OCC remains one for me to try some day.
In the past I can remember waiting to launch to AC until hopefully all the world was full of fully developed cities all trade routed to an ecologically enhanced (yes they allow you to transform their ground when you have a carrier with a couple stealth fighters watching over their riflemen defended city) remaining Babylonian city with greatest trade potential.
**The game as allways was deity, RH, wet-warm, archapelago, large world, 7 civs. restarts allowed for AI's destroyed.
Goals in this game that kept the interest alive for me until cycling through endless cities finally fried me was:
a)To find the GREATEST INITIAL CASH OUTLAY of gold on establishment of a trade route.
I do remember getting near 2000, for oil on demand once, and around 1000 occasionally for stuff.
b)To seek the GREATEST SIZE TRADE ROUTE
memory says it was around 24 or 26 not sure.
c)to see what the HIGHEST POPULATION could be reached by the deadline
d)to try to keep the TOP FIVE CITIES blue (my civs color) through the game.
Usually n/p
e)Keep SPOTLESS REPUTATION throughout game
Who me be despicable?
f)see if HIGHEST CIV SCORE could be reached this way or by fastest bloodlust conquest.
Can't remember highest score but one of my Son's "Bogus Ben" of the Bogus still has the title on it in my family before MP. It was way up there. On the older (amiga)versions of civ we would often max the game out as it had an upper limit of pop before it crashed. I don't think it would let you have quite 100 million.
g) last but not least~ GET ALL WONDERS.
This is very hard to do and can not remember accomplishing it totally, tho I got the best ones. In old civ I think I did it as there were fewer wonders.
Those were mine what are/were yours?
What are some results in the above catagories you would like to share?
------------------
The journey itself is the thing~Odysseus
In the past I can remember waiting to launch to AC until hopefully all the world was full of fully developed cities all trade routed to an ecologically enhanced (yes they allow you to transform their ground when you have a carrier with a couple stealth fighters watching over their riflemen defended city) remaining Babylonian city with greatest trade potential.
**The game as allways was deity, RH, wet-warm, archapelago, large world, 7 civs. restarts allowed for AI's destroyed.
Goals in this game that kept the interest alive for me until cycling through endless cities finally fried me was:
a)To find the GREATEST INITIAL CASH OUTLAY of gold on establishment of a trade route.
I do remember getting near 2000, for oil on demand once, and around 1000 occasionally for stuff.
b)To seek the GREATEST SIZE TRADE ROUTE
memory says it was around 24 or 26 not sure.
c)to see what the HIGHEST POPULATION could be reached by the deadline
d)to try to keep the TOP FIVE CITIES blue (my civs color) through the game.
Usually n/p
e)Keep SPOTLESS REPUTATION throughout game
Who me be despicable?
f)see if HIGHEST CIV SCORE could be reached this way or by fastest bloodlust conquest.
Can't remember highest score but one of my Son's "Bogus Ben" of the Bogus still has the title on it in my family before MP. It was way up there. On the older (amiga)versions of civ we would often max the game out as it had an upper limit of pop before it crashed. I don't think it would let you have quite 100 million.
g) last but not least~ GET ALL WONDERS.
This is very hard to do and can not remember accomplishing it totally, tho I got the best ones. In old civ I think I did it as there were fewer wonders.
Those were mine what are/were yours?
What are some results in the above catagories you would like to share?
------------------
The journey itself is the thing~Odysseus
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