More than once recently, I've seen the claim that barbarian archers and legions have a defensive strength of only one rather than the normal two. Is this true? How do we know? What do you all think?
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barbarian archers and legions defense
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I'd've thought the only way the defence strength can be reduced is by injury.
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finbar
Mono Rules!
#33984591" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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I think it's hard-coded that barb archers have a defense of 1. I've attacked barb archers with (non-vet) horses many, many, times, and won far more often than not, even on woods, swamps, or rivers. I don't think it's just an attack bonus for horsemen - one game I attacked two barb archers on hills with bribed barb archers, and won both attacks with very little damage. I've never read anything "official" about this, but I always act as if barb archers have an attack of 4.5 and a defense of 1. I'm not often disappointed in my results.
I have a lot less experience with barb legions, but that limited experience leads me to think that they have a defense of 2.
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mmm..., if I link this post with the one of "Do you want to declare war against the Barbarians?", it makes me think to some kind of sneak attack bonus.
If the human is 'at peace' with the barbarian civilization, then it should benefit from some sneak attack bonus (and vice versa)...The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.
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all i've ever seen is a sneak attack penalty. Even if you cancel the attack, you lose 1 movement point. And besides the reputation hit you take, there is always the government collapse if you are in a representative government.
So, does your democracy collapse if you sneak attack the barbarians? I've never had that situation before.Insert witty phrase here
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quote:
Originally posted by Dry on 09-22-2000 08:47 AM
mmm..., if I link this post with the one of "Do you want to declare war against the Barbarians?", it makes me think to some kind of sneak attack bonus.
If the human is 'at peace' with the barbarian civilization, then it should benefit from some sneak attack bonus (and vice versa)...
I suspect the "Do you want to declare war on the Barbs" message is a glitch. I've only ever seen it twice in the zillion games I've played. There's no means of making peace with the buggers, and if any sort of "peace situation" could exist, you'd get the message every time you tried to attack a barb. Or a whole lot more often, anyway.
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finbar
Mono Rules!
#33984591" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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Yes, I really think there is a sneak attack bonus.
I have noticed that the AI was always incredibly lucky on its first (and only on the first one) sneak attack, being (sometimes) able to kill a fortified rifleman with a partisan or so - thing that I never ever seen happen on 'normal' attacks.
I tried it by sneak attacking myself and noticed that indeed I also was always very lucky on the first attack.
I thus suspected a bonus on the fisrt attack.
The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.
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I don't know whether it's a sneak attack bonus. Seems to me it depends on which unit strikes the first blow. If you watch the exchanges closely, you can see which unit does strike first. It's not always the attacker.
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finbar
Mono Rules!
#33984591" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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quote:
Originally posted by finbar on 09-22-2000 02:50 AM
I'd've thought...
Nice contraction, finbar. I love it when someone writes as they would talk. Makes it easier reading, don'cha think?
Sorry that this had nothing to do with the thread. I couldn't help myself.
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Better dead than "Red"... or green... or blue... or yellow... or orange... or purple... or white.
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quote:
<font size=1>Originally posted by kcbob on 10-02-2000 04:39 PM</font>
Nice contraction, finbar. I love it when someone writes as they would talk. Makes it easier reading, don'cha think?
Come from years and years of writing Film and TV dialogue. Contractions are the best way to make dialogue sound realistic instead of stilted.
"Who'd've thought?"
"Musn't've been!"
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finbar
Mono Rules!
#33984591
[This message has been edited by finbar (edited October 02, 2000).]" ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
"The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.
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[mendacity]I hate to be a pedant, but[/mendacity] shouldn't it be: "mus'n't've"?
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Technically, the contraction for 'must not' should be must'n't, and 'did not' did'n't etc. (one for the seperate words and another for the missing letter), but no-one does it because it looks plain stupid.
Pedant? Never.....
[This message has been edited by mark13 (edited October 03, 2000).]We're back!
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