Ok, I admit. . compared to many of you, i am lousy at civ. i'm amazed by some of the strategies ya'll talk about here (esp early AC landings, etc. . truly impressive) .. . nevertheless, i've developed a new strategy, and i'm rather proud of it, so please patronize me, lol.
actually, it's probably NOT a new strategy at all, but it's new to me. i just started playing civ2 again the other day. . i hadn't played in a few years, but i started the other day, so i tried something that i had thought of a long time ago, but never tried.
i played on a huge map, 7 civs, king level. early game was HEAVILY expansionist. . switched to monarcy, then republic, then fundamentalism as soon as possible. my goal of course was world domination, getting techs from taking cities. my population was roughly 10,000,000 by 1 A.D., all from my own cities. . (this is the best i've ever done before btw. . as far as fast expansion. luckily, i was on a huge continent that had a few civs far away from me, and was connected to the south pole, giving me access to the other large continent.) I had approx 2 settelers per city. . and as soon as i got railroad, every city was connected to every other city in a matter of turns. . all squares were also irrigated and mined, and the ones that didn't have railroads had roads. i built the core improvements to make productive cities, didn't worry about happyness as i went to fundamentalism asap. . didn't worry about unit support for the same reason. . then switched all cites to building powerful attack units (catapult, cannon, etc). settlers mobilized and built all on one turn rail roads to each enemy citie. . on grassland it takes 3 settlers to go from nothing to railroad in one turn. i thought ahead though, and gave the enemy railroad, so they already had some of their own railroads build, and also a nice road system. (from road to rail takes 2 settlers in one turn) so those 2 combined along with my huge army of settlers and i'd connect to every enemy citie in a matter of turns. . . then take my huge army and completly take over a thriving civilization in one turn. this repeated a few times. . finally completed my world conquest in about 1300 AD(over hills or forest or mountain or icecap, you can't build a railroad in one turn. . minimum of 2 turns no matter how many settlers you have) so that slowed me down a bit.
ok, so i'm not great at the game, but what do ya'll think? any insights and how to do things faster/more efficient? i don't suck THAT bad, do i?
actually, it's probably NOT a new strategy at all, but it's new to me. i just started playing civ2 again the other day. . i hadn't played in a few years, but i started the other day, so i tried something that i had thought of a long time ago, but never tried.
i played on a huge map, 7 civs, king level. early game was HEAVILY expansionist. . switched to monarcy, then republic, then fundamentalism as soon as possible. my goal of course was world domination, getting techs from taking cities. my population was roughly 10,000,000 by 1 A.D., all from my own cities. . (this is the best i've ever done before btw. . as far as fast expansion. luckily, i was on a huge continent that had a few civs far away from me, and was connected to the south pole, giving me access to the other large continent.) I had approx 2 settelers per city. . and as soon as i got railroad, every city was connected to every other city in a matter of turns. . all squares were also irrigated and mined, and the ones that didn't have railroads had roads. i built the core improvements to make productive cities, didn't worry about happyness as i went to fundamentalism asap. . didn't worry about unit support for the same reason. . then switched all cites to building powerful attack units (catapult, cannon, etc). settlers mobilized and built all on one turn rail roads to each enemy citie. . on grassland it takes 3 settlers to go from nothing to railroad in one turn. i thought ahead though, and gave the enemy railroad, so they already had some of their own railroads build, and also a nice road system. (from road to rail takes 2 settlers in one turn) so those 2 combined along with my huge army of settlers and i'd connect to every enemy citie in a matter of turns. . . then take my huge army and completly take over a thriving civilization in one turn. this repeated a few times. . finally completed my world conquest in about 1300 AD(over hills or forest or mountain or icecap, you can't build a railroad in one turn. . minimum of 2 turns no matter how many settlers you have) so that slowed me down a bit.
ok, so i'm not great at the game, but what do ya'll think? any insights and how to do things faster/more efficient? i don't suck THAT bad, do i?
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