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OCC fortnight #14 - discussion and logs

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  • OCC fortnight #14 - discussion and logs

    It's been two weeks since the last one, so you can now download OCC #14.

    I would have posted this earlier, but when I loaded the scenario to see what it looked like I got caught be the "one more turn" syndrome and kept playing until the launch of my spaceship in 1768. So if I survive those last 15 years I'll arrive on AC in 1783. I'll post my log later.

  • #2
    Thanks Paul. Who's scenario is it?

    Comment


    • #3
      Sorry, I forgot to post that. This scenario was made by Oldman. Play as Flash Gordon of the Eartlings.

      Comment


      • #4
        One more thing I forgot to mention: the scenario also contains a modified city.txt and a backup of the old city.txt named city.old.

        Comment


        • #5
          Another of my rare OCCs. I had fits protecting myself this game, but got my revenge against the Triffids in the late game .

          Interesting scenario, Oldman. It was fun being best buddies with Sting all game.

          Arrived AD 1915 (Flash Gordon the cruel)
          Monarchy 2700 BC
          Republic 450 BC
          Democracy AD 1500
          Colossus 1900 BC
          Copernicus AD 560
          Shakespeare AD 1060
          Newton AD 800
          Darwin AD 1758
          Apollo AD 1844
          1st Trade AD 120
          2nd AD 180
          3rd AD 180
          Trade 200 BC
          Construction 1550 BC
          Sanitation AD 860
          Refrigeration AD 1510
          Automobile AD 1772
          Computers AD 1810
          Space Flight AD 1842
          Pop 12 275 BC
          Pop 27 AD 1802
          Pop 28 AD 1854

          -4000 Hut: Horsemen (NONE). Flasher City founded.
          -3850 Hut: Currency
          -3800 Warrior
          -3800 Hut: Ceremonial Burial
          -3750 Contact with Empire. Peace, no tribute. I am weak and spotless.
          -3650 Hut: Archers (NONE). Contact with Martians. Give Ceremonial Burial for alliance.
          -3600 Hut: 25 gold
          -3550 Disorder due to exploring warrior not coming back home in time. Oops. Contact with Borgs. Bronze Working for Warrior Code.
          -3500 Contact with Triffids. Warrior Code for Alphabet, Currency for Code of Laws. Horsemen near Flasher City withdraw .
          -3450 Warrior
          -3400 Hut: 50 gold
          -3250 Contact with Harkonnens. Peace, no tribute. Empire announces Horseback Riding.
          -3200 No gift from Martians. Martians develop Horseback Riding.
          -3050 Contact with Daleks. Ceremonial Burial for Masonry. Borgs announce Pottery.
          -2900 Martians declare war on Triffids. I refuse to help.
          -2850 Triffids declare war on me. I declare war on the Empire at Martian request. The Empire announces Map Making.
          -2800 Monarchy. Borgs: Ceremonial Burial for Pottery. Give Alphabet for alliance. 50 gold gift.
          -2750 Daleks destroyed by barbarians.
          -2700 Monarchy government.
          -2600 Martians: Map Making for Horseback Riding. Give Warrior Code for continued alliance. 100 gold gift.
          -2350 Russians destroyed by Harkonnens.
          -2250 Martians: Pottery for Polytheism. Refuse 50 gold loan; no gift. Harkonnens: no alliance. Borg: 50 gold.
          -1950 Harkonnen: Polytheism for Writing. Give Monarchy for alliance. 150 gold gift.
          -1900 Colossus. Martians demand Writing. I refuse, they cancel alliance.
          -1800 Borgs: 100 gold. Harkonnens: no gift.
          -1750 Temple. Size 4.
          -1700 WLTKD
          -1550 WLTKD cancelled, Marketplace, Construction.
          -1500 WLTKD
          -1450 Borgs: 50 gold. Harkonnens: 50 gold.
          -1250 Library.
          -1200 Harkonnens: Construction for The Wheel. 100 gold gift.
          -1150 WLTKD cancelled. Size 5.
          -1050 WLTKD
          -1000 Martians declare war
          -975 Mysticism
          -950 Borgs: 100 gold. Harkonnens: no gift.
          -750 Borgs: 50 gold. Harkonnens: 75 gold.
          -725 Size 6.
          -700 Harkonnens build Hanging Gardens.
          -675 Harkonnens declare war on Borgs .
          -600 Colosseum
          -450 The Republic, revolution.
          -425 Republic government. Size 7.
          -400 Aqueduct. WLTCD. Give Construction to Triffids in exchange for not crushing me. Cease fire. Empire completes STWA.
          -375 Size 8. Borgs: give Construction for continued alliance. 100 gold. Harkonnens: give The Republic for continued alliance. 250 gold.
          -300 Size 11. Diplomat.
          -275 Size 12. Triffids declare war.
          -225 End WLTCD.
          -200 Trade
          -150 Gold Caravan.
          -125 Borgs: give The Wheel for continued alliance. No gift. Harkonnens: Trade for Iron Working. Mathematics gift.
          -75 Wine Caravan. Martians build Pyramids.
          1 Coal Caravan.
          40 Philosophy, University.
          60 Bribe barbarian trireme.
          80 Copper Caravan.
          100 Triffids announce Bridge Building.
          120 Gold caravan to Giedi Prime. 134 gold.
          160 Empire declares war.
          180 Harkonnens declare war on Empire. Coal, Copper to Giedi Prime. 134 each.
          200 University, Banking. Wine to Giedi Prime. 134 gold.
          240 Diplomat.
          260 Bribe Triffid Legion for 336 gold (ouch!) Harkonnens develop Astronomy.
          280 Harkonnens: Philosophy for Astronomy. 100 gold. Borgs: no gift. Triffids build Oracle.
          300 Food caravan.
          320 Medicine.
          360 Food caravan
          400 Food caravan
          420 Borgs develop Engineering.
          440 Food caravan
          460 Bribe Triffid Chariot for 112 gold.
          520 Bribe Triffid Catapult for 150 gold.
          540 Harkonnens: University for Engineering. 200 gold.
          560 Copernicus' Observatory. Harkonnens build KRC.
          600 Food caravan
          640 Food caravan
          660 Harkonnens develop Bridge Building
          680 Theory of Gravity
          760 Harkonnens: Seafaring gift
          780 Gold caravan from Pasargadae to Flasher City.
