Sten mentioned about the benefit of playing on a small map and that reminded me of something been meaning to ask.
It seems like when starting with a customized world (regardless if it's archipelago, contintents or the other), the world still looks like the bayous of Louisiana. I've hesitated on playing on a small map because I find all those squiggly shorelines with its numerous peninsulas to be unrealistic and annoying. When one talks about finding all your opponents on the same continent, I chuckle because that is using the term very loosely. Why can't it generate a map that looks like the small world map or the British Isles? To me, that would make me want to play on a small map.
It seems like when starting with a customized world (regardless if it's archipelago, contintents or the other), the world still looks like the bayous of Louisiana. I've hesitated on playing on a small map because I find all those squiggly shorelines with its numerous peninsulas to be unrealistic and annoying. When one talks about finding all your opponents on the same continent, I chuckle because that is using the term very loosely. Why can't it generate a map that looks like the small world map or the British Isles? To me, that would make me want to play on a small map.
Comment