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  • #31
    How many huts can you count on?

    Well, I did some counting...
    I started ten different games with normal map settings and varied land mass. I counted the huts. There were always between 45 and 50 huts. So now I know that there are aproximatly 50 huts in a standard game
    At least half is mine

    (that is assuming that they didnt change that in TOT which I play)


    • #32
      I accept the conventional view that the sciences from huts cease after Invention has been discovered. However, it would appear from the evidence of my current game(2.42), that you can still obtain Scrolls of Wisdom, unless YOU have the tech of Invention.

      I was researching banking - the Zulus had already obtained Invention (from a hut). A couple of turns after they obtained the research, I aquired Banking from a village.


      Scouse Git (2)
      "Our words are backed by empty wine bottles! - SG(2)
      "One of our Scouse Gits is missing." - -Jrabbit


      • #33
        Has anyone noticed this?

        On MGE when I tip a hut on tundra/glacier, if I get barbarians they magically disappear.
        AH has shrink shop open, and if you want advice from an Aussie who thinks he's a horse that likes having a gay Greek general riding his backside then that's still available. - Lancer


        • #34
          Yes, that happens, barbs disappear when they touch glacier, sometimes you will get the message of an uprising near a city and they won't be there because they formed on a glacier square.

          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
          RIP Tony Bogey & Baron O