Paul got killed?Forgive me but I take a little delight in that
I had an ok game.It was slower going in the begnning than I thought it was going to be.Got some techs in the wrong order and lost turns here and there when research would change after I hit enter.I hate that.You gift techs till you see 2 turns and it changes to 2 1/2 on the ai's turn.Oh well
3900-hut-archer
3850-hut-Warrior Code
3750-hut-chariot
3650-Gibralter
3600-hut-Code of Laws
3500-hut-barb horse-terminated
3450-warrior-start Collosus
3300-contact Luxemburg-gift Burial and Warrior-alliance-they are helping to repair my chariot
3100-size 2
3050-contact Tibet gift Burial and Warrior-alliance
2750-Monarchy-revolt
2650-govt-Monarchy
2550-contact Seys-trade Bronze for Map-peace-trade Tibet Laws for Horseback-share maps-receive 25-Lux gift 25-trade Seys Laws for Myst-share maps
2400-gift Myst to Tibet receive 25-trade Lux Myst for Currency-receive 75
2350-gift Monarchy to Tibet-share maps with all.
2250-gift Currency to Tibet-receive 25-Monarchy to Lux-
2200-hut-50 gold
2150-size 3
2100-Tibet gifts 50-Lux 50
2050-Collosus
1850-trade Seys Currency for The Wheel-trade Lux The Wheeel for Writing
1750-library
1700-Trade-gift Wheel to Tibet-receive 50-Lux gifts 50-gift Writing to Seys
1450-beads caravan-gift Trade to Lux-Trade and Writing to Tibet-trade Seys Trade for Masonary
1300-beads arrive in Luyxembourg(demanded) 52 bonus
1250-hides caravan”we love the King”-hut-elephgant-NON
1150-Construction-hut-horseman-NON
1100-hides to Luxembourg 32 bonus
1050-copper caravan
1000-gift Construction to Tibet receive 100-Construct to Lux receive 50
975-market
950-copper to Luxembourg 32 bonus
900-Literacy
875-disband warrior
850-temple
825-trade Lux Masonary for Iron Working-receive 100-gift Mason to Tibet
750-dye caravan
725-polar hut barbs-disappear
700-trireme
650-Philosophy-Republic-revolt
625-govt-Republic-gift Republic to Tibet-receive 150-Republic to Lux-receive 50
600-colliseum-start “we love”-dye arrives in Kingston 112 bonus
500-trade Lux Lit for Bridge Building-share maps-trade Tibet BB for Feudakism-gift Lit-gfit Construct to Seys
475-aquaduct-share maps with all
450-trade Tibet Philosophy for Math-receive 50-gift Phil to Lux
425-caravan-
400-end “we love” size 12-sell colliseum
375-Astronomy-caravan-Tibet gifts 50-Lux 50
325-caravan-contact-Eskimos-gfit Iron Construct,Warrior and Republic-peace-share maps
275-caravan-Tibet gifts 50-Lux 50
225-caravan-sell temple
200-caravan-
175-Medicine-Cope’s-trade Tibet Astronaomy for Chivalry-receive 50-gift Republic to Seys-trade Luxembourg Math for Pottwery-gift Astronomy-receive 50-trade Eskimos Chiv for Seafaring-gift Philosophy and Math-share maps
150-contact Jamaica-gift Lit,Trade and Repub-alliance share maps
125-caravan-Chivalry and Seafaring to Lux-Seafaring to Tibet-Philosophy and Iron to Jamaica-gift all cept Medicine to Seys-share maps-Monarchy and Feudal to Eskimos
75-caravan
50-Engineering-Monarchy to Jamaica-Engineering to Tibet-receive 50-Lux 50
25-caravan-Astronomy to Jamaica-Lux gifts 50-Tibet cancels alliance-This sends my trireme and chariot home.They were just about to land in Australia.That is nowhere near Tibet-disband horse
