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  • Midgard

    [rant]I hate having to relearn everything[/end rant]

    Who should I play as?

    keep in mind I know nothing about middle earth or nothing else associated with this scenario for that matter.

    Know if any tip/strategies are around?
    The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

  • #2
    Play as anyone but Stygians and Goblins. If you want an easy game, play the underwater guys (merfolk or something), and build mines and railroads on shallow sea terrain for lots of resources. In my experience the Buteons are much harder to play, and the Humans are about average. Haven't really tried the other two.
    By the way, Midgard has nothing to do with Middle Earth (if you mean Tolkien's Middle Earth), it's a fictional setting based on Norse mythology. IIRC Midgard means "middle land" and is the "normal" world in Norse mythology.
    I don't know of any strategies on the net but you could try searching the archives here.

    Dr.Oogkloot
    [This message has been edited by Dr.Oogkloot (edited August 27, 2000).]

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    • #3
      Yes, the merfolk are very easy. Actually, make that very easy. The elves have a cool unit that looks exactly like the forest terrain, so you can't tell whether there's a unit there or not . The AI knows the difference though. I like playing as the elves, because merfolk are just way too easy.

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      • #4
        I decided to take the Humans.
        Going ok,I think.Built Golden Orchard,Round Table,Arthur's Palimpsest and Magic Sword.

        Switched to Dwarven Alliance and found out it is Fundy.Building dwarves,catapults and rangers right now.

        The Stygians have some powerful units that I always seem to be just short of gold when trying to bribe.

        There was a red dragon unit that had big #s but it took off to help the Goblins or something.

        I found some underground entrances but don't know what to do with them.

        The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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        • #5
          Smash-Odd you should mention this, since I recently started playing Midgard, and tinkering with it.

          One way, if you can pull it off, is to flood the large continent (where each civ has one city, with goblins and co.) with a lot of settlers to seize the middle groud early. The entrances to the underworld act as teleporters (lots of fun for caravan-freaks like me , and that blackish terrain has unbelievable resources.

          The dragon's are cool, because when you kill one, you get a lot of gold, and the tech that's midgard's equivalent of refrig.

          Best of luck!

          -KhanMan, LLS of Sayen
          Odin, Thor, and Loki walk into a bar together...
          -KhanMan

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          • #6
            Rollin now.Bribed a dragon,a giant spider and got that unspeakable horror.Found a giant otterine in a hut.Atlantis fell(captured Sacred Menhir) and the Merfolk are history.The rest are in ruins.Not too sure about the Stygian.Bribing most of their "special" units.

            Built Orb of Peace,Brisingham,Eye of Ran,Huginn and Muninn,Hammer of Power and the Nielbelungenlied.Switched to Republic for "we love days" and then went Commie.So far,so good.

            I will have to try and slay a dragon.
            The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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            • #7
              I don't know.The best I can build right now is seige engines.Envoys are probably my best units all things considered.I built a slew of dwarfs while in Dwarven Alliance(fundy) and they seem to defend well.Can't stop the dragons yet.They don't seem to be able to capture cities though.They kill every defender then take off.

              I gotta a feeling there are a few surprises to come.

              I must have bribed 50 goblins by now.Sent them all back for disbanding.
              The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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              • #8
                *Cough* Submit to Art of War.
                Please Visit:
                http://aow.apolyton.net

                And contribute if you can!

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                • #9
                  hehehe...I have no strategy here.Basic civ conquering mode.

                  I captured the Stygian capitol and bribed the Lich that appeared but I just can't get a chance at slaying a dragon.Maybe cuz I've bribed 2 of them.

                  The Merfolk have restarted!Is this supposed to happen?
                  The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                  Comment


                  • #10

                    Who gets those human looking units--Sorcerer, Old Man, etc., because it isn't the Human player that's for sure.
                    I started this session as the human player. I have all the necessary techs, but can't build those units.
                    So who gets those units, so I can stop playing these weak-ass humans because Enc. Paladins, Housearls, & Dwarves cannot defend cities against the Stygian forces that I like to play with.


                    ------------------
                    "And his word shall carry
                    death eternal to those who
                    stand against righteousness."

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                    • #11
                      This is amazing - I started Midgard (as an elf) for the first time last night and here we have a current discussion...


                      ------------------
                      ____________
                      Scouse Git[1]

                      "CARTAGO DELENDA EST" - Cato the Censor
                      "Our words are backed by empty wine bottles! - SG(2)
                      "One of our Scouse Gits is missing." - -Jrabbit

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                      • #12
                        ahem... about the entrances=teleporters thing... we are talking about FW not TOT, right?

                        how can there be teleporters in Civ2 FW?

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                        • #13
                          Sorry Andz - mine is ToT ...

                          ------------------
                          ____________
                          Scouse Git[1]

                          "CARTAGO DELENDA EST" - Cato the Censor
                          "Our words are backed by empty wine bottles! - SG(2)
                          "One of our Scouse Gits is missing." - -Jrabbit

                          Comment


                          • #14
                            I'm using MGE so FW is the one here.

                            I'm getting concerned about restarting civs.Last night I destroyed the Stygians and the Elves but both restarted also.

                            Once again,is restarting supposed to happen?If not I'm going to use the cheat menu to kill civilization if so then I go back to drawing board.

                            I,now, can build quite a few units.Just kept researching stuff and now I got a new horse unit,a better cannon unit and new boats.I also have a few cities making sorcerers.

                            The tree guards were kinda neat but not too hard to figure out.1 question:is there any way to move them?

                            The best aquisition I made was the unspeakable horror.That unit kicks butt.

                            I got around the slaying a dragon thing.I attacked a Stygian dragon with a bribed dragon of mine.I lost and the Stygians got dragon lore.I then stole it next turn.No problem.I wonder if disbanding would have worked?
                            [This message has been edited by Smash (edited August 29, 2000).]
                            The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

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                            • #15
                              quote:

                              Originally posted by Smash on 08-29-2000 01:36 PM
                              Once again,is restarting supposed to happen?


                              I think it is. I played the dinosaur scenario yesterday and I had to kill the blue civ (I think) about 5 times!?! Does anyone know if that's normal? I thought they would only get two restarts...

                              quote:

                              The tree guards were kinda neat but not too hard to figure out.1 question:is there any way to move them?

                              The only one I could possibly think of is having another civ build a city near them and then having them demand to move your units out of his city radius...and then they would be in your cities and you could transport them by boat. But I assume you're not THAT desperate to move them

                              quote:

                              I wonder if disbanding would have worked?

                              No, as far as I'm aware disbanding does not count. Same goes for air units crashing, which caused me some problems in the Lord of the Rings scenario (Gandalf crashed and didn't return...)

                              Dr.Oogkloot

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