test on my own. Twice used square can be very useful indeed, for the resources as I already said and for the lesser work to do for the settlers. For a perfectionist (like me) it can me a lot of time saved. And if the big cities are closer, it means less corruption before democracy.
-2 –1 .0 .1 .2
x s2..s2..s2.x
x being the cities and s2, the square used twice. It is very interesting with the specials, many being oddly placed on the time line when the x coordinates are not a multiple of 8 (25 instead of 24 for example).
But now, I am wondering :
1) if a square can be used thrice ?
2) if it only works with 0. It looks it also does with –1/1 and even –2/2.
3) Is there a pattern to ideally place cities along the time line ?
In fact, any information on the time line would be welcome and I’m going to do a few test on my own. Twice used square can be very useful indeed, for the resources as I already said and for the lesser work to do for the settlers. For a perfectionist (like me) it can me a lot of time saved. And if the big cities are closer, it means less corruption before democracy.
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