          800 Isaac Newton's College.
          840 Food caravan
          860 Sanitation
          880 Food caravan
          900 Empire announces Navigation
          920 Food caravan
          960 Food caravan
          1000 Food caravan, Invention
          1020 Borgs: Invention for Bridge Building. 50 gold. Harkonnens: 100 gold.
          1040 Gold caravan.
          1060 Shakespeare's Theatre. Sell Colosseum.
          1080 WLTCD. Sell Temple.
          1100 Harkonnens: 200 gold. Gold caravan to Giedi Prime. 73 gold.
          1120 Gunpowder. Harkonnens: 50 gold.
          1160 Bank.
          1200 Pollution on unused square within range of Triffids. Let it be. Harkonnens: Gunpowder for Navigation. No gift. Borgs: no gift.
          1220 End WLTCD, size 17. Coal caravan.
          1240 Food caravan.
          1260 Physics. Harkonnen build MPE. More pollution near Flasher City.
          1280 Food caravan. Coal to Giedi Prime. 78 gold.
          1320 Gold caravan. Magnetism. Triffids build Great Library.
          1340 Harkonnens build LW.
          1360 Dye caravan.
          1380 Electricity. Harkonnens develop Democracy.
          1400 Cloth caravan. Gold caravan to Giedi Prime, 79 gold.
          1420 Borgs: no gift. Harkonnens: Physics for Democracy. 100 gold. Revolution.
          1460 Food caravan.
          1500 Democracy government. Empire builds ME.
          1510 Refrigeration.
          1520 Musketeer.
          1530 Bribe Imperial catapult for 178 gold.
          1540 Musketeer.
          1550 Chemistry.
          1560 Musketeer. Empire builds GW. Empire sinks my trireme .
          1580 Explosives. Musketeer. Dye to Giedi Prime, 158. Cloth to Giedi Prime, 79.
          1600 Engineers.
          1620 Economics. Musketeer. Pollution. Harkonnens build SoL.
          1640 Triffids: Cease Fire, wretched Senate forces Peace.
          1640 Stock Exchange, Steam Engine.
          1660 Empire: Peace.
          1670 Railroad.
          1680 Supermarket. Harkonnens: give Railroad for continued alliance, 200 gold.
          1700 Engineers. WLTPD.
          1710 Industrialization.
          1720 Food caravan.
          1730 Pollution.
          1750 The Corporation
          1752 Food freight.
          1754 Harkonnens: give Industrialization for continued alliance, 100 gold.
          1756 Food freight. WLTPD cancelled, size 22.
          1758 Darwin's Voyage.
          1762 Harkonnen develop Conscription. Dye freight.
          1764 Combustion.
          1768 Coal caravan to Susa, 53 gold.
          1770 WLTPD. Triffids: war. Triffids kill my freight.
          1772 Automobile. Harkonnens: Automobile for Conscription, no gift.
          1774 Superhighways.
          1776 WLTPD cancelled, size 24. Silk caravan from Coruscant.
          1778 Electronics. Empire: Railroad for Feudalism.
          1780 Harkonnens: Sanitation for Chivalry, 25 gold.
          1782 Mass Production.
          1784 Harkonnens develop Leadership.
          1786 Harkonnens: Mass Production for Leadership.
          1790 Borgs: give Navigation for continued alliance.
          1792 WLTPD. Tactics.
          1796 Dye freight to Pasargadae, 300 gold.
          1798 Machine tools. Cloth freight to Pasargadae, 147 gold.
          1802 WLTPD cancelled, size 27. Senate signs peace treaty with Triffids.
          1804 Miniaturization. Harkonnens: no gift.
          1810 Computers
          1810 Coal Freight. Harkonnens build MC.
          1816 Flight. Coal to Pasargadae, 100 gold.
          1818 Research Lab.
          1822 Mass Transit. Radio.
          1826 Food freight.
          1830 Food freight. Advanced Flight.
          1832 Harkonnens: 50 gold.
          1834 Food freight.
          1836 Rocketry.
          1838 Factory.
          1842 Food freight. Space Flight.
          1844 Apollo Program. Empire announce Communism.
          1848 Gold freight. Atomic Theory. Harkonnens: Communism.
          1851 Oil freight. Gold freight to Geidi Prime, 306 gold. Harkonnens build ASTC.
          1852 Nuclear Fission.
          1853 Hydro Plant. Oil freight to Geidi Prime, 356 gold.
          1854 Size 28.
          1855 Structural #1. Nuclear Power.
          1857 Structural #2.
          1858 Mobile Warfare.
          1859 Structural #3. Triffids build ET. Empire builds UN.
          1861 Structural #4. Robotics.
          1863 Structural #5.
          1864 The Laser.
          1865 Manufacturing Plant.
          1866 Structural #6.
          1867 Structural #7. Plastics.
          1868 Food freight.
          1870 Superconductor.
          1872 Starvation, Engineers lost. Size 27. Module #1.
          1873 Engineers. Size 26.
          1874 Food freight. Fusion Power. Sell Sewer System.
          1875 Food freight. Sell Aqueduct.
          1877 Component #1. Recycling. Sell Research Lab.
          1879 Recycling Center. Triffids declare war. Harkonnens: give Advanced Flight for continued alliance. They'll declare war on
          Triffids for 550 gold (I have 538). Then they give me 100 gold.
          1880 Bomber. Attack Triffids.
          1881 Bomber. Attack Triffids some more. Sell University.
          1882 Engineers. Size 26.
          1883 Structural #8.
          1884 Structural #9.
          1886 Component #2.
          1887 Structural #10.
          1888 Structural #11.
          1889 Bomber.
          1890 Structural #12.
          1891 Structural #13.
          1892 Structural #14.
          1893 Structural #15
          1894 Component #3.
          1895 Component #4. Sell Library.
          1897 Component #5. Peace with Triffids.
          1898 Component #6. Triffids steal Fusion Power. I declare war, Harkonenns come to my aid!
          1899 Module #2.
          1900 Module #3. Launch.
          1901 Bomber.
          1902 Bomber. Harkonnens sign peace with Triffids .
          1903 Bomber.
          1904 Bomber.
          1905 Bomber.
          1906 Diplomat (I hit the wrong key!).
          1907 Bomber.
          1908 Armor.
          1909 Bomber.
          1910 Bomber.
          1911 Bomber.
          1912 SAM Missile Battery. Sneak attack by Martians.
          1913 City Walls. Sneak attack by Empire. Borg & Harkonnens come to my aid.
          1914 SDI.
          1915 I win!!!

