Nomads, the NON settler. I never used to get these guys, except maybe late in the game in some remote location. But in the last three games I've played I've tipped them out of huts in bunches. Before that, I always had my original NON settler working on my capital grounds. But in the last few games I've founded two cities to start -- and lo, the Nomads came forth in multitudes. Well actually, I think you only get one until you found a city with it, then you can get another one.
I decided to test this out. I started on a map with all forest squares, founded my first city, created a slew of explorers and started tipping huts. I kept my original NON settler and out of 50 huts, found not one Nomad. Tried again, this time with two cities, and I got 13 Nomads out of 50 huts (each time disbanding the settler). Several times, more than coincidence I think, I got 2 Nomads in a row. (Other kinds of results came mostly in twos also.) After awhile I thought I noticed a relationship between the hut's location (and position in the hut pattern) and the result of the tip. Has anyone explored this before? Is there a relationship? Can hut results be predicted?
samson
I decided to test this out. I started on a map with all forest squares, founded my first city, created a slew of explorers and started tipping huts. I kept my original NON settler and out of 50 huts, found not one Nomad. Tried again, this time with two cities, and I got 13 Nomads out of 50 huts (each time disbanding the settler). Several times, more than coincidence I think, I got 2 Nomads in a row. (Other kinds of results came mostly in twos also.) After awhile I thought I noticed a relationship between the hut's location (and position in the hut pattern) and the result of the tip. Has anyone explored this before? Is there a relationship? Can hut results be predicted?
samson
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