-----------------------------
AD1-caravan
20-Warrior Code and Bridge to Jamaica-Engineering to Seys and Lux-Engineer and Writing to Eskimos
40-caravan
80-caravan-Engineering to Jamaica-gift Medicine to the rest
100-Shake’s-Sanitation gift to all
120-Horseback to Jamaica-Lux gifts 100
140-start “we love” size 12
160-sewer system
180-Wheel to Jamaica-Lux gfits 100
200-Invention-harbor
220-Lux gifts 100
280-University
320-caravan-end “we love” size 21-heavy tech gifting-Tibet declares war
340-peace with Tibet-more tech gifting
360-Gravity-caravan
400-caravan-gold arrives in Differdange(demanded) 228 bonus
420-Banking-caravan
460-caravan-Lux gifts 75
480-Democracy-revolt-caravan
520-caravan
540-Sir Ike’s-govt Democracy-Tibet declares war-gift Banking to Lux
600-Economics-Democracy to Jamaica-Economics and Gravity to Lux-receive 150-Banking and Gravity to Seys
620-Gunpowder-build university
640-Lux gifts 150
660-Chemistry-build bank
700-Explosives-start “we love” 21-Gunpowder to Jamaica-trade Lux Chemistry for Navigation-Navigation and Gunpowder to Seys-Eskimos declare war
720-engineer-disband settler
740-engineer-end “we love” 21-gift GP,Banking and Chemistry to Eskimos-peace
760-Physics
780-stock exchange-Lux gifts 150
800-Magnetism
820-gold caravan-plains>grassland
840-Metallurgy
860-caravan-Lux gifts 150
880-Electricity-gold arrives in Differdange(demanded)246 bonus
900-caravan
920-Refrigeration-plains>grassland
940-gold caravan
960-Steamengine
980-supermarket
1000-Railroad-salt arrives in Sakya(demanded)128 bonus
1020-caravan
1040-Industrialization-gold to Spanish Town 158-dye-158-much tech gifting Lux gifts 50-disband trireme in the feild
1060-diplomat-start “we love” 21
1080-The Corporation-Lux gifts 50
1100-freight
1140-Steel-freight-end “we love” size 24-sell sewer
1160-sell aquaduct
1180-Refining-freight-heavy tech gifting-Lux gifts 50
1200-Darwins-Combustion-Automobile
1220-Mass Production-grass river>forest
1240-superhighway
1260-Electronics-trade Lux Mass Product for Leadership
1280-freight
1300-Conscription
1320-freight
1340-Tactics
1360-freight
1380-Machine Tools
1400-factory
1420-Miniaturization-oil arrives in Sakya 171 bonus
1440-power plant
1460-Computers
1480-research lab-gift Tactics to Lux-receive 50 gold
1500-Mobile Warfare
1510-offshore platform
1520-Robotics
1530-manufacturing plant-Jamaica cancels alliance-Lux gifts 75
1540-Flight-freight-gift Computers to Lux-Computers and Tactics to Jamaica-Conscription and Tactics to Seys and Eskimos
1550-freight
1560-Radio-freight
1570-freight
1580-Advanced Flight-freight
1600-Rocketry
1610-Lux gifts 150
1620-Space Flight-grass>forest-Lux cancels alliance
1640-Apollo
1650-Plastics
1680-Atomic Theory
1710-Nuclear Fission
1740-Nuclear Power
1754-The Laser
1776-Fusion Power-sell research lab
1778-sell university
1780-sell stock exchange
1782-standard ship ready-LAUNCH-gift RR to Tibet-ceasefire
various units and city defenses
1797-Arrival AC
Wonders-
Collosus-2050BC
Cope’s-175BC
Shake’s-100AD
Sir Ike’s-540AD
Darwin’s-1200AD
Apollo-1640AD
Govts.
