SG[1], I think he means that if a city grows naturally with the pyramids, it only loses 1/2 its food supply, not all. And with really large cities, having that granary effect can make the difference between having enough food and not having enough food while in anarchy if the city grew recently. Look at the OCC 15 logs about people losing engineers due to famine. I lost 1 during that revolt to democracy and other people had engineer/famine related problems as well.
Edit: with oedo's discovery about the game checking for anarchy only every 4th turn, that point about the pyramids becomes somewhat mute, since you can now simulate that SoL effect of only 1 round of anarchy without every having to build it.
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April Cantor: Sire, in order to expand further we must first gain favor of the King
SCG: darn, I've never really got the hang of that tribute thing, guess it will be a long time until i make prince
*goes off and starts gifting gold and techs*
[This message has been edited by SCG (edited August 21, 2000).]
Edit: with oedo's discovery about the game checking for anarchy only every 4th turn, that point about the pyramids becomes somewhat mute, since you can now simulate that SoL effect of only 1 round of anarchy without every having to build it.
------------------
April Cantor: Sire, in order to expand further we must first gain favor of the King
SCG: darn, I've never really got the hang of that tribute thing, guess it will be a long time until i make prince
*goes off and starts gifting gold and techs*
[This message has been edited by SCG (edited August 21, 2000).]
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