          Comment


          • #6
            Great map, but it really hurt when my trireme bumped into that solid rock wall I landed in 1771 with 5 alliances throughout the game. Only the Triffids declared war a few turns after we met and we kept at war till the end. They were at war with everyone else too, so they were pretty backward in the end. When I attacked their cities with Stealth Fighters they defended with archers!

            Anyhow, it was a fun scenario, I'll post my log during the weekend.
            Within weeks they'll be re-opening the shipyards
            And notifying the next of kin
            Once again...

            Comment


            • #7
              AC: 1783

              Monarchy: -2450
              Republic: -425
              Democracy: 700

              Colossus: -2250
              Copernicus: 1
              Shakespeare: 140
              Newton: 480
              Darwin: 1100
              Apollo: 1600

              Trade routes: -850, -750, -725

              Trade: -1000
              Construction: -500
              Sanitation: 280
              Refrigeration: 920
              Automobile: 1240
              Computer: 1440
              Space Flight: 1590

              Size 12: -250
              Size 21: 500

              4000 BC Hut: Archer
              Settle Earth
              3850 BC Hut: Chariot
              3700 BC Harkonnen: peace; trade Alphabet
              3600 BC Hut: 25 gold
              Warrior
              Martians: trade Horseback Riding; alliance
              3500 BC Borg: trade Warriro Code; alliance
              3400 BC Hut: Map Making
              Harkonnen: alliance; share maps
              Warrior
              Hut: Horsemen
              3300 BC Empire: peace; trade Ceremonial Burial; tribute 50 gold
              Martians, Borg: share maps
              3250 BC Hut: 25 gold
              Daleks: trade Pottery; peace
              3000 BC Triffids: peace; trade Code of Laws; tribute 50 gold
              2500 BC Monarchy, revolution
              Daleks: trade Iron Working; alliance; share maps; gift 25 gold
              Martians: trade Currency
              Empire: war
              Borg: gift 100 gold
              Triffids: war
              2450 BC Gov: Monarchy
              2350 BC Borg: gift 50 gold
              2300 BC Triffids: cease fire
              2250 BC Colossus
              2200 BC Empire: cease fire
              Triffids: war
              Martians: gift 50 gold
              Harkonnen: gift 25 gold
              2050 BC Hut: Feudalism
              2000 BC Empire: trade Mysticism
              Triffids: cease fire
              1950 BC Marketplace
              1850 BC Daleks: gift 25 gold
              Martians: gift 100 gold
              Borg: gift 50 gold
              Harkonnen: gift 50 gold
              1700 BC Temple
              1600 BC Writing
              1550 BC Library
              1350 BC Diplomat
              1200 BC Triffids: war
              Empire: peace
              1150 BC Diplomat
              Daleks: trade Wheel; gift 100 gold
              Martians: gift 50 gold
              Borg: gift 100 gold
              Harkonnen: gift 25 gold
              Triffids: peace
              1100 BC Bribe Imperial Settler (244 gold)
              1000 BC Trade
              975 BC Build Wine Caravan
              950 BC Martians: gift 100 gold
              Daleks: gift 50 gold
              Borg: gift 50 gold
              Harkonnen: gift 100 gold
              925 BC Build Coal Caravan
              875 BC Build Hides Caravan
              Bribe Triffid Trireme (114 gold)
              850 BC Wine to Khitomer (demanded): 100 gold
              825 BC Build Gold Caravan
              800 BC Literacy
              775 BC Build Copper Caravan
              750 BC Hides to Khitomer (demanded): 84 gold
              725 BC Build Silk Caravan
              Coal to Athens (not demanded): 38 gold
              675 BC Triffids: trade Chivalry
              Empire: war
              Harkonnen: gift 100 gold
              Borg: gift 100 gold
              Martians: gift 50 gold
              Daleks: gift 50 gold
              625 BC Masonry
              600 BC Bribe Imperial Settler (252 gold)
              575 BC Martians: gift 25 gold
              Daleks: gift 50 gold
              525 BC Copper to Harko (demanded): 104 gold
              500 BC Borg: gift Construction
              450 BC Silk to Spirodon (demanded): 174 gold
              425 BC Colosseum
              Republic, revolution
              Gov: Republic
              Start WLTCD, size 6
              375 BC Empire: cease fire
              Martians: gift Polytheism
              Harkonnen: gift 75 gold
              275 BC Build Coal Caravan
              250 BC Hut: Bridge Building
              End WLTCD, size 12
              Sold Colosseum
              125 BC Mathematics
              Gold to F=ma (demanded): 402 gold
              50 BC Triffids: war
              25 BC Astronomy
              Coal to Spirodon (not demanded): 122 gold
              1 AD Copernicus' Observatory
              Hut: Knight
              60 AD Build Wine Caravan
              Harkonnen: trade Philosophy; gift 50 gold
              Borg: gift 100 gold
              Martians: trade Seafaring
              Daleks: gift 50 gold
              100 AD Medicine
              140 AD Shakespeare's Theatre
              160 AD Hut: Legion
              200 AD Build Gold Caravan
              Engineering
              220 AD Wine to Kronos (demanded): 230 gold
              280 AD Sanitation
              Start WLTCD, size 11
              300 AD Sewer System
              340 AD Empire: war
              380 AD Borg: share maps; gift 50 gold
              Harkonnen: share maps; gift 100 gold
              Martians: share maps; gift 200 gold
              Daleks: share maps
              Triffids: cease fire
              420 AD University
              Gold to F=ma (demanded): 534 gold
              440 AD University
              460 AD Theory of Gravity
              Empire: cease fire; share maps
              480 AD Isaac Newton's College
              500 AD Banking
              Martians: gift 50 gold
              Empire: peace
              End WLTCD, size 21
              540 AD Bank
              Invention
              580 AD Chemistry
              620 AD Gunpowder
              660 AD Explosives
              700 AD Leonardo's Workshop
              Democracy, revolution
              Gov: Democracy
              Start WLTPD, size 21
              Disband Trireme
              740 AD Build Dye Caravan
              760 AD Metallurgy
              Daleks: gift 150 gold
              Martians: trade Navigation; gift 50 gold
              Harkonnen: gift 50 gold
              Empire: war
              End WLTPD, size 23
              780 AD Build Coal Caravan
              800 AD Physics
              820 AD Build Cloth Caravan
              840 AD Magnetism
              880 AD Electricity
              Cloth to Khitomer (not demanded): 65 gold
              920 AD Refrigeration
              Dye to YuQ ngem (demanded): 160 gold
              940 AD Supermarket
              960 AD Steam Engine
              1000 AD Economics
              Coal to Mars (demanded): 240 gold
              1020 AD Stock Exchange
              1040 AD Railroad
              1060 AD Build Gold Caravan
              1080 AD Industrialization
              Daleks: gift 150 gold
              Empire: peace
              Martians: gift Leadership
              Borg: gift Conscription
              Harkonnen: gift Monotheism
              Start WLTPD, size 23
              Triffids: peace
              1100 AD Darwin's Voyage: Corporation, Steel
              1140 AD Build Spice Freight
              Refining
              1180 AD Build Dye Freight
              1200 AD Combustion
              Gold to London (demanded): 236 gold
              1220 AD Daleks: gift 250 gold
              Borg: gift 200 gold
              Harkonnen: gift 75 gold
              1240 AD Automobile
              1260 AD Superhighways
              End WLTPD, size 31
              1280 AD Tactics
              Spice to Spirodon (demanded): 534 gold
              1300 AD Electronics
              Dye to Mars (demanded): 378 gold
              1320 AD Machine Tools
              1340 AD Gold Freight
              1360 AD Miniaturization
              Martians: gift Communism
              Borg: gift 200 gold
              Harkonnen: gift 150 gold
              1380 AD Build Gems Caravan
              1400 AD Mass Production
              1420 AD Build Dye Freight
              Sold Sewer System
              1440 AD Computers
              Sold Aqueduct
              Gold to Yavin 4 (demanded): 486 gold
              1460 AD Research Lab
              Mobile Warfare
              1500 AD Factory
              Martians: trade Flight
              1510 AD Robotics
              Gems to Mars (demanded): 324 gold
              1520 AD Power Plant
              1530 AD Radio
              1540 AD Manufacturing Plant
              1550 AD Advanced Flight
              Dye to Harko (demanded): 152 gold
              1570 AD Rocketry
              1590 AD Space Flight
              1600 AD Apollo Program
              1620 AD Plastics
              1630 AD Empire: trade Atomic Theory
              1650 AD Nuclear Fission
              1680 AD Nuclear Power
              1710 AD Laser
              1740 AD Superconductor
              Daleks destroyed by Triffids
              1754 AD Fusion Power
              1762 AD Guerilla Warfare
              1768 AD Labor Union
              Lanuch
              1771 AD Recycling
              1773 AD Mass Transit
              1774 AD SAM
              Environmentalism
              1775 AD Sold Power Plant
              Triffids sneak attack
              1776 AD Solar Plant
              1777 AD Espionage
              1778 AD Barracks
              1780 AD Stealth
              1783 AD Arrival at Alpha Centauri

              Comment


              • #8
                AC: 1766
                Monarchy: -1950
                Republic: -500
                Democracy: 300

                Colossus: -2350
                Copernicus: -375
                Shakespeare: -125
                Newton: 300
                Darwin: 840
                Apollo: 1530

                Trade routes: -825, -650, -625

                Trade: -1150
                Construction: -800
                Sanitation: -50
                Refrigeration: 600
                Automobile: 940
                Computer: 1280
                Space Flight: 1520