Monarchy-2650BC
Republic-625BC
Democracy-540AD
Trade Routes
1.1300BC
2.1100BC
3.950BC
size 12-400BC
size 21-320AD
Trade-1700BC
Construction-1150BC
Sanitation-100AD
Refrigeration-920AD
Automobile-1200AD
Computer-1460AD
Space Flight-1620
I had an ok game.It was slower going in the begnning than I thought it was going to be.Got some techs in the wrong order and lost turns here and there when research would change after I hit enter.I hate that.You gift techs till you see 2 turns and it changes to 2 1/2 on the ai's turn.Oh well
3900-hut-archer
3850-hut-Warrior Code
3750-hut-chariot
3650-Gibralter
3600-hut-Code of Laws
3500-hut-barb horse-terminated
3450-warrior-start Collosus
3300-contact Luxemburg-gift Burial and Warrior-alliance-they are helping to repair my chariot
3100-size 2
3050-contact Tibet gift Burial and Warrior-alliance
2750-Monarchy-revolt
2650-govt-Monarchy
2550-contact Seys-trade Bronze for Map-peace-trade Tibet Laws for Horseback-share maps-receive 25-Lux gift 25-trade Seys Laws for Myst-share maps
2400-gift Myst to Tibet receive 25-trade Lux Myst for Currency-receive 75
2350-gift Monarchy to Tibet-share maps with all.
2250-gift Currency to Tibet-receive 25-Monarchy to Lux-
2200-hut-50 gold
2150-size 3
2100-Tibet gifts 50-Lux 50
2050-Collosus
1850-trade Seys Currency for The Wheel-trade Lux The Wheeel for Writing
1750-library
1700-Trade-gift Wheel to Tibet-receive 50-Lux gifts 50-gift Writing to Seys
1450-beads caravan-gift Trade to Lux-Trade and Writing to Tibet-trade Seys Trade for Masonary
1300-beads arrive in Luyxembourg(demanded) 52 bonus
1250-hides caravan”we love the King”-hut-elephgant-NON
1150-Construction-hut-horseman-NON
1100-hides to Luxembourg 32 bonus
1050-copper caravan
1000-gift Construction to Tibet receive 100-Construct to Lux receive 50
975-market
950-copper to Luxembourg 32 bonus
900-Literacy
875-disband warrior
850-temple
825-trade Lux Masonary for Iron Working-receive 100-gift Mason to Tibet
750-dye caravan
725-polar hut barbs-disappear
700-trireme
650-Philosophy-Republic-revolt
625-govt-Republic-gift Republic to Tibet-receive 150-Republic to Lux-receive 50
600-colliseum-start “we love”-dye arrives in Kingston 112 bonus
500-trade Lux Lit for Bridge Building-share maps-trade Tibet BB for Feudakism-gift Lit-gfit Construct to Seys
475-aquaduct-share maps with all
450-trade Tibet Philosophy for Math-receive 50-gift Phil to Lux
425-caravan-
400-end “we love” size 12-sell colliseum
375-Astronomy-caravan-Tibet gifts 50-Lux 50
325-caravan-contact-Eskimos-gfit Iron Construct,Warrior and Republic-peace-share maps
275-caravan-Tibet gifts 50-Lux 50
225-caravan-sell temple
200-caravan-
175-Medicine-Cope’s-trade Tibet Astronaomy for Chivalry-receive 50-gift Republic to Seys-trade Luxembourg Math for Pottwery-gift Astronomy-receive 50-trade Eskimos Chiv for Seafaring-gift Philosophy and Math-share maps
150-contact Jamaica-gift Lit,Trade and Repub-alliance share maps
125-caravan-Chivalry and Seafaring to Lux-Seafaring to Tibet-Philosophy and Iron to Jamaica-gift all cept Medicine to Seys-share maps-Monarchy and Feudal to Eskimos
75-caravan
50-Engineering-Monarchy to Jamaica-Engineering to Tibet-receive 50-Lux 50
25-caravan-Astronomy to Jamaica-Lux gifts 50-Tibet cancels alliance-This sends my trireme and chariot home.They were just about to land in Australia.That is nowhere near Tibet-disband horse
