I am still in the process of learning the subtleties of the game, so forgive my ignorance.
Some players say that they never build attack units with 1 MP, like Catapult and Cannon, because you need a turn to position them next to the target, after which they are like sitting ducks for the duration of a turn and can easily be wiped out by Horsemen or Archer. So should I build C & C at all, and if so, how should they be used esp. when attacking a city?
In another thread, Artillery (10/1/1, 2 HP, 2 FP) is highly praised, so these Move 1 units can't be all bad.
Some players say that they never build attack units with 1 MP, like Catapult and Cannon, because you need a turn to position them next to the target, after which they are like sitting ducks for the duration of a turn and can easily be wiped out by Horsemen or Archer. So should I build C & C at all, and if so, how should they be used esp. when attacking a city?
In another thread, Artillery (10/1/1, 2 HP, 2 FP) is highly praised, so these Move 1 units can't be all bad.
Comment