                Size 12: -325
                Size 21: 140

                v242 Deity

                4000BC - hut - Horsemen NONE
                founded Earth
                3750BC - hut - Horsemen NONE
                Empire - Masonry, peace
                3700BC - hut - 25 gold
                3650BC - Martians - Pottery, alliance, 25 gold
                3600BC - hut - chariot NONE
                3550BC - Borgs - Warrior Code, alliance
                3550BC - Triffids - Code of Laws, Ceremonial Burial, peace
                3500BC - 25 gold (allies)
                3450BC - 50 gold (allies)
                3350BC - Harkonnen - alliance
                3200BC - Daleks - Map Making, Currency, peace
                Share Maps with Martians, Imperials, Borg
                2850BC - hut - 50 gold
                2800BC - 100 gold (allies)
                2600BC - Daleks - alliance
                Triffids - War
                2400BC - 150 gold (allies)
                Harkonnens - Seafaring
                2350BC - built Colossus
                2100BC - built marketplace, civil disorder (pop up to 4, oops)
                2050BC - begin WLTD
                1950BC - Monarchy, revolution
                1900BC - 175 gold (allies)
                Harkonnens - Mysticism
                Empire - Iron Working
                Borgs - break alliance
                1850BC - switched to Monarchy
                1800BC - begin WLTKD, built archer
                1500BC - built granary
                1250BC - built temple
                1150BC - Empire - Trade
                1100BC - built silk caravan
                1050BC - Harkonen - Mathematics, 175 gold (allies)
                1000BC - built gold caravan
                950BC - built hides caravan
                900BC - 100 gold (allies)
                875BC - built library
                825BC - 1st trade route - silk to spirodon - 201 gold
                800BC - Construction, hut - The Wheel, 100 gold (allies)
                775BC - built colosseum
                725BC - built copper caravan
                650BC - 2nd trade route - gold to y=mx+c - 210 gold
                625BC - Literacy, 3rd trade route = gold to y=mx+c, - 152 gold
                550BC - built aqueduct
                500BC - 400 gold (allies)
                Empire - The Republic, revolution
                475BC - 200 gold (allies)
                425BC - switched to The Republic, sell granary, copper to Harko - 126 gold
                400BC - Philosphy, Astronomy, begin WLTPD (pop is 9), 100 gold (allies)
                375BC - built Copernicus' Observatory
                325BC - pop now 12
                300BC - built settler, end WLTCD (pop is 12), sell colosseum
                275BC - Medicine
                225BC - built archer, 225 gold (allies)
                175BC - Engineering
                125BC - built Shakespeare's Theatre, sell temple
                100BC - built phalanx
                50BC - Sanitation, begin WLTCD (pop is 12), 375 gold (allies)
                Borg - alliance (cost me 100 gold)
                25BC - built sewer system
                60AD - University, wine to Death Star - 274 gold
                80AD - built University
                100AD - Banking, disband settler
                120AD - built Bank
                140AD - end WLTCD (pop is 21)
                160AD - Theory of Gravity
                220AD - Invention
                280AD - Democracy, revolution
                300AD - built Isaac Newton's College, switched to Democracy
                340AD - Chemistry, 150 gold (allies)
                Martians - Navigation
                380AD - Gunpowder
                420AD - Explosives
                460AD - Metallurgy, built Engineer
                480AD - Empire - Physics
                520AD - Magnetism, built Engineer
                560AD - Electricity
                600AD - Refrigeration
                gems to Hoth - 258 gold
                coal to f=ma - 237 gold
                620AD - Bridge Building, built super market
                660AD - Steam Engine, built 3rd Engineer
                700AD - Triffids - alliance, Alliance with all AIs
                740AD - Industrialization
                780AD - Economics
                820AD - The Corporation
                840AD - built Darwin's Voyage, Refining, Steel, begin WLTPD (pop is 18)
                880AD - Combustion
                940AD - Automobile
                960AD - built superhighway
                980AD - Electronics, 200 gold (allies)
                Empire - Conscription
                1020AD - Feudalism, end WLTPD (pop is 27)
                Dye to Harko - 170 gold
                Cloth to Arrakis - 99 gold
                1040AD - built 4th Engineer
                1060AD - Chivalry
                1100AD - Leadership
                1120AD - 125 gold (allies)
                1140AD - Tactics
                1180AD - Machine Tools, Dye to Spirodon - 356 gold
                1200AD - Miniturization
                1240AD - Mass Production
                1280AD - Computers
                1300AD - built Research Lab
                1320AD - Mobile Warfare, built Factory, Coal to Spirodon - 442 gold
                1340AD - Robotics, built Hydro Dam
                1360AD - begin WLTPD (pop is 26), disband 4th engineer
                1380AD - Flight, disband 3rd engineer
                Daleks - Atomic Theory
                1400AD - end WLTPD (pop is 28), sell aqueduct
                1420AD - Radio, sell sewer sytem
                1440AD - built Manufacturing Plant
                1460AD - Advanced Flight
                1500AD - Rocketry, Cloth to Spirodon - 88 gold
                1520AD - Space Flight
                1530AD - built Apollo Program
                1550AD - Plastics
                1570AD - Nuclear Fission
                1590AD - Nuclear Power
                1610AD - The Laser
                1630AD - Superconductor
                1650AD - Nuclear Power
                1730AD - Launch 15-1-1-1-1-1 spaceship
                1731AD - Stealth
                1738AD - war with Harkonnens (they are half done their ship)
                1754AD - peace with Harkonnens (successful war - I killed off every unit in his cities using howies, forcing him to build units not spaceship parts)
                1766AD - Landing on AC

                Comment


                • #9
                  I forgot to load the city.txt sorry Oldman.

                  I got tons of help from the ai in this one.Numerous techs I was able to trade for the turn before discovery and they were extremely generous in gifts.All except the Triffids.They were a pain in the a$$ for a long time.But,eventually they agreed to an alliance.Was allied with all 6 and they flooded me with gold.

                  Caravans wern't terribly lucrative.Despite meeting several demands payouts were low and routes were not good.No ai city ever went past size 8.

                  I had an "instant" revolution into Republic.I had been celebrating in Monarchy of course and the "we love" carried over into Republic.So my growth was instantaneous instead of having to restart "we love".I've had this happen once before.Anybody else?


                  AC-1736

                  Monarchy-1900BC
                  Republic-825BC
                  Democracy-220AD

                  Collosus-2350BC
                  Cope’s-525BC
                  Shake’s-325BC
                  Isaac-160AD
                  Darwin’s-720AD
                  Apollo-1500

                  trade
                  1-1150BC
                  2-1050BC
                  3-950BC

                  12-650BC
                  21-100-AD

                  Trade-1750BC
                  Construction-1150BC
                  Sanitation-150AD
                  Refrigeration-580AD
                  Automobile-880AD
                  Computers-1200AD
                  Space Flight-1480AD