-----------------------------
AD1-caravan
20-Warrior Code and Bridge to Jamaica-Engineering to Seys and Lux-Engineer and Writing to Eskimos
40-caravan
80-caravan-Engineering to Jamaica-gift Medicine to the rest
100-Shake’s-Sanitation gift to all
120-Horseback to Jamaica-Lux gifts 100
140-start “we love” size 12
160-sewer system
180-Wheel to Jamaica-Lux gfits 100
200-Invention-harbor
220-Lux gifts 100
280-University
320-caravan-end “we love” size 21-heavy tech gifting-Tibet declares war
340-peace with Tibet-more tech gifting
360-Gravity-caravan
400-caravan-gold arrives in Differdange(demanded) 228 bonus
420-Banking-caravan
460-caravan-Lux gifts 75
480-Democracy-revolt-caravan
520-caravan
540-Sir Ike’s-govt Democracy-Tibet declares war-gift Banking to Lux
600-Economics-Democracy to Jamaica-Economics and Gravity to Lux-receive 150-Banking and Gravity to Seys
620-Gunpowder-build university
640-Lux gifts 150
660-Chemistry-build bank
700-Explosives-start “we love” 21-Gunpowder to Jamaica-trade Lux Chemistry for Navigation-Navigation and Gunpowder to Seys-Eskimos declare war
720-engineer-disband settler
740-engineer-end “we love” 21-gift GP,Banking and Chemistry to Eskimos-peace
760-Physics
780-stock exchange-Lux gifts 150
800-Magnetism
820-gold caravan-plains>grassland
840-Metallurgy
860-caravan-Lux gifts 150
880-Electricity-gold arrives in Differdange(demanded)246 bonus
900-caravan
920-Refrigeration-plains>grassland
940-gold caravan
960-Steamengine
980-supermarket
1000-Railroad-salt arrives in Sakya(demanded)128 bonus
1020-caravan
1040-Industrialization-gold to Spanish Town 158-dye-158-much tech gifting Lux gifts 50-disband trireme in the feild
1060-diplomat-start “we love” 21
1080-The Corporation-Lux gifts 50
1100-freight
1140-Steel-freight-end “we love” size 24-sell sewer
1160-sell aquaduct
1180-Refining-freight-heavy tech gifting-Lux gifts 50
1200-Darwins-Combustion-Automobile
1220-Mass Production-grass river>forest
1240-superhighway
1260-Electronics-trade Lux Mass Product for Leadership
1280-freight
1300-Conscription
1320-freight
1340-Tactics
1360-freight
1380-Machine Tools
1400-factory
1420-Miniaturization-oil arrives in Sakya 171 bonus
1440-power plant
1460-Computers
1480-research lab-gift Tactics to Lux-receive 50 gold
1500-Mobile Warfare
1510-offshore platform
1520-Robotics
1530-manufacturing plant-Jamaica cancels alliance-Lux gifts 75
1540-Flight-freight-gift Computers to Lux-Computers and Tactics to Jamaica-Conscription and Tactics to Seys and Eskimos
1550-freight
1560-Radio-freight
1570-freight
1580-Advanced Flight-freight
1600-Rocketry
1610-Lux gifts 150
1620-Space Flight-grass>forest-Lux cancels alliance
1640-Apollo
1650-Plastics
1680-Atomic Theory
1710-Nuclear Fission
1740-Nuclear Power
1754-The Laser
1776-Fusion Power-sell research lab
1778-sell university
1780-sell stock exchange
1782-standard ship ready-LAUNCH-gift RR to Tibet-ceasefire
various units and city defenses
1797-Arrival AC
Wonders-
Collosus-2050BC
Cope’s-175BC
Shake’s-100AD
Sir Ike’s-540AD
Darwin’s-1200AD
Apollo-1640AD
Govts.
Monarchy-2650BC
Republic-625BC
Democracy-540AD
Trade Routes
1.1300BC
2.1100BC
3.950BC
size 12-400BC
size 21-320AD
Trade-1700BC
Construction-1150BC
Sanitation-100AD
Refrigeration-920AD
Automobile-1200AD
Computer-1460AD
Space Flight-1620
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