When reading this forum, I get the impression that the larger the map, the harder it is to win (not only conquer/bloodlust, also space race).
I'm still learning this game. Last week I played my first two games at King level. In the first one (NORMAL map, 7 civs, restless tribes), I had a hard time winning. The Spanish launched before me, but by building the fastest ship (33/8,8/1,1,1), I arrived two years before them, in 1968. I had to sell many improvements though, exhausted my 10,000 gold in rushbuying, got nuked several times and lost some cities between launch and arrival.
In the second game (LARGE map, 7 civs, raging hordes), I was allowed to develop with hardly any enemy interference. I now reached AC 85 years earlier, in 1883, the other civs were far away, many large islands and subcontinents were still unoccupied, with lots of goodie huts intact.
So does this mean that in a space race game, the larger the map, the easier it is to win?
I'm still learning this game. Last week I played my first two games at King level. In the first one (NORMAL map, 7 civs, restless tribes), I had a hard time winning. The Spanish launched before me, but by building the fastest ship (33/8,8/1,1,1), I arrived two years before them, in 1968. I had to sell many improvements though, exhausted my 10,000 gold in rushbuying, got nuked several times and lost some cities between launch and arrival.
In the second game (LARGE map, 7 civs, raging hordes), I was allowed to develop with hardly any enemy interference. I now reached AC 85 years earlier, in 1883, the other civs were far away, many large islands and subcontinents were still unoccupied, with lots of goodie huts intact.
So does this mean that in a space race game, the larger the map, the easier it is to win?
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