                  4000-hut-archer-London
                  3900-hut-Currency
                  3850-contact The Empire-trade Currency for Pottery-peace
                  3800-warrior-start Collosus
                  3600-contact Martians-trade Bronze for Burial-gift Currency and Pottery-alliance
                  3550-size 2
                  3000-hut-chariot-non-size 3-Martians gift 25
                  2950-contact Triffids-trade Pottery for Alphabet-peace-trade Empire Alpha for Horseback-alliance-receive 150!
                  2900-hut-archer-Triffids have Laws but won’t trade-Contact Daleks-trade Horse and Alpha for Map and Myst-peace-gift Currency-trade Tiffids Map for Laws gift Myst-gift Map to Martians-share maps-gift Map to Empire
                  2800-gift Myst to Martians-receive 50
                  2700-gift Laws and Alpha to Martians-gift Myst and Laws to Empire-share Maps-I’m seeing quite a few AI cities allready..methinks it was given a headstart-
                  2650-hut-Masonary-gift to all-share maps with Daleks
                  2550-Empire gifts 25
                  2400-Empire gifts 50-Martians 25
                  2350-Collosus
                  2250-share maps with Martians and Empire-contact Harkonnens-trade Pottery for Warrior Code-gift all-share maps-alliance-receive 100
                  2200-contact The Borg(LOL 7 of 9)-gift all-share maps-peace
                  2150-gift Warrior to Martians-receive 25-trade Daleks Warrior for Monarchy-whoa-I wonder how long they have it-sloppy-They haven’t switched-revolt
                  1950-trade Empire Monarchy for Writing
                  1900-Govt-Monarchy-library
                  1850-Trade Daleks-Warrior Code for Seafaring-Writing and Seafaring to Martians-receive 50-Seafaring to Empire-Writing and Seafaring to Borg-alliance-Writing and Seafaring to Harkonens-Seafaring and Writing to Triffids
                  1750-Trade-Gift all to all cept Borgs who only accept 1-recieve 25 from Harkonnens
                  1700-copper caravan
                  1650-Martians gift 50-gift Trade to Borg-Harkonnens gift 25-tribute Daleks 100-Triffids declare war
                  1600-hides caravan-size 4-pay Triffids 50 for ceasefire-threatening my 1st caravan
                  1500-silk caravan-share maps with Borg-Empire gifts 50-
                  1450-Harkonnens gift 50
                  1400-market
                  1350-"we love the king”-Borg gifts 100
                  1300-Temple-Martians gift 50-tribute Daleks 50
                  1200-hides caravan
                  1150-Construction-gift to Martians,Borg and Harkonnens-Triffids declare war-hides arrives in Pasargadae-oops forgot the city.txt-48
                  1050-silk to Pasargadae 48
                  1000-Harkonnens gift 25-Borg 150-Martians 50
                  950-Literacy-copper to Kashgar 48
                  925-colliseum-gift Literacy to Martians-trade Borg Literacy for Iron Working-recieve 150-Empire gifts 100-Harkonnens 25
                  900-hides arrives Ulundi(demanded) 84
                  875-Size 5
                  825-Philosophy>Republic-Instant revolution-govt Republic-aquaduct-Harkonnens gift 50
                  800-We love from Monarchy carries over-cool-size 6
                  775-caravan-disband warrior
                  750-diplomat-trade Martians Republic for Math gift Philosophy-gift Philosophy and Republic to Empire-receive 150-to Borg-receive 50
                  700-caravan
                  675-gift Republic to Harkonnens-gift Iron to Martians-Iron to Empire-Math to Borg
                  650-cancel “we love” size 12-sell colliseum-caravan
                  600-caravan-gift Philosophy to Harkonnens-Math to Empire receive 50-gift Republic,Philosophy and Construction to Daleks-share maps
                  550-Astronomy-caravan-gift Astronomy to all cept Triffids-war demanding 650 gold currently-
                  525-Cope’s
                  500-caravan-bribe triffid catapult 210(ouch)-gift Iron and Republic to Triffids-ceasefire-gift Math and Literacy to Daleks-alliance receive 50-Empire gifts 50-Borg 100
                  475-Triffids declare war
                  450-Medicine-caravan-gift Philosophy and Astronomy to Triffids-ceasefire-caravan-Martians gift Polytheism
                  425-caravan-gift Poly to Triffids-Martians gift 50-Borg 100-Harkonnens 100
                  400-caravan-gift Poly to Harkonnens-share maps-gift Poly to Daleks,Borg and Empire-Triffids declare war
                  375-caravan-gift Medicine and Literacy to Triffids-ceasefire-gift Medicine to all-Martians gift 100-Harkonnens 100
                  350-The Wheel-caravan-sell temple-Martians gift 50-Empire 50-Borg 50
                  325-Shake’s-bribe Triffid Horse-110-disbanded
                  300-wine caravan-gift The Wheel to all cept Triffids-Martians and Harkonnens gift 50
                  275-copper caravan-gift The Wheel to Triffids
                  250-Engineering-coal caravan
                  200-caravan-gift Engineering to all-Daleks gift 50
                  175-caravan-Martians gift 50-Harkonnens 50-
                  150-Sanitation
                  125-start “we love” 12-Martians gift 50-Harkonnens 100
                  100-sewer system-gift Sanitation to all
                  75-caravan-Daleks gift 50-Borg 75-coal to Hladir 100
                  50-bribe Triffid elephant 202
                  25-Banking-wine arrives in Uppsala(demanded) 364-copper to Parsagadae(demanded)212-bribe-Triffid catapult 264
                  --------------------------------------------------------
                  1AD-University-built bank-Martians gift 50-Borg 50-disband catapult-peace with Triffids-gift Banking
                  20-built university
                  40-gift University to Martians-receive 50 -Empire gifts 75-Borg 50-gift University to Harkonnens
                  60-Gravity-caravan-Martians gift Invention
                  80-caravan-disband elephant-Triffids declare war
                  100-caravan-end “we love” 21-Martians gift 50-Empire 75-Borg 50
                  140-Democracy-revolt-caravan-gravity to Triffids-ceasefire-Invention to Daleks-trade Martians Gravity for Navigation-gfit Democracy to Empire-Navigation to Borg-Navigation and Gravity to Harkonnens
                  160-Sir Isaac’s-Navigation and Democracy to Triffids-Navigation to Daleks-Democracy to Martians-Invention to Borg-Democracy to Harkonnens
                  180-Triffids declare war-University to Borg and Daleks
                  200-dye caravan-still revolting-Gravity and Democracy to Borg-receive 50-same to Daleks receive 50
                  220-Govt-Democracy-finally-cloth caravan-share maps with all 5 allies
                  260-Economics
                  280-Borg gifts 150-Martians 100-Empire 50-
                  300-Gunpowder-stack exchange-gift to allies-Economics to Empire
                  340-Chemistry-caravan-disband catapult-Economics to Daleks,Martians Borg and Harkonnens
                  360-Musket-gift Gunpowder,Economics and Chemistry to Triffids-peace-trade Borg Chemistry for Feudalism-gift to rest
                  380-Explosives
                  400-”we love” 21-cloth arrives Hlobane(demanded) 180
                  420-Metallurgy-engneer-end “we love” 21-dye to Cordoba(demanded)146
                  460-Physics-cloth caravan-Triffids declare war-tech gifting
                  480-tech gifting
                  500-Magnetism-walls-tech gifting
                  520-Martians gift 100-gift Explosives to Borg-gift all to Triffids-peace
                  540-Electricity-caravan-gift Elec to Daleks and Martians-enough to get 2 turns at 90%
                  580-Refrigeration-caravan-trade Empire Elec for Bridge Building-gift Refrigeration-receive Mono-Bridge to Daleks,Martians-Bridge and Mono to Borg-Bridge and Elec to Harkonnen-gift all to Triffids-share maps-Alliance-finally-allied with all
                  600-more tech gifting-too much to type as civs are only accepting 1 at a time-jungle>grass-starting to get imto trouble with my land improving-having a hard time maintaining 2 turns
                  620-Steam Engine-Daleks gift 50-Empire 75-Borg 100-Harkonnen 50
                  660-Railroad-caravan-cloth to Hlobane(demanded)128-geez
                  680-caravan-empire gifts 150
                  700-Industrialization-gift RR to all-Steam and Industrial to Triffids-trade routes are only +10-darn ai is still at size 8
                  720-Darwin’s-The Corp>Steel-Indust to Martians,Empire,Borg
                  740-”we love” 21-Indust to Daleks-Steam to Martians,Empire,Borg-Corporation to Harkonnen-Borg gift 100-Harkonnen 50
                  760-Refining-engineer-trade Martians Steel for Chivalry-Steam to Daleks-Chivalry to Borg and Triffids-Steel to Empire and Harkonnen-@#$% just noticed that river is a hill
                  780-more 1 at a time tech gifting
                  800-supermarket-Daleks gift 50-Empire 150-Borg 100-Harkonnen 50-Triffids 125-gift Refrig to Martians
                  820-Combustion-engineer-end “we love” 21-gift Refiniing to all
                  840-Martians gift 125
                  860-coal freight
                  880-Automobile
                  900-superhighway
                  920-Mass Production-Daleks gift 150
                  940-freight-share maps with all
                  960-Electronics
                  980-freight “we love” 21-coal arrives in Nishapur(demanded)317
                  1000-Conscription-gift to all-bribe Harkonnen cannon 152-disbanded
                  1020-dye freight-Daleks gift 50-Empire 150-Borg 50
                  1040-Leadership-factory
                  1080-Tactics
                  1120-Machine Tools-hydro plant-end “we love” 27-sell sewer-dye to Hlobane(demanded)332
                  1140-diplomat-sell aquaduct
                  1160-Miniaturization-diplomat
                  1180-coal freight-trade Triffids Automobile for Atomic Theory
                  1200-Computers
                  1220-research lab
                  1240-Mobile Warfare-freight-disband musket
                  1260-armor
                  1280-Robotics-freight
                  1300-Daleks gift 50-Martians 200-Harkonnen 50
                  1320-Flight-manufacturing plant
                  1340-freight
                  1360-Radio-freight-Martians gift 200
                  1380-freight
                  1400-Advanced Flight
                  1440-Rocketry
                  1480-Space Flight
                  1500-Apollo
                  1510-Plastics
                  1520-gift Tactics to Empire
                  1530-Nuclear Fission-gift Tactics to Harkonnens-receive 50-coal to Uppsala(demanded)225
                  1550-Nuclear Power
                  1570-The Laser-gift Advanced Flight to Triffids-hmmm I may regret this one,but they have a city at 56/24
                  1600-Superconductor
                  1630-Fusion Power-sell research lab
                  1640-sell university
                  1650-sell library
                  1690-trade Harkonnens Advanced Flight for Communism-they cancel alliance-disband every unit cept engineers-sell super highway
                  1700-15-1-1-1-1-1 ready-LAUNCH
                  1701-armor
                  1702-gift Superconductor to Empire-armor
                  1703-SAM
                  04-barracks
                  05-armor-Harkonnens sneak attack
                  06-fighter-ceasefire with Harkonnens-is that it?I doubt it
                  07-fighter
                  08-airport
                  09-fighter
                  10-fighter-I’m starting to feel safe
                  11-fighter
                  21-SDI
                  1736-ARRIVAL AC
                  The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                  Comment


                  • #10
                    AC 1745 – my PB (personal best) to date, with things seeming to go right from the start. Great to have all six AI civs as allies (the Daleks took their time though) which provided the necessary gold and techs. After launching I had a frantic time defending Earth against the determined onslaught by the hostile Triffids with my Engineers vulnerable during the pollution cleanup. The air units – Fighters and later Stealth Fighters – did a splendid job both in destroying invaders and in invaluable reconnaissance.

