This is perhaps one of those areas where Civ II could always be a little more "realistic," but the history of the twentieth century is rife with instances of bombing "civilian" targets for "military" purposes. See Dresden, Baghdad, Belgrade for some examples.
Anyhow, it seems like, instead of getting that patronizing message admonishing you "only land units may occupy enemy cities," after military units are cleared out, bombers -- and cruise missles, for that matter -- should have the option of selecting a target to bomb for one, as spies and diplomats have for sabotage. There could be a fairly high chance of destroying the enemy installation at the cost of one movement point. Just speculating here, but perhaps an SAM system could forestall such attacks.
Whether wonders could be destroyed in such a fashion is another matter; perhaps the chance could be lesser of destroying their functionality in such an attack.
And while I'm on the subject, do the "Stealth" bombers and fighters in the original version seem to have little advantage over the regular fighter and bomber units? The latest HiRes modpack addresses this issue. If they don't already, perhaps the Stealh units could have "submarine" cloaking procedures.
Any thoughts?
Anyhow, it seems like, instead of getting that patronizing message admonishing you "only land units may occupy enemy cities," after military units are cleared out, bombers -- and cruise missles, for that matter -- should have the option of selecting a target to bomb for one, as spies and diplomats have for sabotage. There could be a fairly high chance of destroying the enemy installation at the cost of one movement point. Just speculating here, but perhaps an SAM system could forestall such attacks.
Whether wonders could be destroyed in such a fashion is another matter; perhaps the chance could be lesser of destroying their functionality in such an attack.
And while I'm on the subject, do the "Stealth" bombers and fighters in the original version seem to have little advantage over the regular fighter and bomber units? The latest HiRes modpack addresses this issue. If they don't already, perhaps the Stealh units could have "submarine" cloaking procedures.
Any thoughts?
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