Yeah, U R. Why else would U B hanging around here so much?

Re: hut hunting... (assumig deity MP)
As a former balls-to-the-wall hut-hunter, i'v learned to be a little cautious after 3000BC or so, due to the REAL hordes of barbs. But in the situ S'Fart posed, GO FOR IT & don't wait until U build roads away or move your other settler away. As Ming & others pointed out... it often = a NONE unit that U can immediately use to find the best place for your capital.

As for other huts, AFTER U have established a city, I'll still usually jump them... unless i'm am closing in on a path-to-monarchy tech. I finally got it thru my thick head that if it's a "free" tech, it sets your research back significantly by increasing the # of beckers required to finish all future techs. In those cases, i'll resist instant-gratification & curiousity(try cavebear, U can do it). It's easy enuf to come back & open it after the research to done.
Thanks for the info on the 2nd city barb-safe (exceptions noted, finbar)! Every little bit helps, especially against some of the likes of U all.

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"Hm-m-m, doubt me you will?"
[This message has been edited by KenThur (edited April 23, 2000).]
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