                    A novel feature for me was the building of a Granary which was purely circumstantial. There was nothing sensible to build after the Marketplace, Library and a Diplo, before the discovery of Trade! I think it was quite a plus in this game.

                    Interesting that each scenarist seems to have his own signature – Oldman’s seems to be “Know thy neighbour or else”. (cf his OCC10 where I certainly didn’t)

                    2.42 Deity

                    AC: 1745

                    Monarchy -2450
                    Republic -725
                    Democracy 140

                    Colossus -2400
                    Copernicus -575
                    Shakespeare -350
                    Newton 240
                    Darwin 800
                    Apollo 1440

                    1st -850
                    2nd -725
                    3rd -700

                    Trade -1000
                    Construction -1250
                    Sanitation -150
                    Refrigeration 660
                    Automobile 1020
                    Computers 1180
                    Space Flight 1420

                    Pop 12 -525
                    Pop 21 1100


                    4000 BC hut=25 Earth founded
                    3950 BC research Alphabet
                    3850 BC Empire: peace
                    3800 BC hut=horseman
                    3750 BC Alphabet research Code of Laws
                    3700 BC hut=100
                    3650 BC Harkonnens: Alphabet for alliance Borgs: Alphabet no alliance
                    3550 BC hut=ceremonial burial hut=chariot
                    3500 BC Empire: exchange ceremonial burial for Masonry Borgs: Ceremonial burial for alliance Harkonnens: Ceremonial burial hut=code of laws
                    3450 BC research Monarchy hut=chariot Martians: Ceremonial Burial for alliance Empire: Code of Laws Borgs & Harkonnens: Masonry
                    3400 BC hut=Horseman Martians: Bronzeworking and Alphabet Borgs & Harkonnens: Code of Laws (both on par now)
                    3350 BC Martians: Code of Laws
                    3200 BC Daleks: peace
                    3150 BC Daleks: Code of Laws Triffids: Masonry peace hut=50
                    2900 BC BarbLeader=150
                    2700 BC hut=50
                    2550 BC Monarchy revolution research Writing
                    Triffids BC exchange Monarchy and Masonry for Mapmaking & Warriorcode
                    Martians: exchange Mapmaking + Warriorcode for Horsebackriding
                    Empire: exchange mapmaking for Mysticism alliance+75
                    Borgs: Warriorcode + mysticism + horsebackriding + sharemaps
                    Harkonnens: Mysticism Horsebackriding Warriorcode Monarchy & exchange Mapmaking for Pottery
                    Daleks Pottery Mysticism Monarchy exchange Mapmaking for Ironworking + sharemaps + 25
                    2450 BC Govt. Monarchy Martians: Mysticism Harkonnens: Ironworking + 50
                    2400 BC Colossus
                    2300 BC Empire: ironworking and pottery for currency + sharemaps
                    Martians: pottery sharemaps Triffids: Ironworking for alliance + 100
                    Borgs: Pottery
                    Harkonnens: sharemaps
                    2250 BC Marketplace Triffids: horsebackriding
                    Martians: Monarchy Daleks: currency + sharemaps
                    2150 BC Martians: currency +50 Borgs: 25 Harkonnens: 75
                    2050 BC Triffids: mysticism
                    2000 BC Empire: Monarchy + 75 Harkonnens: sharemaps Martians: Currency + sharemaps Triffids: pottery
                    1900 BC Triffids: currency
                    1850 BC Temple
                    1600 BC Writing research Trade Empire: Writing + 100 Martians Triffids & Borgs: Writing
                    1550 BC Library Daleks: Writing
                    1450 BC Diplo built (no Trade yet so might as well try trireme hunting)
                    1400 BC BarbLeader=150
                    1250 BC Granary Triffids gifts Construction
                    Martians Empire Borgs Daleks & Harkonnens: Construction
                    1000 BC Trade research Literacy Empire: exchange Trade for Literacy Martians: Trade & Literacy Borgs & Harkonnens: Trade
                    Triffids & Daleks: Literacy
                    975 BC Wine-caravan built Research Republic
                    Triffids & Daleks: Trade
                    900 BC Sharemaps all
                    875 BC Harkonnens Empire Triffids & Daleks: Sharemaps, Borgs: Trade + 75
                    850 BC Wine-caravan to Khitomer (demanded)=94
                    800 BC Republic revolution research Mathematics
                    Empire: exchange Republic for polytheism + 200 Borgs: Republic + 150 Harkonnens Daleks & Triffids :Republic Martians: Republic + 50
                    775 BC Colosseum
                    750 BC Triffids: Polytheism + 250
                    725 BC Govt. Republic Hides Caravan to Khitomer (demanded)=112 Start WLTCD
                    700 BC Aqueduct Copper-caravan to Sidney (demanded)=96
                    675 BC Borgs exchange polytheism for Mathematics + sharemaps Harkonnens Empire Martians:Mathematics
                    650 BC Hides-caravan to Athens (demanded)=132
                    625 BC Pop=8
                    600 BC Astronomy research Philosophy Martians Harkonnens Borgs Triffids: Astronomy Empire: 100 Silk-caravan to Spiridon (not demanded)=96
                    575 BC Copernicus Empire Daleks: Astronomy
                    550 BC Triffids: 100
                    525 BC Pop=12 Borgs: 100 Daleks: Polytheism + sharemaps
                    500 BC Harkonnens: gift of Feudalism Martians: feudalism + 50
                    475 BC Philosophy get Medicine research Wheel Empire: Philosophy + 50 Harkonnens:200 Daleks: Philosophy
                    375 BC Daleks: Medicine + sharemaps Martians: Philosophy + sharemaps Empire: medicine Borgs: Philosophy + 100 Harkonnens: Philosophy
                    350 BC Shakespeare's Theatre
                    325 BC Triffids: 250 Martians Borgs Harkonnens: Wheel Empire: Wheel + 50
                    300 BC Sharemaps all 5 allies
                    275 BC Sell Colosseum
                    250 BC Martians: sharemaps (I’m after their trireme) sell Temple
                    225 BC Engineering research Sanitation (Silly Martian trireme self-destructed against Coruscant!) Daleks: Feudalism Harkonnens Empire: Engineering Borgs Feudalism
                    200 BC Wine-caravan to Khitomer (demanded)=210
                    175 BC Borgs Harkonnens: Medicine
                    150 BC Sanitation research University Harkonnens: 200 Empire Borgs: Sanitation (Triffids refuse knowledge again!)
                    125 BC Sewer System Coal-caravan to Athens (not demanded)=94 Start WLTCD
                    100 BC Bribe Empire Trireme (276 g) Harkonnens & Daleks: Sanitation
                    75 BC Copper-caravan to Harko (demanded)=192 Martians: exchange Sanitation for Bridge Building + 50
                    Empire Borgs Harkonnens: Bridge Building
                    50 BC University research Banking, Give University to all 5 allies;
                    25 BC Triffids gift 150 Daleks still refuse alliance

