This is generally for people who play against the AI; I think the situation in MP would be different.
Having discovered the vast difference in economic benefit between trading with your own cities as against trading with foreign cities, I then come up with the problem of how to get to those cities.
If they're not located on or near a coastline, I can't just send my Caravan/Freight by ship. An overland route at one square per turn takes up a lot of time.
So I've been building a lot of roads and even railroads into forewign territory, soetimes right to the cities in question.
I realize that this gives them a bit of advantage, since they don't have to build these sections of roads themselves. But I personally, at least in the game I'm presently doing, have found it very much worth the trade-off.
Any other opinions?
Jim W
i'll establish the traderoute anyway. I didn't do any calculations about this but i did notice cities on the same continent demanding a good very often 'pay' less than a far off big city on another continent which does not demand the good. Besides, to me the per-turn value of a traderoute is slightly more important than the immediate pay-off. It also makes for easy micro managing to send all your caravans to just one big city on another continent. No more messing with the trade advisor who tells you when a caravan is produced that city X demands good Y, but by the time the caravan gets there city X no longer demands good Y, but good Z.
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