hehe.no substitute for experience
The problem with that is this game is decided in the early/mid game.
First crack at wonders=first to build wonders.
first to Philosophy.To Democracy etc..
By the time you "catch up" the game will be over.You will take even more time to build infastructure to support your "larger" civ.To keep em happy.Meanwhile the "trader" will have used "we love" to catch up in population in literally a few turns.Whilst the "production" civ will be full of Elvi'
The transition from science to production is easy and natural in late game.Not so the other way.
You will have to make war to slow them down but you will be facing superior military technology all game.
The game favors the peaceful scientist.
imo
The problem with that is this game is decided in the early/mid game.
First crack at wonders=first to build wonders.
first to Philosophy.To Democracy etc..
By the time you "catch up" the game will be over.You will take even more time to build infastructure to support your "larger" civ.To keep em happy.Meanwhile the "trader" will have used "we love" to catch up in population in literally a few turns.Whilst the "production" civ will be full of Elvi'
The transition from science to production is easy and natural in late game.Not so the other way.
You will have to make war to slow them down but you will be facing superior military technology all game.
The game favors the peaceful scientist.
imo
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