                    AD1 Built University, Empire: 200
                    20 Daleks accept alliance! (all 6 AI civs allies now)! no gift Daleks: University Borgs: 150
                    40 Daleks: Bridge Building
                    60 Banking research Invention Wine-caravan to Death-Star (demanded)=264 Empire: exchange Banking for Invention + sharemaps Daleks & Harkonnens: Invention Martians: Invention + 50 Borgs: Invention + sharemaps Triffids still refuse knowledge!
                    80 research Democracy Martians Harkonnens: Banking Borgs: Banking + 50
                    100 Daleks: Banking
                    120 Democracy revolution research Theory of Gravity hut=50
                    140 Govt. Democracy Daleks Empire & Harkonnens: Democracy Martians & Borgs: Democracy + 50 Triffids: no gift not want knowledge!
                    160 Harkonnens: 50
                    180 hut=25 Pop=20 Empire: 75
                    200 End WLTPD
                    220 Theory of Gravity research Economics Triffids: exchange Theory of Gravity for Chivalry + 100 Martians & Harkonnens: Chivalry Empire & Borgs: Chivalry(demanded) + 50 each
                    240 Newtons College Daleks: Chivalry Martians Empire Borgs & Harkonnens: Theory of Gravity Triffids: sharemaps - they have two Elephant exploring most of the Great N_S Mountain Barrier but still one hut left! Can my Trireme/Diplo get there before one Elephant?
                    260 Economics research Chemistry Wine-caravan to Kronos (demanded)=125 Harkonnens: Economics +50 Daleks: no gift Empire & Borgs: Economics
                    280 Stock Exchange Daleks: Economics
                    300 Chemistry research Gunpowder) Diplo gets to hut=legion
                    320 Triffids: 100
                    340 Gunpowder research Explosives Empire: Chemistry (demanded) + 150 Daleks: Chemistry
                    360 Triffids: sharemaps shows Elephant north next to hut! Daleks Empire Borgs Harkonnens: Gunpowder Martians: Chemistry
                    380 Explosives research Metallurgy hut=50 (Elephant ignored it!) Borgs: Chemistry + 50 Martians: Gunpowder + 75 Empire: Explosives + sharemaps Harkonnens: Explosives
                    420 Metallurgy research Seafaring Daleks Martians: Explosives Empire & Harkonnens: Metallurgy Borgs: Metallurgy + 100
                    440 Dye-caravan to Moscow (demanded)=120 Daleks & Martians: Metallurgy
                    460 Seafaring research Navigation Cloth-caravan to Mondas (demanded)=170 Empire Martians Daleks Harkonnens: Seafaring
                    480 Borgs: 50 Harkonnens: Chemistry
                    500 Navigation research Physics Daleks: 50 Martians Borgs Harkonnens: Navigation Empire: Navigation + 150
                    540 Physics research Magnetism Daleks: Navigation Martians Empire Borgs Harkonnens: Physics
                    560 Gold-caravan to Coruscant (demanded)=249
                    580 Magnetism research Electricity Triffids: sharemaps shows lots of goodies from Leo's,
                    Martians Empire: Magnetism Borgs & Harkonnens: Magnetism + 50 each
                    600 Daleks: Physics
                    620 Electricity research Refrigeration Daleks: Magnetism + 75 Martians & Harkonnens: Electricity
                    Empire: Electricity + 125 Borgs: Explosives
                    640 Daleks Borgs: Electricity
                    660 Sanitation research Steam Engine Triffids: exchange electricity & refrigeration for Conscription & Monotheism + 150
                    Daleks Martians Borgs Harkonnens: Conscription
                    Empire: Conscription + 150
                    680 Empire: Monotheism (demanded) + 50 + sharemaps
                    700 Harkonnens: Monotheism (demanded) + 100
                    720 Steam Engine research Railroad Daleks Empire Triffids Harkonnens: Steam Engine Martians: Steam Engine + 100 Borgs: Steam Engine + 50
                    740 Daleks: Refrigeration + 100 Martians: Refrigeration Empire exchange Refrigeration for Leadership Borgs Triffids & Harkonnens: Leadership
                    780 Railraod research Industrialization Daleks Martians Empire Harkonnens: Railroad Triffids: Railroad + 300
                    800 Darwin's Voyage get Industrialization Corporation research Steel Daleks Martians Leadership Empire Triffids Harkonnens: Industrialization Borgs: Industrialization + 150
                    840 Steel research Refining Dye-caravan to Athens (demanded)=87 Daleks: Industrialization Martians: Industrialization & Steel Empire Borgs Triffids Harkonnens: Steel
                    860 Gold-caravan to Coruscant (demanded)=178 Daleks: Steel + 150 Martians Empire Triffids Harkonnens: Corporation Borgs: Monotheism
                    880 Daleks Borgs: Corporation Harkonnens: Refrigeration
                    900 Refining research Combustion Martians exchange Refining for Electronics Empire Borgs Triffids Harkonnens: Electronics
                    920 Daleks: Electronics Empire: 100 Borgs: Refining & Refrigeration + 200 Harkonnens: Refining + Sharemaps
                    960 Combustion research Automobile
                    980 Cloth-freight to Mondas (demanded) =212
                    1020 Automobile research MachineTools Harkonnens exchange Tactics for Combustion +50 Daleks Borgs Triffids: Tactics Martians: Tactics +75
                    1040 Start WLTPD
                    1060 Machine Tools research Miniaturization Daleks Martians: Automobile Empire: Automobile + 200 Borgs & Triffids: Machine Tools Harkonnens: Automobile Harkonnens: Machine Tools
                    1100 Miniaturization research Mass Production Factory BarbLeader=150 Pop=21
                    Martians: Miniaturization + 75 Empire: Refining Borgs: Automobile Harkonnens: Miniaturization
                    1120 Cloth-caravan to Mondas (demanded) =405
                    1140 Mass Production research Daleks Martians Empire Harkonnens: Mass Production Borgs & Triffids: Combustion
                    1160 hut=100 Daleks exchange Miniaturization for Mobile Warfare + 50 Empire & Harkonnens: Mobile Warfare Borgs: 150
                    1180 Computers research Robotics Pop=25 End WLTPD
                    Daleks: Machine Tools Martians: Mobile Warfare + 50 Borgs: Mobile Warfare + 200 Harkonnens: Computers get gift of Fundamentalism Triffids: Mass Production
                    1200 Research Lab Daleks: Computers Empire: Machine Tools Borgs: Mass Production + 200
                    1220 Robotics research Flight Sell Sewer System Daleks Empire Martians Borgs: Robotics Harkonnens: Robotics + 50 Triffids: Mobile Warfare
                    1240 Manufacturing Plant Sell Aqueduct Daleks Borgs: Fundamentalism Martians Empire: Combustion Triffids: Robotics
                    1260 Flight research Radio Daleks: Flight Martians: Machine Tools Empire: Miniaturization + 50 Borgs: Flight + 100 Harkonnens: Flight + 50 Triffids: Flight + 100
                    1280 Empire: exchange Flight & Fundamentalism for Amphibious Warfare Martians: Flight
                    1300 Radio research Advanced Flight
                    1320 Daleks Borgs Triffids & Harkonnens: Radio and Amphibious Warfare +150 Martians: Radio & Fundamentalism Empire: Radio
                    1340 Advanced Flight research Rocketry
                    1360 (Wealthiest: Triffids Martians Daleks Earth Harkonnens Empire Borgs) Triffids: Advanced Flight + 75 Martians: Advanced Flight + 25 Daleks: 200 Harkonnens & Borgs: Advanced Flight +100 each
                    1380 Rocketry research Space Flight
                    1420 Space Flight research Plastics
                    1440 Apollo program Triffids cancel alliance Disband Explorer
                    1460 Start building SS parts
                    1480 Plastics research Atomic Theory
                    1500 Martians war Daleks
                    1520 Atomic Theory research Nuclear Fission Structural5, Triffids Bomber west
                    1530 SAM Defence built
                    1550 Nuclear Fission research Nuclear Power Structural7 Borgs war Empire
                    1570 Structural9 Sneak attack by Triffids Cruiser on my Horseman - worthy allies Harkonnens declare war on Triffids (Harkonnens Marines and Howitzer in my pattern!)
                    1580 Nuclear Power research Laser Structural10 Harkonnens Diplo steals Plastics!
                    1590 Harkonnens units destroyed by Triffids Bomber Structural11
                    1600 Triffids Bomber occupies my buffalo: 82 shields to 79 - lost a turn!
                    1610 Structural12 Laser research Superconductor
                    1640 Structural15 Superconductor research Fusion Power
                    1670 Fusion Power research Recycling Component3
                    1710 Recycling research Stealth, Module1
                    1720 Silly Triffids built Cape Town unoccupied 2 squares West of Earth pattern. My Chariot enters city and plunders 39g and Communism
                    Empire: demands Advanced Flight give in + gift 100, Module2
                    1730 Launch 15-3-3-1-1-1 SS Daleks destroyed by Triffids
                    1731 built Armor just in time to knock out Triffids Howitzer invading from West (vetted)
                    1732 built Fighter My spare Engineer enters unoccupied new Triffids city Delhi (where Cape Town was) plunder 38 g
                    1733 built Alpinetroops killed Howitzer
                    1734 Stealth research Espionage
                    My returning Engineer killed by Triffids Fighter, disband redded Alpinetroops to ensure rushbuilding of Stealth Fighter with advancing Triffids Armor - can't risk cleaning up pollution next to Armor
                    1735 Triffids Armor attacks city & kills my Legion Pop=22 Stealth Fighter kills Triffids Armor and Triffids Howitzer
                    Engineers clean up new pollution in safer North.
                    1736 Mass Transit built, New Pollution north cleaned up - still residual south
                    1737 built Stealth Fighter destroys Triffids Bomber and stacked Armor
                    1738 Armor built, My Fighter destroys stacked Triffids Howitzer (gets vetted) approaching from main danger in the South
                    1739 Triffids Bomber attacks city & kills one Stealth-Fighter My Fighter kills redded Triffids Bomber, My 2nd vet Stealth Fighter destroys two Triffids Helicopters
                    Barracks built
                    1740 Armor built, Armor destroys wounded Triffids Marines west
                    No new pollution - Engineers cleanup original residual pollution!
                    1741 Marines built
                    1742 Cruise Missile built and destroys Triffids Helicopter
                    1743 Triffids Aegis Cruiser kills my last 2 Engineers - they've done their job! And the worse is over - Phew! Built Cruise Missile which takes out Triffids Howitzer
                    1745 Landed AC

