I do a lot of rush building early in the game, either to:
- build a defensive unit for a city at once, or
- to complete a unit or improvement that is getting built slowly because of low city production, or
- to build a unit for a quick attack on a nearby, undeveloped civ, or
- to build a realtively fast-moving unit that can go exploring and open huts.
I particularly tend to "finish" anything that has about six turns and less than 100 gold to complete, if I see an immediate need for it.
This strategy usually leaves me with less than 200 gold most of the time, well into the second age.
My question is: IS THIS A GOOD STRATEGY? Is it common, or should I be doing something else?
(Note that I play mostly at King level, so I try to build as many cities as I can, usually 12 to 20 before 1AD.)
- toby
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toby robison
criticalpaths@mindspring.com
- build a defensive unit for a city at once, or
- to complete a unit or improvement that is getting built slowly because of low city production, or
- to build a unit for a quick attack on a nearby, undeveloped civ, or
- to build a realtively fast-moving unit that can go exploring and open huts.
I particularly tend to "finish" anything that has about six turns and less than 100 gold to complete, if I see an immediate need for it.
This strategy usually leaves me with less than 200 gold most of the time, well into the second age.
My question is: IS THIS A GOOD STRATEGY? Is it common, or should I be doing something else?
(Note that I play mostly at King level, so I try to build as many cities as I can, usually 12 to 20 before 1AD.)
- toby
------------------
toby robison
criticalpaths@mindspring.com
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