I've only recently learned, from this forum, that when you fill up the science box with beakers, any excess is lost. (Doh! It works that way with food and shields, but once I learned that beakers carry over after you trade for an advance, I didn't check on what happens when you get the advance on your own.)
Sometimes when your science gets very large, the number of beakers needed for an advance is nowhere near an even multiple of beakers you get per turn. How do people arrange things to avoid wasting a substantial percentage of beakers?
Of course you can titrate your science output by adjusting the tax rate or by adding or removing scientists, but often that way is wasteful (little use cutting your science if you don't have the improvements to take advantage by producing taxes). Also, how do people manage caravans with regard to this problem? I've just delivered a couple caravans whose huge science bonuses were almost completely wasted.
Sometimes when your science gets very large, the number of beakers needed for an advance is nowhere near an even multiple of beakers you get per turn. How do people arrange things to avoid wasting a substantial percentage of beakers?
Of course you can titrate your science output by adjusting the tax rate or by adding or removing scientists, but often that way is wasteful (little use cutting your science if you don't have the improvements to take advantage by producing taxes). Also, how do people manage caravans with regard to this problem? I've just delivered a couple caravans whose huge science bonuses were almost completely wasted.
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