                    ______
                    Edit: 660: Refrigeration, not Sanitation
                    [This message has been edited by tonic (edited August 01, 2000).]

                    Comment


                    • #11
                      Great game but...hehehe..you may have been able to save 4 turns by building a 15-1-1-1-1-1 spaceship.

                      Never thought I'd see the day where I nitpick a 1745 landing.


                      [This message has been edited by Smash (edited October 28, 2000).]
                      The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                      Comment


                      • #12
                        1745 is new territory for me - I'm over the moon, so to speak. If my cursory glance at your logs serves me right, I'd have scored a dead heat with Smash, eh? Will give the accelerated SS the works in prep for OCC15.

                        Edit: Can't type!
                        [This message has been edited by tonic (edited August 01, 2000).]

                        Comment


                        • #13
                          Well, i managed to get a good time, but it turns out that it was the 2nd slowest?!?!! I kind of lost control of everything around 1000ad for a couple of 100 years!!

                          How did you guys manage to get the tech per turn research? the closest i could get was after computers, i needed 1311 beakers and could produce 1288 (6 scientists!), what kind of populatiosn did you have when you guys got tech per turn?

                          Anyway my log:

                          v2.42 Diety
                          Flash G'Oldman

                          Monarchy 2850bc
                          Republic 1450bc
                          Democracy 380ad

                          Colossus 2050bc
                          Observatory 325bc
                          Theatre 1ad
                          Newtons 400ad
                          Darwins 1320ad
                          Apollo 1590ad

                          Trade 900bc
                          Cons 1ad
                          Refridge 820ad
                          Auto 1180ad
                          Comp 1400ad
                          SF 1580ad

                          1st Trade 600bc
                          2nd 525bc
                          3rd 425bc


                          4000bc horsemen (hut)
                          Earth Founded!
                          3850bc 50 (hut)
                          3800bc horsemen (hut)
                          3750bc Horsemen (hut)
                          Alliance with Martians & Harkonnens
                          3600bc archers (hut)
                          Alliance with Borgs
                          3550bc Peace with Empire
                          3450bc Peace with Daleks
                          3400bc Peace with Triffids
                          3300bc 50 (hut)
                          3200bc Daleks Destroyed by Ming the Merciless!!!!
                          3150bc Barbarians!!!! (hut)
                          3000bc code of laws (hut)
                          2850bc Monarchy! - revolution
                          Monarchy Established!!!!
                          2650bc Barbs destroyed my horseman!!!!
                          2600bc WLTKD
                          2350bc 100 from borgs to war with empire!!
                          2050bc Colossus
                          1950bc Romans Destroyed by Triffids!
                          Literacy
                          1600bc Russians destroyed by Triffids!
                          1500bc Library
                          Philosophy
                          Republic (free)
                          Revolution, wltkd cancelled
                          1450bc Republic!!!!
                          both militia disbanded
                          1250bc Temple
                          WLTCD (3)
                          1000bc wltcd cancelled(7)
                          925bc Marketplace
                          250 from Martians
                          900bc Trade
                          825bc Caravan (copper)
                          750bc Caravan (hides)
                          675bc Caravan (gold)
                          600bc caravan food
                          1st Trade!! copper to Kronos, 136 revenue
                          575bc maths
                          525bc 2nd Trade!! Hides to y=mx+c, 152 revenue
                          500bc Astronomy!
                          425bc 3rd Trade!! gold to y=mx+c, 209 revenue
                          325bc Observatory!!!!!
                          1ad Shakespears Theatre!!!!!
                          shared all techs!
                          Construction
                          WLTCD (7)
                          40ad aquaduct!
                          80ad 250 from borgs to war with empire!!
                          100ad wltcd cancelled (12)
                          200ad sewer system
                          220ad WLTCD (12)
                          320ad WLTCD cancelled (18)
                          360ad Democracy
                          380ad Democracy!!!!!!
                          400ad Newtons College!!!!
                          460ad bank
                          gunpowder
                          520ad University
                          explosives
                          560ad caravan (coal)
                          580ad economics
                          620ad navigation
                          640ad stock exchange
                          660ad physics
                          700ad magnetism
                          740ad metalurgy
                          780ad electricity
                          turned down 350 to war with triffids!??!
                          dye to Harko, 134 revenue
                          coal to Mars, 84 revenue
                          800ad caravan (gold)
                          820ad Refridgeration!!!
                          860ad Steam engine
                          880ad Engineer
                          900ad Railroad
                          940ad industrialisation
                          980ad corporation
                          1000ad engineer
                          1020ad refining
                          1040ad engineer
                          1060ad combustion
                          1080ad engineer
                          1100ad supermarket
                          1120ad steel
                          1140ad factory
                          1180ad automobile
                          1220ad superhighways!
                          1300ad conscription
                          1320ad Darwins!!!!
                          tactics
                          machine tools
                          1360ad miniaturisation
                          1380ad hydro plant
                          1400ad computers
                          1440ad mobile war
                          1480ad robotics
                          1500ad empire develope flight, traded with empire!!!
                          1510ad manu plant
                          1520ad radio
                          1540ad adv flight
                          1560ad rocketry
                          1580ad Space Flight
                          1590ad Apollo!!!!
                          1600ad plastics
                          ss structural 1
                          Atomic Theory
                          1620ad nuclear theory
                          1640ad nuclear power
                          1660ad laser
                          1680ad superconductor
                          1700ad fussion power
                          1740ad structural 15!
                          1772ad 3 modules
                          6 components
                          15-3-3-1-1-1 space ship
                          Launch, eta 1786ad
                          tanks, city walls, fighters!!!
                          1837 AC Landing!!!!!

                          Flash G'Oldman the Cruel, 35% 272points!!

                          [This message has been edited by Oldman (edited August 01, 2000).]
                          "There are not more than 5 musical notes..." - Sun Tzu
                          ...and we build an Academy for this guy... :confused:

                          Comment


                          • #14
                            I never got to 1 turn per tech research except one or two with the help of a caravan bonus. And I think the same goes for the others as far as I can see.

                            Comment


                            • #15
                              Aahhh, my mistake!!! i can't have read the logs very thoroughly?!?! I'll have to study the table when you post it and see when i started to lose ground on you guys!!!

                              Mayeb next time!!!!!
                              "There are not more than 5 musical notes..." - Sun Tzu
                              ...and we build an Academy for this guy... :confused:

                              Comment

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