Here's a tip that most of you already know about: so long as you have a single city, any barbarian assaults upon that city will always fail. And when you add another city to your civ, you lose this benefit for the rest of the game, right?
If that's true, would you also lose the same benefit if you came upon an "advanced civilization" via a goody hut? What kind of impact do all of you think this would have on the One-City Challenge -- if it's agreed that games should not be reloaded but instead continued with rush-built settlers?
If that's true, would you also lose the same benefit if you came upon an "advanced civilization" via a goody hut? What kind of impact do all of you think this would have on the One-City Challenge -- if it's agreed that games should not be reloaded but instead continued with rush-built settlers?
(or, presumably, another civ) and still retain the effects described here. I'm not sure whether it is restricted to your first city or always comes into play when you have just one city, even if it's not your irst one. Also, I wonder if barbs can ever do damage to your first city, even if you have other cities. I can't recall ever noticing one way or the other.
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