Everyone may already be doing this, but I thought I'd post it anyway, since I'm (ab)using it constantly in the AI head start game. Consider this situation:
ArrBrrCrrD
Where ABCD are cities, r is a road square. Let's say each city has a fortified pikeman as a defender, and they're all building more pikemen for front line defense. If A builds a pike, he can move to city B on the road. Go to the city menu for B, select the pikeman from city A, then select "support from this city" and "fortify". Next, activate the pikeman who was originally in B. Move that pikeman to C, home and fortify him, and wake up C's pikeman. The pikeman from C moves to D, is homed and fortified, and D's pikeman can move to defensive terrain.
This way, a unit produced in your rear area can be magically transformed to one on your front lines. All of the units fortified on this turn can be awakened to repeat the process next turn. If your rear cities are secure and you're just using the pikeman for martial law, you can move him down the chain the turn before the new pikeman is produced.
Maybe some would call this a cheat, but I see it as very much within the rules. The big disadvantage is that it can greatly lengthen the time of your turns, until only the most patient players will MP with you .
ArrBrrCrrD
Where ABCD are cities, r is a road square. Let's say each city has a fortified pikeman as a defender, and they're all building more pikemen for front line defense. If A builds a pike, he can move to city B on the road. Go to the city menu for B, select the pikeman from city A, then select "support from this city" and "fortify". Next, activate the pikeman who was originally in B. Move that pikeman to C, home and fortify him, and wake up C's pikeman. The pikeman from C moves to D, is homed and fortified, and D's pikeman can move to defensive terrain.
This way, a unit produced in your rear area can be magically transformed to one on your front lines. All of the units fortified on this turn can be awakened to repeat the process next turn. If your rear cities are secure and you're just using the pikeman for martial law, you can move him down the chain the turn before the new pikeman is produced.
Maybe some would call this a cheat, but I see it as very much within the rules. The big disadvantage is that it can greatly lengthen the time of your turns, until only the most patient players will MP with you .
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