1. In single production the order of importance is:
Food > Production > Trade
but in multi-player it is:
Production > Food = Trade
2. I press the F11 key. If others have more population, land
area, wealth; it does not worry me; but if one opponent
consistently has more production I know that I am
ultimately doomed!
3. Tabulating city starting squares:
Single Production Double Production
Grassland (Shield) Excellent Good
Grassland (Without) Excellent Poor
Plains Good Poor
Buffalo Good Great
Wheat Great Good
Forest Bad Good
Pheasant Poor Great
Silk Poor Excellent
Hills Adequate Poor
Coal Good Poor
Wine Great Excellent
Excellent > Great > Good > Adequate > Poor > Bad
This could be extended for Peat, Glacier, Gold etc etc.
Arguments welcome!
Food > Production > Trade
but in multi-player it is:
Production > Food = Trade
2. I press the F11 key. If others have more population, land
area, wealth; it does not worry me; but if one opponent
consistently has more production I know that I am
ultimately doomed!
3. Tabulating city starting squares:
Single Production Double Production
Grassland (Shield) Excellent Good
Grassland (Without) Excellent Poor
Plains Good Poor
Buffalo Good Great
Wheat Great Good
Forest Bad Good
Pheasant Poor Great
Silk Poor Excellent
Hills Adequate Poor
Coal Good Poor
Wine Great Excellent
Excellent > Great > Good > Adequate > Poor > Bad
This could be extended for Peat, Glacier, Gold etc etc.
Arguments welcome!
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