Hey - new topic - same idea (micromanagement tips)- rounding!
10 trade, 70% science rate = 7 base beakers
11 trade, 70% science rate = 8 base beakers, right? [round up]
9 trade, 70% science rate = 6 base beakers, right? [round down]
9 trade, 50% science rate = 5 base beakers? or 4 base beakers? or do your other modifiers effect things before base beakers are calculated?
Now I know trade (other than corruption, of course) is not wasted, so you can't always round down.
9 trade 50% science, 50%tax is either 4/5 or 5/4 but not 4/4 nor 5/5. Which benifits first from rounding - tax, lux, or science?
How 'bout something really complicated:
50% Science, 20% Tax, 30%Lux, 15 trade:
Is it 8sci/3tax/4 or 7sci/3tax/5lux
what about
Library is +50%,
so 4 base beakers = 6 beakers
and 5 base beakers = 7 beakers? or 8?
Lib+Univ+Cop's = 100%+50% = multiply by 3, no rounding, right?
Lib+Univ+Cop's+Isacs = 100%+50% +100% = multiply by 6, no rounding, right?
10 trade, 70% science rate = 7 base beakers
11 trade, 70% science rate = 8 base beakers, right? [round up]
9 trade, 70% science rate = 6 base beakers, right? [round down]
9 trade, 50% science rate = 5 base beakers? or 4 base beakers? or do your other modifiers effect things before base beakers are calculated?
Now I know trade (other than corruption, of course) is not wasted, so you can't always round down.
9 trade 50% science, 50%tax is either 4/5 or 5/4 but not 4/4 nor 5/5. Which benifits first from rounding - tax, lux, or science?
How 'bout something really complicated:
50% Science, 20% Tax, 30%Lux, 15 trade:
Is it 8sci/3tax/4 or 7sci/3tax/5lux
what about
Library is +50%,
so 4 base beakers = 6 beakers
and 5 base beakers = 7 beakers? or 8?
Lib+Univ+Cop's = 100%+50% = multiply by 3, no rounding, right?
Lib+Univ+Cop's+Isacs = 100%+50% +100% = multiply by 6, no rounding, right?
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