Holy S___! i'm beginning to see why every1 thinks U R 1 of the best Civers, Xin.
U crunch #'s & make sense of quantative chaos for a living (& i'll bet U sneak-try some of these theorms @ work, ay?)
I'v read all about creating a "science city" using wonders, lib's, labs, etc. located near trade specials.
What U just proposed, i'v done to a limited degree... running units thru a "happy" city on their way to the front. But U'v devised a way to build a maxed-out, highly efficient/effective "military-happy city"! For use with democracies. Good thinking.
U get away with this in MP games? I'll bet U do, since every1 else races for & thinks that Michael's is THE wonder to have & w/o IT U mite as well conceed. (which is why i'd love to play some of these people, if they would only stay in the game long enuf to get to the modern era)
Great idea! Nice to know SOMEONE is using all that stat stuff we HAD to study just to get our degree(s)!
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"Hm-m-m, doubt me you will?"
U crunch #'s & make sense of quantative chaos for a living (& i'll bet U sneak-try some of these theorms @ work, ay?)
I'v read all about creating a "science city" using wonders, lib's, labs, etc. located near trade specials.
What U just proposed, i'v done to a limited degree... running units thru a "happy" city on their way to the front. But U'v devised a way to build a maxed-out, highly efficient/effective "military-happy city"! For use with democracies. Good thinking.
U get away with this in MP games? I'll bet U do, since every1 else races for & thinks that Michael's is THE wonder to have & w/o IT U mite as well conceed. (which is why i'd love to play some of these people, if they would only stay in the game long enuf to get to the modern era)
Great idea! Nice to know SOMEONE is using all that stat stuff we HAD to study just to get our degree(s)!
------------------
"Hm-m-m, doubt me you will?"
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