Announcement

Collapse
No announcement yet.

Problems with revolutions

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Problems with revolutions

    Everyone knows that if one of your cities falls into disorder in a democracy for more than one turn your citizens will launch a revolution. After a period of anarchy your people will set up a new government. But who actually chooses the new government and continues ruling the nation? You do. Did the game developers have a purpose for that? Isnt that kind of odd?

    ------------------
    He laughs at and disgraces his enemies, while they bow down at his feat. They were so ambitious,so full of themselfs, they thought they couldnt be destroyed. But what they didnt know was, DONT DEFY THE IRON FISTED!

  • #2
    No... It's not weird at all. The fact that you might have to stay in anarchy for a few turns is penality enough for allowing cities to remain in revolt. The loss of science and money is a killer.

    Now, it would be really fun in MP if your enemies could choose your next form of government
    Keep on Civin'
    RIP rah, Tony Bogey & Baron O

    Comment


    • #3
      1. Despotism

      2. Despotism

      3. Despotism

      4. Despotism



      ------------------
      finbar
      Mono Rules!
      #33984591
      " ... and the following morning I should see the Boks wallop the Wallabies again?" - Havak
      "The only thing worse than being quoted in someone's sig is not being quoted in someone's sig." - finbar, with apologies to Oscar Wilde.

      Comment


      • #4
        It would be really tough if the game randomly chose a government for you and you would have to revolt and spend some more turns in anarchy before being able to choose for yourself. (Assuming you're not content with the choice, see finbar's post )

        Probably unbalancing?

        Carolus

        [This message has been edited by Carolus Rex (edited August 15, 2000).]

        Comment

        Working...
        X